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Difference between revisions of "Dice"

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| Critical Strike
 
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| +1 Reaction, +1 Initiative passes (p.188)
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| Can do physical damage and hurt manifested Spirits (p.188)
 
 
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| Err, can walk on walls? (SR3)
 
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Revision as of 14:40, 28 September 2005

http://www.nighthawks.org.uk/images/corin/talho_01.gif ???: Erratic, distracted, with an 'anything goes' attitude, Dice is often described as 'a bit random'. Her infatuation and aptitude for games of chance lead to a run of good luck, accused of using magic to cheat at the exclusive ??? Casino on Hong Kong Island and forced to return all of her recent winnings or suffer the consequences. Unfortunately, Dice's bemusment at the complexities of compound interest meant that her forgotten repayments rapidly developed into a substantial debt. Making good on their threat, boys came round. Dice Overpowered the debt collectors - called her to the attention of the Casino's owner, Naomi Double, an aspiring figurehead of crime and corruption who uses her social ties to high-profile customers (and their lost assets) to expand her illicit business portfolio. Saw potential in Dice's talents, and convinced her to retrieve 'contested' property from the Casino's many clients as a means of reducing her debts. However, Dice's eternal fascination with all things shiney means she never stays off the tables for long...
Character notes:
BUILD STILL BEING FINALISED
• ???'s sister ???
• Hates spirits (the see-through scary kind)
• Likes spirits (the see-through drinky kind)
(Designed to see if a high edge attribute really is a viable substitute for skills...)
Pointed in approximately the right direction by Corin.
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Human [0BP]: Female, 22 years old
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Attributes [315BP] Rating BP Cost
Body 3 20
Agility 5 40
Reaction 5(6) 40
Strength 3 20
Charisma 3 20
Intuition 3 20
Logic 1 0
Willpower 5 40
Edge 7 50
Magic 6 65
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Derived Attributes Rating
Essence 6
Initiative (R+I) 8(9)
Initiative Passes 1(2)
Physical Damage Track (8+B/2) 10
Stun Damage Track (8+W/2) 11
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Qualities [-5BP] Notes (Page No.) BP Cost
Adept Powers listed below (p.77) 5
Changeling Hit by surge 5
Lucky +1 Max Edge (p.79) 20
Altered eye colour Purple (surge) -5
Day Job Astral security in the '???' Casino [10hrs/w] (SR3) -5
Dual Natured A veritable schmorgasboard of macical mystery (surge) -25
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Adept Power Level Cost Notes
Critical Strike 6 1.5 +6 Damage Value in Unarmed and Astral Combat (p.187)
Improved Reflexes 1 2 +1 Reaction, +1 Initiative passes (p.188)
Mystic Armour 4 2 +4/+4 Armour and Astral Armour (p.188)
Wall Walking - 0.5 Err, can walk on walls? (SR3)
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Active Skills [80BP] Rating Base Attribute BP Cost
Unarmed Combat 6 Agility 24
Astral Combat 4 Willpower 16
Gymnastics (jump) 4(6) Agility 18
Pistols (heavy) 1(3) Agility 6
Perception 1 Intuition 4
Etiquette 1 Charisma 4
Infiltration 1 Agility 4
Pilot Ground Craft 1 Reaction 4
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Knowledge Skills [0BP] Rating Base Attribute BP Cost
Astral signiatures 3 Intuition 0(3)
Spirits 2 Logic 0(2)
Gambling 2 Intuition 0(2)
Hong Kong crime syndicates 2 Logic 0(2)
English N - 0
Chinese 3 - 0(3)
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Contacts (Link) [6BP] Connection Loyalty BP Cost
Naomi Double (Casino Owner) 3 3 6
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Gear (20,000) [4BP]
Yamaha Growler (5,500)

Fake SIN II (2,000)
4 certified credsticks (100)
Renraku Commlink (1000)
Shock gloves (200)
Ares Predator 4, external smartlink, smart glasses, concealable holster, silencer (1,550)
10 spare clips, 90 EX Explosive rounds, 30 regular rounds, 30 gel rounds (1,100)
Grapple gun, stealth line, catalyst stick (1,470)
Lined coat, Fire Resistant III [6/4] (1,000)
4 Metal Restraints (80) ||


Career History
Total Karma
Current Karma
Street Cred
Notoriety
Public Awareness
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Karma Spent on... Amount
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Notes