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Line 112: Line 112:
 
| Day Job
 
| Day Job
 
| Astral security in the Blue Bamboo Casino [10hrs/w] (SR3)
 
| Astral security in the Blue Bamboo Casino [10hrs/w] (SR3)
| -5
 
|-
 
| In debt to loan sharks
 
| Owes the Blue Bamboo 5,000 (wiki)
 
 
| -5
 
| -5
 
|-
 
|-
 
| Altered eye colour
 
| Altered eye colour
 
| Shiney Purple (surge)
 
| Shiney Purple (surge)
| Free? :P
+
| -5
 
|-
 
|-
 
| Dual Natured
 
| Dual Natured

Revision as of 19:54, 8 October 2005

http://www.nighthawks.org.uk/images/corin/talho_01.gif Dice: Willing to try anything once, Dice's easy going attitude and random bouts of unexplained proficiency often get her into more trouble than out. Grew up with two younger sisters, only to be kicked out of the house at age 13 when a surge-induced astral shift sparked phenomenal cosmic powers that started attracting hungry spirits. An aptitude for athletics and games of chance naturally lead her to fighting and gambling on the streets of Hong Kong to survive. Ironically, it was an extended run of good luck at the exclusive 'Blue Bamboo' Casino on Lantau Island that lead a 16 year old Dice to being accused of using magic to cheat and forced to return all of her recent winnings or suffer the consequences. Unfortunately, Dice's bemusment at the complexities of compound interest meant that her forgotten repayments soon developed into a substantial debt. Making good on the threat, an assortment of goons were deployed to 'collect', only to be overpowered and sent packing in short order. After three more failed attempts to retrieve payment, Dice's case was brought to the attention of the Casino's owner, Naomi Double, an aspiring figurehead of crime and corruption who uses her social ties to high-profile customers (and their lost assets) to continually expand her illicit business portfolio. Seeing the potential in Dice's astral talents, Naomi convinced her to join the Blue Bamboo's payroll to help retrieve 'contested' property from the Casino's many clients as a means of repaying her debt, and giving her her first taste of life in the shadows. Ten years on and Dice looks up the family...
Character notes:
• Elder sister of Rez and Eclipse and half-sister of TNO???
• Has fair skin like her Irish mother, dark hair like her Chinese father, and shiney purple eyes like, um?
• Hates spirits (the see-through scary kind)
• Likes spirits (the see-through drinky kind)
Pointed in approximately the right direction by Corin.
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Human [0BP]: Female, 30 years old
SURG Ed [5BP]: Power E Xtreme!
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Attributes [315BP] Rating BP Cost
Body 3 20
Agility 5 40
Reaction 5(6) 40
Strength 3 20
Charisma 3 20
Intuition 3 20
Logic 1 0
Willpower 5 40
Edge 7 50
Magic 6 65
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Derived Attributes Rating
Essence 6
Initiative (R+I) 8(9)
Initiative Passes 1(2)
Physical Damage Track (8+B/2) 10
Stun Damage Track (8+W/2) 11
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Qualities [-10BP] Notes (Page No.) BP Cost
Adept Powers listed below (p.77) 5
Lucky +1 Max Edge (p.79) 20
Day Job Astral security in the Blue Bamboo Casino [10hrs/w] (SR3) -5
Altered eye colour Shiney Purple (surge) -5
Dual Natured A veritable schmorgasboard of magical mystery (surge) -25
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Adept Power Level Points Notes (Page No.)
Critical Strike 6 1.5 +6 Damage Value in Unarmed and Astral Combat (p.187)
Improved Reflexes 1 2 +1 Reaction, +1 Initiative passes (p.188)
Mystic Armour 4 2 +4/+4 Armour and Astral Armour (p.188)
Wall Walking - 0.5 Err, can walk on walls? (SR3)
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Active Skills [80BP] Rating Base Attribute BP Cost
Unarmed Combat 6 Agility 24
Astral Combat 4 Willpower 16
Gymnastics (jump) 4(6) Agility 18
Pistols (heavy) 1(3) Agility 6
Perception 1 Intuition 4
Etiquette 1 Charisma 4
Infiltration 1 Agility 4
Pilot Ground Craft 1 Reaction 4
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Knowledge Skills [0BP] Rating Base Attribute BP Cost
Astral signiatures 3 Intuition 0(3)
Spirits 2 Logic 0(2)
Gambling 2 Intuition 0(2)
Hong Kong crime syndicates 2 Logic 0(2)
English N - 0
Cantonese 3 - 0(3)
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Contacts (Link) [6BP] Connection Loyalty BP Cost
Naomi Double (Casino Owner) 3 3 6
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Gear (20,000) [4BP]
Yamaha Growler (5,500)

Fake SIN II (2,000)
8 certified credsticks (200)
Renraku Commlink (1000)
Shock gloves [2 pairs] (400)
Ares Predator 4, external smartlink, smart glasses, concealable holster, silencer (1,550)
10 spare clips, 90 EX Explosive rounds, 30 regular rounds, 30 gel rounds (1,100)
Grapple gun, stealth line, catalyst stick (1,470)
Lined coat, Fire Resistant VI, Insulating VI, Shock Frills [6/4] (2,700)
4 Metal Restraints (80) ||

Cash = ???
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Career History
Total Karma
Current Karma
Street Cred
Notoriety
Public Awareness
----
Karma Spent on... Amount
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Dice's Unarmed DV = 7 Stun = [[Strength/2]+6 Critical Strike]Stun (p.147,187)

Shock Glove DV = 5 Stun Electrical Damage [defender only uses half Ballistic armour] (p.147,154)


Dice's DV with Ares Predator 4 = ?
Smartlink does???
EX explosive does???


Dice's Normal Armour = 10/8 = 6/4[lined coat] + +4/+4[Mystic Armour]
Shock Frills DV = 6 Stun Electrical Damage [defender only uses half Ballistic armour] (p.317,154)


Dice's Astral Armour = 4/4 = +4/+4[Mystic Armour]

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Attacker rolls: Agility + Combat Skill

Attackers making a charging attack (jumping off a wall?) get +2 dice (p.148)
Attacking to only make touch contact (shock gloves?) gives +2 dice (p.148)


Defender rolls:
Reaction + Weapon Skill (Parry)
Reaction + Unarmed Combat (Block)
Reaction + Dodge (Dodge)
Defender using Full Defense rolls: Reaction + Weapon Skill/Dodge + Dodge
Infiltration can be used to sneak up and attack someone in melee combat, if successful they are counted as surprised and can't defend (p.148,150)


DV modifiers = net hits

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Attacker rolls: Willpower + Astral Combat Skill