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Difference between revisions of "Training Quick Reference Sheet"

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=== Working days ===
 
=== Working days ===
 
A working day is 4 hours long.  Characters may spent more time training up to a maximum of willpower/2 + 4 hours.  For each success on a willpower 10 roll 1 hour is added to this.<br>
 
A working day is 4 hours long.  Characters may spent more time training up to a maximum of willpower/2 + 4 hours.  For each success on a willpower 10 roll 1 hour is added to this.<br>
Base Time<br>
+
Base Time
 
||Active Skill ||Karma Cost x7 in working days.||
 
||Active Skill ||Karma Cost x7 in working days.||
 
||Attribute ||Karma Cost x7 in working days.||
 
||Attribute ||Karma Cost x7 in working days.||

Revision as of 15:40, 24 March 2005

Training Quick Reference Guide

Working days

A working day is 4 hours long. Characters may spent more time training up to a maximum of willpower/2 + 4 hours. For each success on a willpower 10 roll 1 hour is added to this.
Base Time ||Active Skill ||Karma Cost x7 in working days.|| ||Attribute ||Karma Cost x7 in working days.|| ||Knowledge Skill ||Karma Cost x15 in working days.||

Training Test

Target Number:
For Skills: New skill value +2
-1 if skill was used in last run
-1 for having a teacher
For Attributes: 6
Divide the base time by the number of successes.

Teaching

Teachers may assist characters in learning skills or increasing attributes.
Target Number:
Teaching Skill: 4 OR
Charisma: 8
Results:
Each 2 successes counts as an additional Training Test success.
Prerequisites:
Teacher must have a skill of at least 3 and at or above the level being taught.
Cost: Pg. 50 SR companion.