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		<id>https://nighthawks.org.uk/shadowrun/Skill_Wires?action=history&amp;feed=atom</id>
		<title>Skill Wires - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://nighthawks.org.uk/shadowrun/Skill_Wires?action=history&amp;feed=atom"/>
		<link rel="alternate" type="text/html" href="https://nighthawks.org.uk/shadowrun/Skill_Wires?action=history"/>
		<updated>2026-04-28T20:14:05Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>https://nighthawks.org.uk/nhsrmw/index.php?title=Skill_Wires&amp;diff=6252&amp;oldid=prev</id>
		<title>Al at 22:09, 22 April 2009</title>
		<link rel="alternate" type="text/html" href="https://nighthawks.org.uk/nhsrmw/index.php?title=Skill_Wires&amp;diff=6252&amp;oldid=prev"/>
				<updated>2009-04-22T22:09:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:09, 22 April 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A piece of [[Cyber Ware]] that runs through the whole body, allowing chipped skills&amp;#160; to directly control the actions as determined by the relevant skill. Knowledge skills allow the subject to know more than they otherwise would, and do not require full skill wires. Active skills, combat related, or driving vehicles, require the skill chip to have access to the whole body to tell it exactly how to perform tasks, this requires full skill wires. The higher a rating of skill wires, the more complex and detailed the skill chips can be, allowing the user to perform more successfully at the given task.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A piece of [[Cyber Ware]] that runs through the whole body, allowing chipped skills&amp;#160; to directly control the actions as determined by the relevant skill. Knowledge skills allow the subject to know more than they otherwise would, and do not require full skill wires. Active skills, combat related, or driving vehicles, require the skill chip to have access to the whole body to tell it exactly how to perform tasks, this requires full skill wires. The higher a rating of skill wires, the more complex and detailed the skill chips can be, allowing the user to perform more successfully at the given task.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Skillsoft&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Skill soft&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Al</name></author>	</entry>

	<entry>
		<id>https://nighthawks.org.uk/nhsrmw/index.php?title=Skill_Wires&amp;diff=3149&amp;oldid=prev</id>
		<title>Azrael at 11:27, 1 July 2008</title>
		<link rel="alternate" type="text/html" href="https://nighthawks.org.uk/nhsrmw/index.php?title=Skill_Wires&amp;diff=3149&amp;oldid=prev"/>
				<updated>2008-07-01T11:27:13Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A piece of [[Cyber Ware]] that runs through the whole body, allowing chipped skills to directly control the actions as determined by the relevant skill. Knowledge skills allow the subject to know more than they otherwise would, and do not require full skill wires. Active skills, combat related, or driving vehicles, require the skill chip to have access to the whole body to tell it exactly how to perform tasks, this requires full skill wires. The higher a rating of skill wires, the more complex and detailed the skill chips can be, allowing the user to perform more successfully at the given task.&lt;/div&gt;</summary>
		<author><name>Azrael</name></author>	</entry>

	<entry>
		<id>https://nighthawks.org.uk/nhsrmw/index.php?title=Skill_Wires&amp;diff=3150&amp;oldid=prev</id>
		<title>joedylan: added link to skillsoft from skillwires seemed logical</title>
		<link rel="alternate" type="text/html" href="https://nighthawks.org.uk/nhsrmw/index.php?title=Skill_Wires&amp;diff=3150&amp;oldid=prev"/>
				<updated>2005-04-03T23:20:20Z</updated>
		
		<summary type="html">&lt;p&gt;added link to skillsoft from skillwires seemed logical&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:20, 3 April 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A piece of [[Cyber Ware]] that runs through the whole body, allowing chipped skills to directly control the actions as determined by the relevant skill. Knowledge skills allow the subject to know more than they otherwise would, and do not require full skill wires. Active skills, combat related, or driving vehicles, require the skill chip to have access to the whole body to tell it exactly how to perform tasks, this requires full skill wires. The higher a rating of skill wires, the more complex and detailed the skill chips can be, allowing the user to perform more successfully at the given task.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A piece of [[Cyber Ware]] that runs through the whole body, allowing chipped skills &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;to directly control the actions as determined by the relevant skill. Knowledge skills allow the subject to know more than they otherwise would, and do not require full skill wires. Active skills, combat related, or driving vehicles, require the skill chip to have access to the whole body to tell it exactly how to perform tasks, this requires full skill wires. The higher a rating of skill wires, the more complex and detailed the skill chips can be, allowing the user to perform more successfully at the given task.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;See also [[Skillsoft]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>joedylan</name></author>	</entry>

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