Difference between revisions of "Training Quick Reference Sheet"
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A working day is 4 hours long. Characters may spent more time training up to a maximum of willpower/2 + 4 hours. For each success on a willpower 10 roll 1 hour is added to this.<br> | A working day is 4 hours long. Characters may spent more time training up to a maximum of willpower/2 + 4 hours. For each success on a willpower 10 roll 1 hour is added to this.<br> | ||
Base Time<br> | Base Time<br> | ||
− | ||Active Skill | + | ||Active Skill ||Karma Cost x7 in working days.|| |
− | ||Attribute | + | ||Attribute ||Karma Cost x7 in working days.|| |
− | ||Knowledge Skill | + | ||Knowledge Skill ||Karma Cost x15 in working days.|| |
=== Training Test === | === Training Test === |
Revision as of 15:40, 24 March 2005
Training Quick Reference Guide
Working days
A working day is 4 hours long. Characters may spent more time training up to a maximum of willpower/2 + 4 hours. For each success on a willpower 10 roll 1 hour is added to this.
Base Time
||Active Skill ||Karma Cost x7 in working days.||
||Attribute ||Karma Cost x7 in working days.||
||Knowledge Skill ||Karma Cost x15 in working days.||
Training Test
Target Number:
For Skills: New skill value +2
-1 if skill was used in last run
-1 for having a teacher
For Attributes: 6
Divide the base time by the number of successes.
Teaching
Teachers may assist characters in learning skills or increasing attributes.
Target Number:
Teaching Skill: 4 OR
Charisma: 8
Results:
Each 2 successes counts as an additional Training Test success.
Prerequisites:
Teacher must have a skill of at least 3 and at or above the level being taught.
Cost: Pg. 50 SR companion.