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==  ==
+
{{PC
 
+
| name = Sebastien Boudreuax
&nbsp;{{Stix <br>| name = Sebastien Boudreuax<br>|&nbsp;Nationality = French<br>| owner = Paul<br>| aliases = Nightwing<br>| metatype = Human<br>| gender = Male<br>| status = Alive<br>| affiliation = <br>| archetype = Free runner (Way of the Athlete adept)<br>| firstseen = <br>| lastseen = <br>}}<br>
+
| image = [[Image:BD8_nightwing.jpg]]
 +
| owner = Paul
 +
| aliases = Nightwing
 +
| metatype = Human
 +
| gender = Male
 +
| status = Alive
 +
| archetype = Free runner<br>(Way of the Athlete adept)
 +
}}  
  
 
== Stix  ==
 
== Stix  ==
  
..can't settle on a name or accent.  
+
..can't settle on a name or accent. Like a leaf on the wind. Also has never had HMMVV. Ever....
  
&nbsp;
+
<br>
  
Eclipse's Character Sheet&nbsp;(I'm cribbin until stix is done)
+
----
 +
 
 +
=== <br> ===
  
 
----
 
----
  
<br>Human (0BP Cost)
+
{| class="FCK__ShowTableBorders" cellspacing="1" cellpadding="1" border="0"
 +
|-
 +
| '''Attributes'''<br>
 +
| colspan="2" | '''Rating'''<br>
 +
| '''Cost'''<br>
 +
|-
 +
| Body<br>
 +
| colspan="2" | 3<br>
 +
| 20<br>
 +
|-
 +
| Agility<br>
 +
| colspan="2" | 5<br>
 +
| 40<br>
 +
|-
 +
| Reaction<br>
 +
| colspan="2" | 5 (6)<br>
 +
| 40<br>
 +
|-
 +
| Strength<br>
 +
| colspan="2" | 4<br>
 +
| 30<br>
 +
|-
 +
| Charisma<br>
 +
| colspan="2" | 2<br>
 +
| 10<br>
 +
|-
 +
| Intuition<br>
 +
| colspan="2" | 4<br>
 +
| 30<br>
 +
|-
 +
| Logic<br>
 +
| colspan="2" | 3<br>
 +
| 20<br>
 +
|-
 +
| Willpower<br>
 +
| colspan="2" | 3<br>
 +
| 20<br>
 +
|-
 +
| Edge<br>
 +
| colspan="2" | 4<br>
 +
| 20<br>
 +
|}
  
 
----
 
----
  
<br>Attributes (XXXBP) Rating BP Cost <br>Body <br>Agility <br>Reaction <br>Strength&nbsp; <br>Charisma&nbsp; <br>Intuition&nbsp; <br>Logic&nbsp; <br>Willpower&nbsp; <br>Edge&nbsp;4&nbsp;16
+
{| class="FCK__ShowTableBorders" cellspacing="1" cellpadding="1" border="0"
 +
|-
 +
| '''Derived Attributes'''<br>
 +
| '''Rating'''<br>
 +
|-
 +
| Essence<br>
 +
| 6<br>
 +
|-
 +
| Magic<br>
 +
| 6<br>
 +
|-
 +
| Initiative (R+I)<br>
 +
| 9(10)<br>
 +
|-
 +
| Initiative Passes<br>
 +
| 2<br>
 +
|-
 +
| Physical Damage Track (8+B/2) <br>
 +
| 10<br>
 +
|-
 +
| Stun Damage Track (8+W/2)<br>
 +
| 10<br>
 +
|}
  
 
----
 
----
  
<br>Derived Attributes Rating <br>Essence 6 <br>Initiative (R+I)&nbsp; <br>Initiative Passes&nbsp;2 <br>Physical Damage Track (8+B/2)&nbsp; <br>Stun Damage Track (8+W/2)&nbsp;
+
{| class="FCK__ShowTableBorders" cellspacing="1" cellpadding="1" border="0"
 +
|-
 +
| '''Active Skills'''<br>
 +
| '''Rating'''<br>
 +
| '''Base Attribute'''<br>
 +
| '''BP Cost'''<br>
 +
| '''Dice Pool'''<br>
 +
|-
 +
| Pistols<br>
 +
| 4<br>
 +
| Agility<br>
 +
| 16<br>
 +
| 9
 +
|-
 +
| Perception<br>
 +
| 3<br>
 +
| Intuition<br>
 +
| 12<br>
 +
| 7<br>
 +
|-
 +
| Gymnastics<br>
 +
| 3<br>
 +
| Agility<br>
 +
| 12<br>
 +
| 8<br>
 +
|-
 +
| Dodge<br>
 +
| 4<br>
 +
| Reaction<br>
 +
| 16<br>
 +
| 9 (10)<br>
 +
|-
 +
| Clubs<br>
 +
| 6(7)<br>
 +
| Agility<br>
 +
| 24<br>
 +
| 12<br>
 +
|-
 +
| (sp) Baton<br>
 +
| 8(9)<br>
 +
| Agility<br>
 +
| 2<br>
 +
| 14<br>
 +
|-
 +
| Shadowing<br>
 +
| 3<br>
 +
| Agility<br>
 +
| 12<br>
 +
| 8<br>
 +
|-
 +
| Computer<br>
 +
| 2<br>
 +
| Logic<br>
 +
| 8<br>
 +
| 5<br>
 +
|-
 +
| Running<br>
 +
| 4<br>
 +
| Agility<br>
 +
| 16<br>
 +
| 9<br>
 +
|-
 +
| Unarmed Combat (Kung Fu)<br>
 +
| 3<br>
 +
| Agility<br>
 +
| 12<br>
 +
| 8<br>
 +
|-
 +
| Bike<br>
 +
| 2<br>
 +
| Reaction<br>
 +
| 4<br>
 +
| 7 (8)<br>
 +
|}
  
 
----
 
----
  
<br>Active Skills (XXXBP) Rating Base Attribute BP Cost Dice Pool&nbsp;<br>Pistols 5 Agility 12 9(11) <br>Perception 3 Intuition 4 8 <br>Gymnastics 3 Agility 4 7 <br>Dodge 3 Reaction 4 6&nbsp;<br>
+
{| class="FCK__ShowTableBorders" cellspacing="1" cellpadding="1" border="0"
 +
|-
 +
| '''Knowledge Skills'''<br>
 +
| '''Rating'''<br>
 +
| '''Base Attribute'''
 +
| '''BP Cost'''
 +
| '''Dice Pool'''
 +
|-
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|}
  
 
----
 
----
  
<br>Knowledge Skills (XXBP) Rating Base Attribute BP Cost Dice Pool&nbsp;<br>
+
{| class="FCK__ShowTableBorders" cellspacing="1" cellpadding="1" border="0"
 +
|-
 +
| '''Language''' '''Skills'''<br>
 +
| '''Rating'''
 +
| '''BP Cost'''<br>
 +
| '''Dice Pool'''
 +
|-
 +
| French
 +
| Native
 +
|
 +
|
 +
|
 +
|-
 +
| Mandarin
 +
| 4
 +
|
 +
|
 +
|
 +
|-
 +
| English
 +
| 3
 +
|
 +
|
 +
|
 +
|}
  
 
----
 
----
  
<br>Language Skills Rating BP Cost Dice Pool <br>Chinese Native 0 9 <br>Mandarin 4 4 9 <br>English 3 2 8
+
{| class="FCK__ShowTableBorders" cellspacing="1" cellpadding="1" border="0"
 +
|-
 +
| '''Qualities'''<br>
 +
| '''Notes (Page No.)'''<br>
 +
| '''BP Cost'''
 +
|-
 +
| Ambidextrous<br>
 +
| <br>
 +
| 5
 +
|-
 +
| Adept
 +
|
 +
| 5
 +
|-
 +
| '''Flaws'''<br>
 +
| <br>
 +
|
 +
|-
 +
| Sensitive Neural Structure
 +
|
 +
| 5
 +
|-
 +
| Sensitive System
 +
|
 +
| 15
 +
|-
 +
| Mild Allergy Nuts
 +
|
 +
| 10
 +
|-
 +
| Mild Addiction Sushi
 +
|
 +
| 5
 +
|}
  
 
----
 
----
  
Qualities (+XX BP's) Notes (Page No.) BP Cost <br>Ambidextrous Use either hand, no penalty 5&nbsp;<br><br>Flaws <br><br><br>
+
{| class="FCK__ShowTableBorders" style="width: 352px; height: 198px" cellspacing="1" cellpadding="1" border="0"
 +
|-
 +
| '''Adept Powers'''
 +
| '''Level'''
 +
| '''Points'''
 +
| '''Notes (Page No.)'''
 +
|-
 +
| Inertia Strike
 +
| -
 +
| 0.5
 +
|
 +
|-
 +
| Wall Running
 +
| -
 +
| 1
 +
|
 +
|-
 +
| Free Fall
 +
| 2
 +
| 0.5
 +
|
 +
|-
 +
| Great Leap
 +
| 2
 +
| 0.5  
 +
|
 +
|-
 +
| Improved Reflexes
 +
| 1
 +
| 2
 +
|
 +
|-
 +
| Improved Skill - Club
 +
| 1
 +
| 0.5
 +
|
 +
|-
 +
| Attribute Boost - Agi
 +
| 1
 +
| 0.25
 +
|
 +
|-
 +
| Power throw
 +
| &nbsp;1
 +
| 0.25
 +
|
 +
|-
 +
| Mystic Armour&nbsp;  
 +
| 1
 +
| 0.5
 +
|
 +
|}
  
----
+
<br>
  
<br>Contacts (XX BP) Connection Loyalty BP Cost <br>Corporate Person [ Arch Angel ] 4 3 NA
+
<br>
  
 
----
 
----
  
<br>Gear (X0,000) [XXBP]
+
<br><u>'''Gear (30,000) [XXBP]'''</u>
  
 
<br>
 
<br>
Line 57: Line 347:
 
<br>Running Gear  
 
<br>Running Gear  
  
Lifestyle
+
Stun Baton X 2
  
<br>--------------------------------------------------------------------------------<br>Career History <br>Total Karma&nbsp; 22<br>Current Karma&nbsp;22 <br>Street Cred <br><br>Notoriety <br><br>Public Awareness <br>
+
Urban explorer jumpsuit
 +
 
 +
<br>
 +
 
 +
Lifestyle - Medium
 +
 
 +
Current Cash - 56k<br>----<br><u>'''Career History'''</u><br>Total Karma:&nbsp; 35<br>Current Karma:&nbsp;13 <br>Street Cred:<br><br>Notoriety: <br><br>Public Awareness: <br>
  
 
----
 
----
  
<br>Karma Spent on... Amount <br>--------------------------------------------------------------------------------<br>Notes <br>
+
<br>Karma Spent on... Amount <br>----  
  
----
+
Increased Magic +1 (18 points)&nbsp;&nbsp;- attribute boost (Agility) level 1,&nbsp; Power throw 1, Mystic armour 1
 +
 
 +
Thrown weapons 1 (4 points) - base skill Agility
 +
 
 +
<br>Notes:<br>
 +
 
 +
Projected advancement path
 +
 
 +
Initiate - Metamagic: Centering (prerequiste for Infusion)
 +
 
 +
Centering skill
 +
 
 +
Initiate - Metamagic: Infusion
  
<br>
+
Increase Magic (attribute boost strength, Improved ability (thrown weapons), Power throw)

Latest revision as of 19:50, 4 October 2008

Sebastien Boudreuax
Player Character
BD8 nightwing.jpg
Played by: Paul
AKA: Nightwing
Metatype: Human
Gender: Male
Status: Alive
Affiliation(s): Unknown
Archetype: Free runner
(Way of the Athlete adept)
First seen in: Unknown
Last seen in: Unknown

Stix

..can't settle on a name or accent. Like a leaf on the wind. Also has never had HMMVV. Ever....





Attributes
Rating
Cost
Body
3
20
Agility
5
40
Reaction
5 (6)
40
Strength
4
30
Charisma
2
10
Intuition
4
30
Logic
3
20
Willpower
3
20
Edge
4
20

Derived Attributes
Rating
Essence
6
Magic
6
Initiative (R+I)
9(10)
Initiative Passes
2
Physical Damage Track (8+B/2)
10
Stun Damage Track (8+W/2)
10

Active Skills
Rating
Base Attribute
BP Cost
Dice Pool
Pistols
4
Agility
16
9
Perception
3
Intuition
12
7
Gymnastics
3
Agility
12
8
Dodge
4
Reaction
16
9 (10)
Clubs
6(7)
Agility
24
12
(sp) Baton
8(9)
Agility
2
14
Shadowing
3
Agility
12
8
Computer
2
Logic
8
5
Running
4
Agility
16
9
Unarmed Combat (Kung Fu)
3
Agility
12
8
Bike
2
Reaction
4
7 (8)

Knowledge Skills
Rating
Base Attribute BP Cost Dice Pool

Language Skills
Rating BP Cost
Dice Pool
French Native
Mandarin 4
English 3

Qualities
Notes (Page No.)
BP Cost
Ambidextrous

5
Adept 5
Flaws

Sensitive Neural Structure 5
Sensitive System 15
Mild Allergy Nuts 10
Mild Addiction Sushi 5

Adept Powers Level Points Notes (Page No.)
Inertia Strike - 0.5
Wall Running - 1
Free Fall 2 0.5
Great Leap 2 0.5
Improved Reflexes 1 2
Improved Skill - Club 1 0.5
Attribute Boost - Agi 1 0.25
Power throw  1 0.25
Mystic Armour  1 0.5





Gear (30,000) [XXBP]




Everyday Gear


Running Gear

Stun Baton X 2

Urban explorer jumpsuit


Lifestyle - Medium

Current Cash - 56k
----
Career History
Total Karma:  35
Current Karma: 13
Street Cred:

Notoriety:

Public Awareness:



Karma Spent on... Amount
----

Increased Magic +1 (18 points)  - attribute boost (Agility) level 1,  Power throw 1, Mystic armour 1

Thrown weapons 1 (4 points) - base skill Agility


Notes:

Projected advancement path

Initiate - Metamagic: Centering (prerequiste for Infusion)

Centering skill

Initiate - Metamagic: Infusion

Increase Magic (attribute boost strength, Improved ability (thrown weapons), Power throw)