Difference between revisions of "SR4 Qualities"
From Nighthawks Shadowrun Wiki
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== New Qualities == | == New Qualities == | ||
− | '' Remember characters may only start with + | + | '' Remember characters may only start with + or - 35 points of qualities '' |
=== Contact Qualities === | === Contact Qualities === | ||
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==== Groups ==== | ==== Groups ==== | ||
− | Groups are a special type of contact. The cost for groups is 5 x the sum of their connection and an additional attribute of the characters membership. Connection functions just as described under contacts (although it applies to the whole | + | Groups are a special type of contact. The cost for groups is 5 x the sum of their connection and an additional attribute of the characters membership. Connection functions just as described under contacts (although it applies to the whole org |
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Revision as of 10:24, 10 September 2005
New Qualities
Remember characters may only start with + or - 35 points of qualities
Contact Qualities
Contact Competance
Contacts are normally considered to have appropriate skills at rating 3 (dice pool of 6). This quality is applied to one contact (but can be purchaced for multiple contacts) allowing you to adjust their competence.
-2 pts | Incompetent: Skill of 1. Dice pool of 1-3 |
-1 pts | Unskilled: Skill of 2. Dice pool of 3-5 |
0 pts | Competent: Skill of 3. Dice pool of 6 |
1 pts | Skilled: Skill of 4. Dice pool of 7 |
2 pts | Professional: Skill of 4. Dice pool of 8 |
3 pts | Experienced: Skill of 5. Dice pool of 9 |
4 pts | Expert: Skill of 5. Dice pool of 10 |
5 pts | Veteren: Skill of 6. Dice pool of 11 |
6 pts | Master: Skill of 6+. Dice pool of 12+ |
Groups
Groups are a special type of contact. The cost for groups is 5 x the sum of their connection and an additional attribute of the characters membership. Connection functions just as described under contacts (although it applies to the whole org