Difference between revisions of "Dice"
From Nighthawks Shadowrun Wiki
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| 20 | | 20 | ||
|- | |- | ||
− | | | + | | Day Job |
− | | ( | + | | Astral security in the 'Double or Nothing' Casino [10hrs/w] (SR3) |
| -5 | | -5 | ||
|- | |- | ||
− | | | + | | Dual Natured |
− | | | + | | Good? Bad? Ugly? (surge) |
+ | | -25 | ||
+ | |- | ||
+ | | Infamy | ||
+ | | The Hong Kong Shedim know she's been hunting them... [ [[Lv 1]] ] (wiki) | ||
| -5 | | -5 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|}---- | |}---- | ||
{| | {| | ||
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| '''Notes''' | | '''Notes''' | ||
|- | |- | ||
− | | | + | | Critical Strike |
− | | | + | | 2 |
− | | | + | | 0.5 |
− | | | + | | +2 Damage Value in Unarmed and Astral Combat (p.187) |
|- | |- | ||
| Improved Reflexes | | Improved Reflexes | ||
| 2 | | 2 | ||
| 3 | | 3 | ||
− | | +2 Reaction, +2 Initiative passes | + | | +2 Reaction, +2 Initiative passes (p.188) |
+ | |- | ||
+ | | Killing Hands | ||
+ | | - | ||
+ | | 0.5 | ||
+ | | Can do physical damage and hurt manifested Spirits (p.188) | ||
|- | |- | ||
| Mystic Armour | | Mystic Armour | ||
| 4 | | 4 | ||
| 2 | | 2 | ||
− | | +4/+4 Armour and Astral Armour | + | | +4/+4 Armour and Astral Armour (p.188) |
|}---- | |}---- | ||
{| | {| | ||
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| '''BP Cost''' | | '''BP Cost''' | ||
|- | |- | ||
− | | | + | | Spirits |
| 3 | | 3 | ||
− | | | + | | Logic |
| 0(3) | | 0(3) | ||
|- | |- | ||
− | | | + | | Astral signiatures |
| 2 | | 2 | ||
− | | | + | | Intuition |
| 0(2) | | 0(2) | ||
|- | |- | ||
− | | | + | | Gambling |
| 2 | | 2 | ||
| Intuition | | Intuition | ||
| 0(2) | | 0(2) | ||
|- | |- | ||
− | | | + | | Hong Kong crime syndicates |
| 2 | | 2 | ||
− | | | + | | Logic |
| 0(2) | | 0(2) | ||
|- | |- | ||
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|- | |- | ||
| Naomi Double (Casino Owner) | | Naomi Double (Casino Owner) | ||
+ | | 4 | ||
| 3 | | 3 | ||
− | |||
| 7 | | 7 | ||
|}---- | |}---- |
Revision as of 01:13, 28 September 2005
http://www.nighthawks.org.uk/images/corin/talho_01.gif | ???: Erratic, distracted, with an 'anything goes' attitude, Dice is often described as 'a bit random'. Her infatuation and aptitude for games of chance lead to a run of good luck, accused of using magic to cheat at the exclusive ??? Casino on Hong Kong Island and forced to return all of her recent winnings or suffer the consequences. Unfortunately, Dice's bemusment at the complexities of compound interest meant that her forgotten repayments rapidly developed into a substantial debt. Making good on their threat, boys came round. Dice Overpowered the debt collectors - called her to the attention of the Casino's owner, Naomi Double, an aspiring figurehead of crime and corruption who uses her social ties to high-profile customers (and their lost assets) to expand her illicit business portfolio. Saw potential in Dice's talents, and convinced her to retrieve 'contested' property from the Casino's many clients as a means of reducing her debts. However, Dice's eternal fascination with all things shiney means she never stays off the tables for long... |
Character notes: | |
BUILD STILL BEING FINALISED | |
???'s sister ??? | |
Hates spirits (the see-through scary kind) | |
Likes spirits (the see-through drinky kind) | |
(Designed to see if a high edge attribute really is a viable substitute for skills...) | |
Pointed in approximately the right direction by Corin. | |
Human [0BP]: Female, 22 years old |
Attributes [315BP] | Rating | BP Cost |
Body | 3 | 20 |
Agility | 5 | 40 |
Reaction | 5(7) | 40 |
Strength | 3 | 20 |
Charisma | 3 | 20 |
Intuition | 3 | 20 |
Logic | 1 | 0 |
Willpower | 5 | 40 |
Edge | 7 | 50 |
Magic | 6 | 65 |
Derived Attributes | Rating |
Essence | 6 |
Initiative (R+I) | 8(10) |
Initiative Passes | 1(3) |
Physical Damage Track (8+B/2) | 10 |
Stun Damage Track (8+W/2) | 11 |
Qualities [-10BP] | Notes (Page No.) | BP Cost |
Adept | Powers listed below (p.77) | 5 |
Lucky | +1 Max Edge (p.79) | 20 |
Day Job | Astral security in the 'Double or Nothing' Casino [10hrs/w] (SR3) | -5 |
Dual Natured | Good? Bad? Ugly? (surge) | -25 |
Infamy | The Hong Kong Shedim know she's been hunting them... [ Lv 1 ] (wiki) | -5 |
Adept Power | Level | Cost | Notes |
Critical Strike | 2 | 0.5 | +2 Damage Value in Unarmed and Astral Combat (p.187) |
Improved Reflexes | 2 | 3 | +2 Reaction, +2 Initiative passes (p.188) |
Killing Hands | - | 0.5 | Can do physical damage and hurt manifested Spirits (p.188) |
Mystic Armour | 4 | 2 | +4/+4 Armour and Astral Armour (p.188) |
Active Skills [84BP] | Rating | Base Attribute | BP Cost |
Unarmed Combat | 6 | Agility | 24 |
Astral Combat | 4 | Willpower | 16 |
Gymnastics (jump) | 4(6) | Agility | 18 |
Pistols (heavy) | 2(4) | Agility | 10 |
Perception | 1 | Intuition | 4 |
Etiquette | 1 | Charisma | 4 |
Infiltration | 1 | Agility | 4 |
Pilot Ground Craft | 1 | Reaction | 4 |
Knowledge Skills [0BP] | Rating | Base Attribute | BP Cost |
Spirits | 3 | Logic | 0(3) |
Astral signiatures | 2 | Intuition | 0(2) |
Gambling | 2 | Intuition | 0(2) |
Hong Kong crime syndicates | 2 | Logic | 0(2) |
English | N | - | 0 |
Chinese | 3 | - | 0(3) |
Contacts (Link) [7BP] | Connection | Loyalty | BP Cost |
Naomi Double (Casino Owner) | 4 | 3 | 7 |
Gear (20,000) [4BP] |
Fake SIN II (2,000)
4 certified credsticks (100)
Renraku Commlink (1000)
Shock gloves (200)
Ares Predator 4, external smartlink, smart glasses, concealable holster, silencer (1,550)
10 spare clips, 90 EX Explosive rounds, 30 regular rounds, 30 gel rounds (1,100)
Grapple gun, stealth line, catalyst stick (1,470)
Lined coat, Fire Resistant III [6/4] (1,000)
4 Metal Restraints (80) ||
Career History | |
Total Karma | |
Current Karma | |
Street Cred | |
Notoriety | |
Public Awareness |
Karma Spent on... | Amount |
Notes |