Difference between revisions of "Stix"
From Nighthawks Shadowrun Wiki
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== Stix == | == Stix == | ||
− | ..can't settle on a name or accent. | + | ..can't settle on a name or accent. Like a leaf on the wind. |
+ | |||
− | |||
---- | ---- | ||
− | === <br> | + | === <br> === |
---- | ---- | ||
− | {| cellspacing="1" cellpadding="1" | + | {| class="FCK__ShowTableBorders" cellspacing="1" cellpadding="1" width="200" border="0" |
|- | |- | ||
− | | '''Attributes'''<br> | + | | '''Attributes'''<br> |
− | | colspan="2" | '''Rating'''<br> | + | | colspan="2" | '''Rating'''<br> |
| '''Cost'''<br> | | '''Cost'''<br> | ||
|- | |- | ||
− | | Body<br> | + | | Body<br> |
− | | colspan="2" | 3<br> | + | | colspan="2" | 3<br> |
| 20<br> | | 20<br> | ||
|- | |- | ||
− | | Agility<br> | + | | Agility<br> |
− | | colspan="2" | 5<br> | + | | colspan="2" | 5<br> |
| 40<br> | | 40<br> | ||
|- | |- | ||
− | | Reaction<br> | + | | Reaction<br> |
− | | colspan="2" | 5<br> | + | | colspan="2" | 5<br> |
| 40<br> | | 40<br> | ||
|- | |- | ||
− | | Strength<br> | + | | Strength<br> |
− | | colspan="2" | 4<br> | + | | colspan="2" | 4<br> |
| 30<br> | | 30<br> | ||
|- | |- | ||
− | | Charisma<br> | + | | Charisma<br> |
− | | colspan="2" | 2<br> | + | | colspan="2" | 2<br> |
| 10<br> | | 10<br> | ||
|- | |- | ||
− | | Intuition<br> | + | | Intuition<br> |
− | | colspan="2" | 4<br> | + | | colspan="2" | 4<br> |
| 30<br> | | 30<br> | ||
|- | |- | ||
− | | Logic<br> | + | | Logic<br> |
− | | colspan="2" | 3<br> | + | | colspan="2" | 3<br> |
| 20<br> | | 20<br> | ||
|- | |- | ||
− | | Willpower<br> | + | | Willpower<br> |
− | | colspan="2" | 3<br> | + | | colspan="2" | 3<br> |
| 20<br> | | 20<br> | ||
|- | |- | ||
− | | Edge<br> | + | | Edge<br> |
− | | colspan="2" | 4<br> | + | | colspan="2" | 4<br> |
| 20<br> | | 20<br> | ||
|} | |} | ||
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− | {| cellspacing="1" cellpadding="1" border="0 | + | {| class="FCK__ShowTableBorders" style="width: 282px; height: 158px" cellspacing="1" cellpadding="1" border="0" |
|- | |- | ||
− | | '''Derived Attributes'''<br> | + | | '''Derived Attributes'''<br> |
| '''Rating'''<br> | | '''Rating'''<br> | ||
|- | |- | ||
− | | Essence<br> | + | | Essence<br> |
| 6<br> | | 6<br> | ||
|- | |- | ||
− | | Magic<br> | + | | Magic<br> |
| 5<br> | | 5<br> | ||
|- | |- | ||
− | | Initiative (R+I)<br> | + | | Initiative (R+I)<br> |
| 9(10)<br> | | 9(10)<br> | ||
|- | |- | ||
− | | Initiative Passes<br> | + | | Initiative Passes<br> |
| 2<br> | | 2<br> | ||
|- | |- | ||
− | | Physical Damage Track (8+B/2) <br> | + | | Physical Damage Track (8+B/2) <br> |
| 10<br> | | 10<br> | ||
|- | |- | ||
− | | Stun Damage Track (8+W/2)<br> | + | | Stun Damage Track (8+W/2)<br> |
| 10<br> | | 10<br> | ||
|} | |} | ||
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---- | ---- | ||
− | {| cellspacing="1" cellpadding="1" border="0 | + | {| class="FCK__ShowTableBorders" style="width: 456px; height: 255px" cellspacing="1" cellpadding="1" border="0" |
|- | |- | ||
− | | '''Active Skills'''<br> | + | | '''Active Skills'''<br> |
− | | '''Rating'''<br> | + | | '''Rating'''<br> |
− | | '''Base Attribute'''<br> | + | | '''Base Attribute'''<br> |
− | | '''BP Cost'''<br> | + | | '''BP Cost'''<br> |
| '''Dice Pool'''<br> | | '''Dice Pool'''<br> | ||
|- | |- | ||
− | | Pistols<br> | + | | Pistols<br> |
− | | 4<br> | + | | 4<br> |
− | | Agility<br> | + | | Agility<br> |
− | | 16<br> | + | | 16<br> |
| 9(10)<br> | | 9(10)<br> | ||
|- | |- | ||
− | | Perception<br> | + | | Perception<br> |
− | | 3<br> | + | | 3<br> |
− | | Intuition<br> | + | | Intuition<br> |
− | | 12<br> | + | | 12<br> |
| 7<br> | | 7<br> | ||
|- | |- | ||
− | | Gymnastics<br> | + | | Gymnastics<br> |
− | | 3<br> | + | | 3<br> |
− | | Agility<br> | + | | Agility<br> |
− | | 12<br> | + | | 12<br> |
| 8<br> | | 8<br> | ||
|- | |- | ||
− | | Dodge<br> | + | | Dodge<br> |
− | | 4<br> | + | | 4<br> |
− | | Reaction<br> | + | | Reaction<br> |
− | | 16<br> | + | | 16<br> |
| 9<br> | | 9<br> | ||
|- | |- | ||
− | | Clubs<br> | + | | Clubs<br> |
− | | 6(7)<br> | + | | 6(7)<br> |
− | | Agility<br> | + | | Agility<br> |
− | | 24<br> | + | | 24<br> |
| 12<br> | | 12<br> | ||
|- | |- | ||
− | | (sp) Baton<br> | + | | (sp) Baton<br> |
− | | 8(9)<br> | + | | 8(9)<br> |
− | | Agility<br> | + | | Agility<br> |
− | | 2<br> | + | | 2<br> |
| 14<br> | | 14<br> | ||
|- | |- | ||
− | | Shadowing<br> | + | | Shadowing<br> |
− | | 3<br> | + | | 3<br> |
− | | Agility<br> | + | | Agility<br> |
− | | 12<br> | + | | 12<br> |
| 8<br> | | 8<br> | ||
|- | |- | ||
− | | Computer<br> | + | | Computer<br> |
− | | 2<br> | + | | 2<br> |
− | | Logic<br> | + | | Logic<br> |
− | | 8<br> | + | | 8<br> |
| 5<br> | | 5<br> | ||
|- | |- | ||
− | | Running<br> | + | | Running<br> |
− | | 4<br> | + | | 4<br> |
− | | Agility<br> | + | | Agility<br> |
− | | 16<br> | + | | 16<br> |
| 9<br> | | 9<br> | ||
|- | |- | ||
− | | Unarmed Combat (Kung Fu)<br> | + | | Unarmed Combat (Kung Fu)<br> |
− | | 3<br> | + | | 3<br> |
− | | Agility<br> | + | | Agility<br> |
− | | 12<br> | + | | 12<br> |
| 8<br> | | 8<br> | ||
|- | |- | ||
− | | Bike<br> | + | | Bike<br> |
− | | <br> | + | | <br> |
− | | Reaction<br> | + | | Reaction<br> |
− | | <br> | + | | <br> |
| <br> | | <br> | ||
|} | |} | ||
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− | {| cellspacing="1" cellpadding="1" border="0 | + | {| class="FCK__ShowTableBorders" style="width: 465px; height: 24px" cellspacing="1" cellpadding="1" border="0" |
|- | |- | ||
− | | '''Knowledge Skills'''<br> | + | | '''Knowledge Skills'''<br> |
− | | '''Rating'''<br> | + | | '''Rating'''<br> |
| '''Base Attribute''' | | '''Base Attribute''' | ||
| '''BP Cost''' | | '''BP Cost''' | ||
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− | {| cellspacing="1" cellpadding="1" border="0 | + | {| class="FCK__ShowTableBorders" style="width: 468px; height: 24px" cellspacing="1" cellpadding="1" border="0" |
|- | |- | ||
− | | '''Language''' '''Skills'''<br> | + | | '''Language''' '''Skills'''<br> |
| '''Rating''' | | '''Rating''' | ||
− | | '''BP Cost'''<br> | + | | '''BP Cost'''<br> |
| '''Dice Pool''' | | '''Dice Pool''' | ||
|- | |- | ||
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---- | ---- | ||
− | {| cellspacing="1" cellpadding="1" border="0 | + | {| class="FCK__ShowTableBorders" style="width: 484px; height: 66px" cellspacing="1" cellpadding="1" border="0" |
|- | |- | ||
− | | '''Qualities'''<br> | + | | '''Qualities'''<br> |
− | | '''Notes (Page No.)'''<br> | + | | '''Notes (Page No.)'''<br> |
| '''BP Cost''' | | '''BP Cost''' | ||
|- | |- | ||
− | | Ambidextrous<br> | + | | Ambidextrous<br> |
− | | <br> | + | | <br> |
| 5 | | 5 | ||
|- | |- | ||
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| 5 | | 5 | ||
|- | |- | ||
− | | '''Flaws'''<br> | + | | '''Flaws'''<br> |
− | | <br> | + | | <br> |
| | | | ||
|- | |- | ||
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− | {| cellspacing="1" cellpadding="1" border="0 | + | {| class="FCK__ShowTableBorders" style="width: 531px; height: 71px" cellspacing="1" cellpadding="1" border="0" |
|- | |- | ||
| '''Adept Powers''' | | '''Adept Powers''' | ||
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<br><u>'''Gear (30,000) [XXBP]'''</u> | <br><u>'''Gear (30,000) [XXBP]'''</u> | ||
− | <br> | + | <br> |
− | <br> | + | <br> |
− | <br> | + | <br> |
Everyday Gear | Everyday Gear | ||
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Urban explorer jumpsuit | Urban explorer jumpsuit | ||
− | <br> | + | <br> |
Lifestyle - Medium | Lifestyle - Medium | ||
− | Current Cash - 36k<br>----<br><u>'''Career History'''</u><br>Total Karma: 22<br>Current Karma: 22 <br>Street Cred:<br><br>Notoriety: <br><br>Public Awareness: <br> | + | Current Cash - 36k<br>----<br><u>'''Career History'''</u><br>Total Karma: 22<br>Current Karma: 22 <br>Street Cred:<br><br>Notoriety: <br><br>Public Awareness: <br> |
---- | ---- |
Revision as of 20:38, 29 August 2008
Sebastien Boudreuax | |
Player Character | |
Played by: | Paul |
AKA: | Nightwing |
Metatype: | Human |
Gender: | Male |
Status: | Alive |
Affiliation(s): | Unknown |
Archetype: | Free runner (Way of the Athlete adept) |
First seen in: | Unknown |
Last seen in: | Unknown |
Stix
..can't settle on a name or accent. Like a leaf on the wind.
Attributes |
Rating |
Cost | |
Body |
3 |
20 | |
Agility |
5 |
40 | |
Reaction |
5 |
40 | |
Strength |
4 |
30 | |
Charisma |
2 |
10 | |
Intuition |
4 |
30 | |
Logic |
3 |
20 | |
Willpower |
3 |
20 | |
Edge |
4 |
20 |
Derived Attributes |
Rating |
Essence |
6 |
Magic |
5 |
Initiative (R+I) |
9(10) |
Initiative Passes |
2 |
Physical Damage Track (8+B/2) |
10 |
Stun Damage Track (8+W/2) |
10 |
Active Skills |
Rating |
Base Attribute |
BP Cost |
Dice Pool |
Pistols |
4 |
Agility |
16 |
9(10) |
Perception |
3 |
Intuition |
12 |
7 |
Gymnastics |
3 |
Agility |
12 |
8 |
Dodge |
4 |
Reaction |
16 |
9 |
Clubs |
6(7) |
Agility |
24 |
12 |
(sp) Baton |
8(9) |
Agility |
2 |
14 |
Shadowing |
3 |
Agility |
12 |
8 |
Computer |
2 |
Logic |
8 |
5 |
Running |
4 |
Agility |
16 |
9 |
Unarmed Combat (Kung Fu) |
3 |
Agility |
12 |
8 |
Bike |
|
Reaction |
|
|
Knowledge Skills |
Rating |
Base Attribute | BP Cost | Dice Pool |
Language Skills |
Rating | BP Cost |
Dice Pool | |
French | Native | |||
Mandarin | 4 | |||
English | 3 |
Qualities |
Notes (Page No.) |
BP Cost |
Ambidextrous |
|
5 |
Adept | 5 | |
Flaws |
|
|
Sensitive Neural Structure | ||
Sensitive System | ||
Mild Allergy Nuts | ||
Mild Addiction Sushi |
Adept Powers | Level | Points | Notes (Page No.) |
Inertia Strike | - | 0.5 | |
Wall Running | - | 1 | |
Free Fall | 2 | 0.5 | |
Great Leap | 2 | 0.5 | |
Improved Reflexes | 1 | 2 | |
Improved Skill - Club | 1 | 0.5 |
Gear (30,000) [XXBP]
Everyday Gear
Running Gear
Stun Baton X 2
Urban explorer jumpsuit
Lifestyle - Medium
Current Cash - 36k
----
Career History
Total Karma: 22
Current Karma: 22
Street Cred:
Notoriety:
Public Awareness:
Karma Spent on... Amount
----
Increased Magic +1 (18 points)
Thrown weapons +1
Leadership +1
Notes: