Difference between revisions of "Training Quick Reference Sheet"
From Nighthawks Shadowrun Wiki
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=== Working days === | === Working days === | ||
− | A working day is 4 hours long. Characters may spent more time training up to a maximum of willpower/2 + 4 hours. For each success on a willpower 10 roll 1 hour is added to this. | + | A working day is 4 hours long. Characters may spent more time training up to a maximum of willpower/2 + 4 hours. For each success on a willpower 10 roll 1 hour is added to this. |
==== Base Time ==== | ==== Base Time ==== | ||
− | + | {| | |
− | + | |- | |
− | + | |Active Skill | |
− | + | |Karma Cost x7 in working days | |
+ | |- | ||
+ | |Attribute | ||
+ | |Karma Cost x7 in working days | ||
+ | |- | ||
+ | |Knowledge Skill | ||
+ | |Karma Cost x15 in working days | ||
+ | |} | ||
=== Training Test === | === Training Test === | ||
Target Number: <br> | Target Number: <br> |
Revision as of 15:41, 24 March 2005
Contents
Training Quick Reference Guide
Working days
A working day is 4 hours long. Characters may spent more time training up to a maximum of willpower/2 + 4 hours. For each success on a willpower 10 roll 1 hour is added to this.
Base Time
Active Skill | Karma Cost x7 in working days |
Attribute | Karma Cost x7 in working days |
Knowledge Skill | Karma Cost x15 in working days |
Training Test
Target Number:
For Skills: New skill value +2
-1 if skill was used in last run
-1 for having a teacher
For Attributes: 6
Divide the base time by the number of successes.
Teaching
Teachers may assist characters in learning skills or increasing attributes.
Target Number:
Teaching Skill: 4 OR
Charisma: 8
Results:
Each 2 successes counts as an additional Training Test success.
Prerequisites:
Teacher must have a skill of at least 3 and at or above the level being taught.
Cost: Pg. 50 SR companion.