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Pins

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Revision as of 21:51, 29 April 2004 by Azrael (talk)
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http://www.nighthawks.org.uk/images/stephen/pins.jpg Pins
•Phonetic name for ```Pn S``` - Point 'n' Shoot
•Human street samurai
Career Highlights
•<none yet>

Characteristics

  • Skin and hair are of unusual pigmentation
  • Strong and fast
  • Has a Landrover 2046 Van

Favoured Weaponry

Lifestyle

Area B 3pts
Comforts High 4pts
Entertainment Low 2pts
Furnishings Low 2pts
Security Luxury 5pts
Space Middle 3pts
Escape Tunnel
0.10
Inconspicuous Housing
0.10
19pts = 5,850 x 1.20 = 7,020

Background

<some more back story required> When surge struck, Pins was initially struck down with agonising pain, and seeing all the strange surge-related effects reported on the trid he feared the worse. When after a few days he recovered with no obvious effects, he was relieved. However surge had effected him - just in a more subtle way. Very recently his hair and skin began to change colour, and while he isn't fully aware of what is happening, his hair and skin colour will now always change after a few weeks to reflect the predominant colour of his surroundings - at the moment, being a city dweller, this is grey - meaning he looks rather ill, however does help him blend into the background when he's wearing urban DPM. The recent change, coming after his assumed belief that surge hadn't affected him, has made Pins somewhat introverted - not helped by his old friends and colleagues turning their backs on him and wanting nothing to do with a 'freak'.


Been looking at some surge.. and had a nice idea while I was at it. I've always wanted to play a windling character in shadowrun.. though of course they don't exist. But with surge happening, it's entirely possible for dormant windling genes to become expressed. This could explain a proper windling character. Though this wouldn't suit Pins, and so I had a related idea. Pins' surge could express certain windling genes without him totally turning. A windling’s wings and hair, and sometimes even skin color, matches the brightest-colored elements of the environment in which it lives: icy white in a snowcap, the yellow and orange of meadow flowers, the glazed blue of the ceramic roof-tiles of the city of Vewbane. This coloration only changes after a windling has lived in the same place for two or three months. Then, in the space of three nights, the windling’s skin changes to match its current surroundings. Windlings grow very little body hair, though their head hair can be luxurious. Their ears come to a sharper point even than elven ears. I had actually rolled up the -ve surge effects of unusual hair colour and altered skin colour. Also I rolled up pointed ears and vestigial tail. This would provide -6 worth of points.. I had the misfortune to roll high. The actual surge effects themselves could be modified (as the rules suggest) so that rather than having a single unusual colour for hair and skin, Pins could express the windling colouration that changes to match the elements of where they live. The pointy ears can remain unchanged, though the vestigial tail could instead be 4 vestigial stumps on the back, from which a set of dragon-fly like wings will never sprout.. but once might have. Though it is strange to note that all this comes from the negative part of the surge table. and if I can select rather than roll (as rules offer - GM accepting) I could select them and match them off against the positive table. Not sure what positive traits to select. I'm not sure what would be appropriate for the whole windling-gene expression motif - maybe actual real wings. However.. no.. I don't want to shrink down to 18inches tall!! I'd not be an effective street sam then.. also I'd worry my cyberware would tear me apart.


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