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		<id>http://nighthawks.org.uk/nhsrmw/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joedylan</id>
		<title>Nighthawks Shadowrun Wiki - User contributions [en]</title>
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		<updated>2026-04-15T08:02:36Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Back_to_the_Big_Easy&amp;diff=6429</id>
		<title>Back to the Big Easy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Back_to_the_Big_Easy&amp;diff=6429"/>
				<updated>2011-04-23T23:08:51Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Back to the Big Easy ( working title */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Back to the Big Easy ( working title  =&lt;br /&gt;
&lt;br /&gt;
[[New Orleans Campaign|New Orleans Campaign]]&amp;amp;nbsp;Campaign &lt;br /&gt;
&lt;br /&gt;
Real Date: Unspecified&lt;br /&gt;
&lt;br /&gt;
Game Date: unknown&lt;br /&gt;
&lt;br /&gt;
== Synopsis  ==&lt;br /&gt;
Its been years since an elite team of shadow runners thwarted a nuclear strike on New Orleans and went there separate ways. They thought they'd put there past behind them and moved on, but in the bayous and slums of New Orleans you can run from your past, but you  never  can hide.   So when it comes calling Myst is left with no choice but to put the band back together and hit the shadows one last time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cast  ==&lt;br /&gt;
&lt;br /&gt;
*[[myst|Myst]] &lt;br /&gt;
*[[Speedy|Speedy]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast  ==&lt;br /&gt;
&lt;br /&gt;
== Events  ==&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Back_to_the_Big_Easy&amp;diff=6428</id>
		<title>Back to the Big Easy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Back_to_the_Big_Easy&amp;diff=6428"/>
				<updated>2011-04-23T23:08:02Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: Created page with &amp;quot;= Back to the Big Easy ( working title  =  Shadowrun: New Orleans&amp;amp;nbsp;Campaign   Real Date: Unspecified  Game Date: unknown  == Synopsis  == Its been ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Back to the Big Easy ( working title  =&lt;br /&gt;
&lt;br /&gt;
[[Shadowrun: New Orleans|Shadowrun: New Orleans]]&amp;amp;nbsp;Campaign &lt;br /&gt;
&lt;br /&gt;
Real Date: Unspecified&lt;br /&gt;
&lt;br /&gt;
Game Date: unknown&lt;br /&gt;
&lt;br /&gt;
== Synopsis  ==&lt;br /&gt;
Its been years since an elite team of shadow runners thwarted a nuclear strike on New Orleans and went there separate ways. They thought they'd put there past behind them and moved on, but in the bayous and slums of New Orleans you can run from your past, but you  never  can hide.   So when it comes calling Myst is left with no choice but to put the band back together and hit the shadows one last time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cast  ==&lt;br /&gt;
&lt;br /&gt;
*[[myst|Myst]] &lt;br /&gt;
*[[Speedy|Speedy]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast  ==&lt;br /&gt;
&lt;br /&gt;
== Events  ==&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Tron_Wiki&amp;diff=6427</id>
		<title>Tron Wiki</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Tron_Wiki&amp;diff=6427"/>
				<updated>2011-04-23T23:01:26Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Events &amp;amp;amp; Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&amp;lt;big&amp;gt;'''''Shad-ow-run''' n.'' - Any clandestine operation carried out to obtain goods, information, and or individuals.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;10&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(221, 206, 242); background-color: rgb(250, 245, 255); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px; width: 50%;&amp;quot; | &lt;br /&gt;
== Events &amp;amp;amp; Information  ==&lt;br /&gt;
&lt;br /&gt;
*'''Next Game''': [[Back to the Big Easy]] Unspecified&lt;br /&gt;
*'''Previous Game''': Friday 21th April 2011:&amp;lt;br&amp;gt;[[Shadowrun: Emergence|Shadowrun: Emergence]] - [[A Firm Foundation]] &lt;br /&gt;
*Latest Resources on the Wiki: &lt;br /&gt;
**[[Media:SR4Sheet.xls|SR4 Excel Character Sheet ]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(206, 223, 242); background-color: rgb(245, 255, 250); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Where to start...  ==&lt;br /&gt;
&lt;br /&gt;
*Pages that need work: &lt;br /&gt;
**[[Special:WantedPages|Wanted Pages]] - Pages linked to, but do not yet exist. &lt;br /&gt;
**[[:Category:Stubs|Stub Pages]] - Pages flagged as 'stubs' that need fleshing out.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(204, 247, 204); background-color: rgb(247, 247, 255); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px;&amp;quot; | &lt;br /&gt;
== OOC Information  ==&lt;br /&gt;
&lt;br /&gt;
*[[Campaign Journals|Campaign Journals]] - Records of our 'runs. &lt;br /&gt;
*[[:Category:Players|Player Biographies]] - The people who do this... &lt;br /&gt;
*[[Fact Files|Fact Files]] &lt;br /&gt;
*[[Resources And Rules|Resources And Rules]] &lt;br /&gt;
*[[Shadow Run Links|Shadowrun Links]] &lt;br /&gt;
*[[Stuarts Emporium Of Crazy Rules|Stuart's Emporium Of Crazy Rules]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(221, 221, 247); background-color: rgb(238, 255, 238); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px;&amp;quot; | &lt;br /&gt;
== IC Information  ==&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Player Characters|Player Characters]] - Our characters. &lt;br /&gt;
*[[:Category:Non Player Characters|Non-Player Characters]] - The ones our characters encounter. &lt;br /&gt;
*[[And So It Came To Pass|And So It Came To Pass]] - Shadowrun History 2063 &lt;br /&gt;
*[[Historical Update 2070|Historical Update 2070]] &lt;br /&gt;
*[[In The Shadows|In The Shadows]] - Monthly News Reports &lt;br /&gt;
*[[Shadow Lands Articles|Shadow Lands Articles]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
''&amp;quot;No questions, no answers. That's the business we're in. You accept it and move on.&amp;quot;''&amp;lt;br&amp;gt; -Vincent (Ronin) &lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Tron_Wiki&amp;diff=6426</id>
		<title>Tron Wiki</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Tron_Wiki&amp;diff=6426"/>
				<updated>2011-04-23T23:00:06Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Events &amp;amp;amp; Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&amp;lt;big&amp;gt;'''''Shad-ow-run''' n.'' - Any clandestine operation carried out to obtain goods, information, and or individuals.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;10&amp;quot; cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(221, 206, 242); background-color: rgb(250, 245, 255); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px; width: 50%;&amp;quot; | &lt;br /&gt;
== Events &amp;amp;amp; Information  ==&lt;br /&gt;
&lt;br /&gt;
*'''Next Game''': [[Total Product Recall]] Friday 12th March&lt;br /&gt;
*'''Previous Game''': Friday 21th April 2011:&amp;lt;br&amp;gt;[[Shadowrun: Emergence|Shadowrun: Emergence]] - [[A Firm Foundation]] &lt;br /&gt;
*Latest Resources on the Wiki: &lt;br /&gt;
**[[Media:SR4Sheet.xls|SR4 Excel Character Sheet ]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(206, 223, 242); background-color: rgb(245, 255, 250); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Where to start...  ==&lt;br /&gt;
&lt;br /&gt;
*Pages that need work: &lt;br /&gt;
**[[Special:WantedPages|Wanted Pages]] - Pages linked to, but do not yet exist. &lt;br /&gt;
**[[:Category:Stubs|Stub Pages]] - Pages flagged as 'stubs' that need fleshing out.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(204, 247, 204); background-color: rgb(247, 247, 255); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px;&amp;quot; | &lt;br /&gt;
== OOC Information  ==&lt;br /&gt;
&lt;br /&gt;
*[[Campaign Journals|Campaign Journals]] - Records of our 'runs. &lt;br /&gt;
*[[:Category:Players|Player Biographies]] - The people who do this... &lt;br /&gt;
*[[Fact Files|Fact Files]] &lt;br /&gt;
*[[Resources And Rules|Resources And Rules]] &lt;br /&gt;
*[[Shadow Run Links|Shadowrun Links]] &lt;br /&gt;
*[[Stuarts Emporium Of Crazy Rules|Stuart's Emporium Of Crazy Rules]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid rgb(221, 221, 247); background-color: rgb(238, 255, 238); -moz-border-radius: 10px; -webkit-border-radius: 10px; border-radius: 10px;&amp;quot; | &lt;br /&gt;
== IC Information  ==&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Player Characters|Player Characters]] - Our characters. &lt;br /&gt;
*[[:Category:Non Player Characters|Non-Player Characters]] - The ones our characters encounter. &lt;br /&gt;
*[[And So It Came To Pass|And So It Came To Pass]] - Shadowrun History 2063 &lt;br /&gt;
*[[Historical Update 2070|Historical Update 2070]] &lt;br /&gt;
*[[In The Shadows|In The Shadows]] - Monthly News Reports &lt;br /&gt;
*[[Shadow Lands Articles|Shadow Lands Articles]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
''&amp;quot;No questions, no answers. That's the business we're in. You accept it and move on.&amp;quot;''&amp;lt;br&amp;gt; -Vincent (Ronin) &lt;br /&gt;
&amp;lt;/center&amp;gt; &lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=A_Firm_Foundation&amp;diff=6425</id>
		<title>A Firm Foundation</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=A_Firm_Foundation&amp;diff=6425"/>
				<updated>2011-04-23T22:57:40Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= A Firm Foundation  =&lt;br /&gt;
&lt;br /&gt;
[[Shadowrun: Emergence|Shadowrun: Emergence]]&amp;amp;nbsp;Campaign &lt;br /&gt;
&lt;br /&gt;
Real Date: Thursday 21st april 2011&lt;br /&gt;
&lt;br /&gt;
Game Date: 26th February 2070&lt;br /&gt;
&lt;br /&gt;
== Synopsis  ==&lt;br /&gt;
A bloody murder on Campus involving students on a Foundation for the Advancement of Humanity scholarship. the Foundation doesn't like bad publicity and doesn't like its investments er students being target decide to hire a team of shadowrunners to look into the matter. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cast  ==&lt;br /&gt;
&lt;br /&gt;
*[[Eclipse|Eclipse]] &lt;br /&gt;
*[[Bane|Bane]] &lt;br /&gt;
*[[Danny|Danny]]&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast  ==&lt;br /&gt;
&lt;br /&gt;
== Events  ==&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=A_Firm_Foundation&amp;diff=6424</id>
		<title>A Firm Foundation</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=A_Firm_Foundation&amp;diff=6424"/>
				<updated>2011-04-23T22:56:43Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: Created page with &amp;quot;= A Firm Foundation  =  Shadowrun: Emergence&amp;amp;nbsp;Campaign   Real Date: Thursday 21st april 2011  Game Date: 26th February 2070  == Synopsis  == A bloody...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= A Firm Foundation  =&lt;br /&gt;
&lt;br /&gt;
[[Shadowrun: Emergence|Shadowrun: Emergence]]&amp;amp;nbsp;Campaign &lt;br /&gt;
&lt;br /&gt;
Real Date: Thursday 21st april 2011&lt;br /&gt;
&lt;br /&gt;
Game Date: 26th February 2070&lt;br /&gt;
&lt;br /&gt;
== Synopsis  ==&lt;br /&gt;
A bloody murder on Campus involving students on a Foundation for the Advancement of Humanity scholarship. the Foundation doesn't like bad publicity and doesn't like its investments er students being target decide to hire a team of shadowrunners to look into the matter. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cast  ==&lt;br /&gt;
&lt;br /&gt;
*[[Eclipse|Eclipse]] &lt;br /&gt;
*[[Bane|Bane]] &lt;br /&gt;
*[[Murphy|Murphy]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast  ==&lt;br /&gt;
&lt;br /&gt;
== Events  ==&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Shadowrun:_Emergence&amp;diff=6423</id>
		<title>Shadowrun: Emergence</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Shadowrun:_Emergence&amp;diff=6423"/>
				<updated>2011-04-23T22:51:26Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Chapters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The year is 2070. The world is shaken by a new threat. They move amoungst us. They can't be distinguished from normal people. They talk to the matrix... In 2070 a new species of metahumanity emerges, but will the world want to greet them or destroy them? &lt;br /&gt;
&lt;br /&gt;
== Chapters  ==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;0&amp;quot; class=&amp;quot;FCK__ShowTableBorders&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-weight: bold; font-style: italic;&amp;quot; | Run Name &lt;br /&gt;
| style=&amp;quot;font-weight: bold; font-style: italic;&amp;quot; | GM &lt;br /&gt;
| style=&amp;quot;font-weight: bold; font-style: italic;&amp;quot; | Game Date &lt;br /&gt;
| style=&amp;quot;font-weight: bold; font-style: italic;&amp;quot; | Real Date &lt;br /&gt;
| style=&amp;quot;font-weight: bold; font-style: italic;&amp;quot; | Venue&lt;br /&gt;
|-&lt;br /&gt;
| [[Child Of The Matrix|Child Of The Matrix]] &lt;br /&gt;
| [[Stuart|Stuart]] &lt;br /&gt;
| 1st November 2070 &lt;br /&gt;
| 19th January 2008 &lt;br /&gt;
| Stuart's&lt;br /&gt;
|-&lt;br /&gt;
| [[The Office|The Office]] &lt;br /&gt;
| Stuart &lt;br /&gt;
| 8th November&amp;amp;nbsp;2070 &lt;br /&gt;
| 17th February 2008 &lt;br /&gt;
| Stuart's&lt;br /&gt;
|-&lt;br /&gt;
| [[The Tower|The Tower]] &lt;br /&gt;
| Stuart &lt;br /&gt;
| 20th&amp;amp;nbsp;November&amp;amp;nbsp;2070 &lt;br /&gt;
| 29th June 2008 &lt;br /&gt;
| Stuart's&lt;br /&gt;
|-&lt;br /&gt;
| [[Seattle Slide|Seatle Slide]] &lt;br /&gt;
| Stuart &lt;br /&gt;
| 30th November 2070 &lt;br /&gt;
| 26th July 2008 &lt;br /&gt;
| Al's&lt;br /&gt;
|-&lt;br /&gt;
| [[3:10 to Boston|3:10 to Boston]] &lt;br /&gt;
| Stuart &lt;br /&gt;
| 15th December 2070 &lt;br /&gt;
| 30th August 2008 &lt;br /&gt;
| Al's&lt;br /&gt;
|-&lt;br /&gt;
| [[All Tomorrows Parties|All Tomorrows Parties]]&lt;br /&gt;
| Stuart&lt;br /&gt;
| 31st December 2070&lt;br /&gt;
| 5th October 2008&lt;br /&gt;
| Al's&lt;br /&gt;
|-&lt;br /&gt;
| [[A Firm Foundation|A Firm Foundation]]&lt;br /&gt;
| Stuart&lt;br /&gt;
| 21st February 2071&lt;br /&gt;
| 5th October 2011&lt;br /&gt;
| Stuarts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Return to [[Campaign Journals|Campaign Journals]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Campaigns]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=The_Travel_Agent&amp;diff=6420</id>
		<title>The Travel Agent</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=The_Travel_Agent&amp;diff=6420"/>
				<updated>2010-04-02T18:06:50Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: Created page with ' The mysterious fixer  and Johnson known as  The Travel Agent operates in and around the city of Seattle.  He maintains a stable of  'Tour Guides'  'runners who he has done busin…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
The mysterious fixer  and Johnson known as  The Travel Agent operates in and around the city of Seattle.  He maintains a stable of  'Tour Guides'  'runners who he has done business with before. When work comes up  he contacts  a tour guide and lets them put the team together.  He is a tough but reasonable negotiator and has been known to 'sweeten the pot'  with advanced programs and gear as well as nuyen.&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6419</id>
		<title>Total Product Recall</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6419"/>
				<updated>2010-04-02T18:02:15Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shadowruns&lt;br /&gt;
 | title       = Total &amp;quot;Product&amp;quot; Recall&lt;br /&gt;
 | image       = &lt;br /&gt;
 | campaign    = [[Shadowrun: Reloaded]]&lt;br /&gt;
 | gm          = [[Stuart]]&lt;br /&gt;
 | location    = [[Seattle]]&lt;br /&gt;
 | pcs         = [[HuWen]] - [[Stephen]]&amp;lt;br&amp;gt;[[Banzi]] - [[Joe]]&amp;lt;br&amp;gt;[[Halo]] - [[Richard]]&amp;lt;br&amp;gt;[[Ned]] - [[Al]]&amp;lt;br&amp;gt;[[Ivy]] - [[Chris]]&lt;br /&gt;
 | npcs        = &lt;br /&gt;
 | gamedate    = ''Unknown''&lt;br /&gt;
 | realdate    = 12th March 2010&lt;br /&gt;
 | venue       = [[Al|Al's]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pregame''':   Kevin Moto looked at the data again and cursed, this was no accident, no minor indiscretion that could be dealt with internally. There were contracts at stake, HLE's very reputation!. Slowly he reached over for his comlink  and punched in a code that existed no where in his data files nor in any official records at his office. He had never had cause to call it before   and he hoped it was still live.  It buzzed twice before an audio only connection opened.  &amp;quot;yes?&amp;quot; the synthetic voice was clearly an autosecretery, as he expected.&lt;br /&gt;
Clearing his throat he stated a phrase he had memorised the day he got the number;   &amp;quot;Good Afternoon  I am interested in booking a tour&amp;quot;&lt;br /&gt;
&amp;quot;one moment please I shall connect you&amp;quot;&lt;br /&gt;
Kevin let out sigh, he hated this kind of dealing, but at least some punks where going to learn  not to frak with Hidachi Light Electronics&lt;br /&gt;
&lt;br /&gt;
'''The Game Begins'''&lt;br /&gt;
&lt;br /&gt;
HuWen is approached my another monk at his monestery and told that there is a lady who only speaks chinese and appears lost and homeless, can HuWen help her?&lt;br /&gt;
&lt;br /&gt;
HuWen talks to Ivy, she is clearly a Shadowrunner, her team have all been killed and she's the only survivor. HuWen agrees to try and help her find work.&lt;br /&gt;
&lt;br /&gt;
HuWen then receives a call - a job. Meet tonight at a bar.&lt;br /&gt;
&lt;br /&gt;
Banzi and Ned sit round in bar knocking back shots and arguing the merits of bourbon vs Saki they are interupted by Huwen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calls Ned/Halo/Banzai and invites them to the job, also invites Ivy.&lt;br /&gt;
&lt;br /&gt;
The 'tourist' tells us about a car accident, where the autonav was glitchy. After investigation it turned out the parts were not originals, but fakes. They have traced the supplier of the fakes and want us to extract them and get information.&lt;br /&gt;
&lt;br /&gt;
target lives in a average security gated community. Our plan is to go over the fence and sneak in.&lt;br /&gt;
&lt;br /&gt;
Some trouble with bushes as we go over the fence.&lt;br /&gt;
&lt;br /&gt;
Go into the place, stun the guy (Shin), and log into his open connection to find he was chatting with some woman about another shipment of dodgy chips. he was apparently getting cold feet - even though they are holding his family and are 'bribing' him with their release.&lt;br /&gt;
&lt;br /&gt;
Logged in as him we agree to another shipment, and use a trace program to find triangulate the woman's location (using the Beagle), and then Ivy control thoughts on him and we relocate him to a safe house.&lt;br /&gt;
&lt;br /&gt;
Go into Redmond barrens and find the location.&lt;br /&gt;
&lt;br /&gt;
Woman is in a house with a Jakuza guy. We burst in Halo stun batons the Jak and we argue with the woman and make her go with us. 3 other Jak come to investigate, 2 stay downstairs and one comnes in. HuWen punches the guy, and Ivy fire bolts him.&lt;br /&gt;
&lt;br /&gt;
We take Sandra (the woman) and unconscious Jak to a safehouse and interrogate her.&lt;br /&gt;
&lt;br /&gt;
We mind prrobe Jak and find out a storage area/sweatshop near docks where the chips are being made and is also where the Jaks bring in illegal immigrants to work for them.&lt;br /&gt;
&lt;br /&gt;
We scout the target zone and come up with a plan. Halo will snipe to take out some guards while Ivy, Ned, and HuWen go through the sewers and try to get in the back which is protected by an old chain and padlock.&lt;br /&gt;
&lt;br /&gt;
Rescue the immigrants, shoot a whole bunch of goons, and blow the place up with remote denotators.&lt;br /&gt;
&lt;br /&gt;
Epilogue:&lt;br /&gt;
&lt;br /&gt;
Meet back up with [[The Travel Agent]], we've completed the mmission to their satisfaction, and get paid, and told we can keep the tracking Beagle program.&lt;br /&gt;
&lt;br /&gt;
+7K nuyen, +6 Karma, +1 Street Cred - each&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6418</id>
		<title>Total Product Recall</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6418"/>
				<updated>2010-04-02T17:58:41Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shadowruns&lt;br /&gt;
 | title       = Total &amp;quot;Product&amp;quot; Recall&lt;br /&gt;
 | image       = &lt;br /&gt;
 | campaign    = [[Shadowrun: Reloaded]]&lt;br /&gt;
 | gm          = [[Stuart]]&lt;br /&gt;
 | location    = [[Seattle]]&lt;br /&gt;
 | pcs         = [[HuWen]] - [[Stephen]]&amp;lt;br&amp;gt;[[Banzi]] - [[Joe]]&amp;lt;br&amp;gt;[[Halo]] - [[Richard]]&amp;lt;br&amp;gt;[[Ned]] - [[Al]]&amp;lt;br&amp;gt;[[Ivy]] - [[Chris]]&lt;br /&gt;
 | npcs        = &lt;br /&gt;
 | gamedate    = ''Unknown''&lt;br /&gt;
 | realdate    = 12th March 2010&lt;br /&gt;
 | venue       = [[Al|Al's]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pregame''':   Kevin Moto looked at the data again and cursed, this was no accident, no minor indiscretion that could be dealt with internally. There were contracts at stake, HLE's very reputation!. Slowly he reached over for his comlink  and punched in a code that existed no where in his data files nor in any official records at his office. He had never had cause to call it before   and he hoped it was still live.  It buzzed twice before an audio only connection opened.  &amp;quot;yes?&amp;quot; the synthetic voice was clearly an autosecretery, as he expected.&lt;br /&gt;
Clearing his throat he stated a phrase he had memorised the day he got the number;   &amp;quot;Good Afternoon  I am interested in booking a tour&amp;quot;&lt;br /&gt;
&amp;quot;one moment please I shall connect you&amp;quot;&lt;br /&gt;
Kevin let out sigh, he hated this kind of dealing, but at least some punks where going to learn  not to frak with Hidachi Light Electronics&lt;br /&gt;
&lt;br /&gt;
'''The Game Begins'''&lt;br /&gt;
&lt;br /&gt;
HuWen is approached my another monk at his monestery and told that there is a lady who only speaks chinese and appears lost and homeless, can HuWen help her?&lt;br /&gt;
&lt;br /&gt;
HuWen talks to Ivy, she is clearly a Shadowrunner, her team have all been killed and she's the only survivor. HuWen agrees to try and help her find work.&lt;br /&gt;
&lt;br /&gt;
HuWen then receives a call - a job. Meet tonight at a bar.&lt;br /&gt;
&lt;br /&gt;
Banzi and Ned sit round in bar knocking back shots and arguing the merits of bourbon vs Saki they are interupted by Huwen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calls Ned/Halo/Banzai and invites them to the job, also invites Ivy.&lt;br /&gt;
&lt;br /&gt;
The 'tourist' tells us about a car accident, where the autonav was glitchy. After investigation it turned out the parts were not originals, but fakes. They have traced the supplier of the fakes and want us to extract them and get information.&lt;br /&gt;
&lt;br /&gt;
target lives in a average security gated community. Our plan is to go over the fence and sneak in.&lt;br /&gt;
&lt;br /&gt;
Some trouble with bushes as we go over the fence.&lt;br /&gt;
&lt;br /&gt;
Go into the place, stun the guy (Shin), and log into his open connection to find he was chatting with some woman about another shipment of dodgy chips. he was apparently getting cold feet - even though they are holding his family and are 'bribing' him with their release.&lt;br /&gt;
&lt;br /&gt;
Logged in as him we agree to another shipment, and use a trace program to find triangulate the woman's location (using the Beagle), and then Ivy control thoughts on him and we relocate him to a safe house.&lt;br /&gt;
&lt;br /&gt;
Go into Redmond barrens and find the location.&lt;br /&gt;
&lt;br /&gt;
Woman is in a house with a Jakuza guy. We burst in Halo stun batons the Jak and we argue with the woman and make her go with us. 3 other Jak come to investigate, 2 stay downstairs and one comnes in. HuWen punches the guy, and Ivy fire bolts him.&lt;br /&gt;
&lt;br /&gt;
We take Sandra (the woman) and unconscious Jak to a safehouse and interrogate her.&lt;br /&gt;
&lt;br /&gt;
We mind prrobe Jak and find out a storage area/sweatshop near docks where the chips are being made and is also where the Jaks bring in illegal immigrants to work for them.&lt;br /&gt;
&lt;br /&gt;
We scout the target zone and come up with a plan. Halo will snipe to take out some guards while Ivy, Ned, and HuWen go through the sewers and try to get in the back which is protected by an old chain and padlock.&lt;br /&gt;
&lt;br /&gt;
Rescue the immigrants, shoot a whole bunch of goons, and blow the place up with remote denotators.&lt;br /&gt;
&lt;br /&gt;
Epilogue:&lt;br /&gt;
&lt;br /&gt;
Meet back up with the Travel Agent, we've completed the mmission to their satisfaction, and get paid, and told we can keep the tracking Beagle program.&lt;br /&gt;
&lt;br /&gt;
+7K nuyen, +6 Karma, +1 Street Cred - each&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6417</id>
		<title>Total Product Recall</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6417"/>
				<updated>2010-04-02T17:54:40Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shadowruns&lt;br /&gt;
 | title       = Total &amp;quot;Product&amp;quot; Recall&lt;br /&gt;
 | image       = &lt;br /&gt;
 | campaign    = [[Shadowrun: Reloaded]]&lt;br /&gt;
 | gm          = [[Stuart]]&lt;br /&gt;
 | location    = [[Seattle]]&lt;br /&gt;
 | pcs         = [[HuWen]] - [[Stephen]]&amp;lt;br&amp;gt;[[Banzi]] - [[Joe]]&amp;lt;br&amp;gt;[[Halo]] - [[Richard]]&amp;lt;br&amp;gt;[[Ned]] - [[Al]]&amp;lt;br&amp;gt;[[Ivy]] - [[Chris]]&lt;br /&gt;
 | npcs        = &lt;br /&gt;
 | gamedate    = ''Unknown''&lt;br /&gt;
 | realdate    = 12th March 2010&lt;br /&gt;
 | venue       = [[Al|Al's]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pregame:   Kevin Moto looked at the data again and cursed, this was no accident, no minor indiscretion that could be dealt with internally. There were contracts at stake, HLE's very reputation!. Slowly he reached over for his comlink  and punched in a code that existed no where in his data files nor in any official records at his office. He had never had cause to call it before   and he hoped it was still live.  It buzzed twice before an audio only connection opened.  &amp;quot;yes?&amp;quot; the synthetic voice was clearly an autosecretery, as he expected.&lt;br /&gt;
  Clearing his throat he stated, as he had been told.   &amp;quot;Good Afternoon  I am interested in booking a tour&amp;quot;&lt;br /&gt;
&amp;quot;one moment please I shall connect you&amp;quot;&lt;br /&gt;
Kevin let out sigh, he hated this kind of dealing, but at least some punks where going to learn  not to frak with Hidachi Light Electronics&lt;br /&gt;
&lt;br /&gt;
The Game Begins&lt;br /&gt;
&lt;br /&gt;
HuWen is approached my another monk at his monestery and told that there is a lady who only speaks chinese and appears lost and homeless, can HuWen help her?&lt;br /&gt;
&lt;br /&gt;
HuWen talks to Ivy, she is clearly a Shadowrunner, her team have all been killed and she's the only survivor. HuWen agrees to try and help her find work.&lt;br /&gt;
&lt;br /&gt;
HuWen then receives a call - a job. Meet tonight at a bar.&lt;br /&gt;
&lt;br /&gt;
Banzi and Ned sit round in bar knocking back shots and arguing the merits of bourbon vs Saki they are interupted by Huwen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Calls Ned/Halo/Banzai and invites them to the job, also invites Ivy.&lt;br /&gt;
&lt;br /&gt;
The 'tourist' tells us about a car accident, where the autonav was glitchy. After investigation it turned out the parts were not originals, but fakes. They have traced the supplier of the fakes and want us to extract them and get information.&lt;br /&gt;
&lt;br /&gt;
target lives in a average security gated community. Our plan is to go over the fence and sneak in.&lt;br /&gt;
&lt;br /&gt;
Some trouble with bushes as we go over the fence.&lt;br /&gt;
&lt;br /&gt;
Go into the place, stun the guy (Shin), and log into his open connection to find he was chatting with some woman about another shipment of dodgy chips. he was apparently getting cold feet - even though they are holding his family and are 'bribing' him with their release.&lt;br /&gt;
&lt;br /&gt;
Logged in as him we agree to another shipment, and use a trace program to find triangulate the woman's location (using the Beagle), and then Ivy control thoughts on him and we relocate him to a safe house.&lt;br /&gt;
&lt;br /&gt;
Go into Redmond barrens and find the location.&lt;br /&gt;
&lt;br /&gt;
Woman is in a house with a Jakuza guy. We burst in Halo stun batons the Jak and we argue with the woman and make her go with us. 3 other Jak come to investigate, 2 stay downstairs and one comnes in. HuWen punches the guy, and Ivy fire bolts him.&lt;br /&gt;
&lt;br /&gt;
We take Sandra (the woman) and unconscious Jak to a safehouse and interrogate her.&lt;br /&gt;
&lt;br /&gt;
We mind prrobe Jak and find out a storage area/sweatshop near docks where the chips are being made and is also where the Jaks bring in illegal immigrants to work for them.&lt;br /&gt;
&lt;br /&gt;
We scout the target zone and come up with a plan. Halo will snipe to take out some guards while Ivy, Ned, and HuWen go through the sewers and try to get in the back which is protected by an old chain and padlock.&lt;br /&gt;
&lt;br /&gt;
Rescue the immigrants, shoot a whole bunch of goons, and blow the place up with remote denotators.&lt;br /&gt;
&lt;br /&gt;
Epilogue:&lt;br /&gt;
&lt;br /&gt;
Meet back up with the Travel Agent, we've completed the mmission to their satisfaction, and get paid, and told we can keep the tracking Beagle program.&lt;br /&gt;
&lt;br /&gt;
+7K nuyen, +6 Karma, +1 Street Cred - each&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6408</id>
		<title>Total Product Recall</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6408"/>
				<updated>2010-03-10T23:10:30Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Cast of Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shadowruns&lt;br /&gt;
 | title       = Total &amp;quot;Product&amp;quot; Recall&lt;br /&gt;
 | image       = &lt;br /&gt;
 | campaign    = [[Shadowrun: Reloaded]]&lt;br /&gt;
 | gm          = [[Stuart]]&lt;br /&gt;
 | location    = [[Seattle]]&lt;br /&gt;
 | pcs         = &lt;br /&gt;
 | npcs        = &lt;br /&gt;
 | gamedate    = ''Unknown''&lt;br /&gt;
 | realdate    = 12th March 2010&lt;br /&gt;
 | venue       = [[Al|Al's]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cast of Characters ==&lt;br /&gt;
''sign up below''&lt;br /&gt;
* [[HuWen]]&lt;br /&gt;
*[[Banzi]]&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6407</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6407"/>
				<updated>2010-03-10T23:07:50Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzai ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully parses  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
&lt;br /&gt;
===Attributes (180 BP)===&lt;br /&gt;
	 B:3	 A:4	 R:4(6)	 S:3	 C:2	 I:5L:4	    W:3	     E:3&lt;br /&gt;
&lt;br /&gt;
*Essence:	    4.4 &lt;br /&gt;
*Initiative (Matrix):	   11 (11)&lt;br /&gt;
*Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
*Physical Damage Track:	       10&lt;br /&gt;
*Stun Damage Track:	       10&lt;br /&gt;
&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Ancient anime Sims:	  3&lt;br /&gt;
&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  &lt;br /&gt;
*Control Rig                                       &lt;br /&gt;
*Cybereyes (Rating 3, w/Flare Compensation,Low-Light, and Thermographic Vision)                                                          *Datajack&lt;br /&gt;
*Reaction Enhancers (2)&lt;br /&gt;
*Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
&lt;br /&gt;
===Gear &amp;amp; Lifestyle (¥250,000) (50BP)===&lt;br /&gt;
Middle Lifestyle (2 Months); HK MP-5 TX (w/ 10  &lt;br /&gt;
clips of Exploding Ammo); Armor Jacket; Tran-                         &lt;br /&gt;
sys Avalon Commlink (w/Response 5, Signal 5,&lt;br /&gt;
Firewall 5, System 5, hot sim modification); AR&lt;br /&gt;
Goggles w/Image Link; AR Gloves; Drone Work-&lt;br /&gt;
shop; Lockpick Set; Autopicker; Maglock Pass-&lt;br /&gt;
key (Rating 4); Toolkit&lt;br /&gt;
&lt;br /&gt;
                                                &lt;br /&gt;
===Programs===                                              &lt;br /&gt;
Scan 5; ECCM 5; Encrypt 5; Command 5; Stealth 5    &lt;br /&gt;
                                                      &lt;br /&gt;
                                                 &lt;br /&gt;
===Autosofts===&lt;br /&gt;
Clearsight 4; Defense 4; Electronic Warfare 4;  Maneuver (Aircraft) 4; Maneuver (GroundCraft) 4; Targeting (Heavy Weapons) 4; Targeting (Automatics)                         &lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6406</id>
		<title>Total Product Recall</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Total_Product_Recall&amp;diff=6406"/>
				<updated>2010-03-10T23:07:10Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Cast of Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shadowruns&lt;br /&gt;
 | title       = Total &amp;quot;Product&amp;quot; Recall&lt;br /&gt;
 | image       = &lt;br /&gt;
 | campaign    = [[Shadowrun: Reloaded]]&lt;br /&gt;
 | gm          = [[Stuart]]&lt;br /&gt;
 | location    = [[Seattle]]&lt;br /&gt;
 | pcs         = &lt;br /&gt;
 | npcs        = &lt;br /&gt;
 | gamedate    = ''Unknown''&lt;br /&gt;
 | realdate    = 12th March 2010&lt;br /&gt;
 | venue       = [[Al|Al's]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Cast of Characters ==&lt;br /&gt;
''sign up below''&lt;br /&gt;
* [[HuWen]]&lt;br /&gt;
*[[Banzai]]&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Slow_Boat_From_China&amp;diff=6391</id>
		<title>Slow Boat From China</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Slow_Boat_From_China&amp;diff=6391"/>
				<updated>2010-03-09T21:59:14Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Bane */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Slow Boat From China ==&lt;br /&gt;
&lt;br /&gt;
''Back to [[Shadowrun: Hong Kong]]''&lt;br /&gt;
&lt;br /&gt;
Real Date: 28th January 2006&amp;lt;br&amp;gt;&lt;br /&gt;
Game Date: TBA&amp;lt;br&amp;gt;&lt;br /&gt;
Venue: Stuarts&lt;br /&gt;
&lt;br /&gt;
=== Prelude ===&lt;br /&gt;
&lt;br /&gt;
John drew back his focus from the street outside the taxi, looking at the [[AROs]] that only he could see broadcast from his PAN. At the top left of his vision, his clock, counting down to his departure time, and in the middle of his field of view, reviewing his tickets once more. He'd had a nice relaxing holiday for once. No unexpected excitement on his outbound journey, nor once he arrived, and now his trip was all but over. Just the short cruise home to go. Sure, it'd be faster to take the sub-orbital, but the last time he visited an airport he ended up nearly killed fighting terrorist plane-hijackers. Cruise liners were absolutely the way to go - slow, boring, and not interesting enough for anyone to try and hijack.&lt;br /&gt;
&lt;br /&gt;
=== Cast of Players ===&lt;br /&gt;
&lt;br /&gt;
* [[The Nameless One|TNO]] - [ [[Stephen]] ]&lt;br /&gt;
* [[Bane]] - [ [[Joe]] ]&lt;br /&gt;
* [[J.D]]  - [ [[Chris]] ]&lt;br /&gt;
* [[Eclipse]] - [ [[Richard]] ]&lt;br /&gt;
* [[Slacker]] - [ [[Skimble]] ]&lt;br /&gt;
&lt;br /&gt;
=== Slacker ===&lt;br /&gt;
&lt;br /&gt;
So, anyway, Sammy, after you mentioned that potential job on Slacker's Shack, I was interested in hearin' what you hadda offer us. The job sure sounded interesting, though I definitely get nervous these days when I hear that something's gonna be easy. After I got done talkin' to you I gave Bane a call; he wasn't really with it; I musta woken him up or something, but after awhile he agreed to come to the meet. I also called Eclipse, mainly 'cause she always gets our payouts bumped up a notch or two, but she said it'd be best if she called Ms. Snootypants - sorry, that's TNO. She has an attitude problem, but she seems to be useful in a fight. It turns out Eclipse also called that drek JD, the one who wanted ta cap me in the head when the nightmare virus was trampling all over my brain.&lt;br /&gt;
&lt;br /&gt;
We agreed to meet with the Johnson, and everything went pretty sweet from there, up to a point...&lt;br /&gt;
&lt;br /&gt;
=== Eclipse ===&lt;br /&gt;
&lt;br /&gt;
I get a call from Slacker, the repugnant smelly little dwarf. It must be biz related he would never ring me if it was social. He tells me Sammy has a job. Hmmmm Sammy's choice of Johnsons seems to have taken a nose dive recently but I am willing to give him another try. Apparently we are meeting at the [[Peoni Palace]]. That could be fun especially if Dandan's there. I tell slacker it's probably best if I get hold of T-no, at least she answers the phone to me. Since we'll probably need some cannon fodder I ask JD if he wants to come along too.&lt;br /&gt;
&lt;br /&gt;
The Johnson tells us it's a simple job, that immediately gets me suspicious. He initially trys to get us to do the job for 20,000. After a bit of barganing I get him up to 35,000 with 7,000 up front. Apparently we have to steal a jewel from a pop star, and steal it in a way so that no-one knows it's gone. For that we are given a fake gem that looks like the real one.&lt;br /&gt;
&lt;br /&gt;
=== Bane's POV ===&lt;br /&gt;
&lt;br /&gt;
Oh God, So Ive just learnt this new spell, really cool, turns people in this, well, Goo. Its called &amp;quot;Turn to Goo&amp;quot;, which in all honesty is a terrible name but hey, any way I  just buzzing down from this BTL I popped to celebrate when the thing glitchs, and I black out for about 20 minutes, dam cheap street crap,  when i come round I am half way through this coverstation with Slacker and have apparently agreed to go on a nice easy run, sponsored by [[Sammy Lee]].  Shit, oh well.  We go to this high class whoe house to meet the Johnson and whose there but [[Dan Dan Song]], now TNO is still offering 2000 on his head, so i get ready to blast him when i get a sudden rush of common sense to the head, I hate it when that happens, which says that wasting him in a room full of triad goons in a &amp;quot;neutral&amp;quot; territory will be bad for my health.  So he lives but I tag him for latter. We meet the Johson he wants us to rob a&lt;br /&gt;
cruise ship and replace some neclace with a fake, subtle and unotice. Ha!  He dosnt react well to my suggestion of sniking the boat to cover the theft, some people have no imagination.  Eclipse does her monkey trick of getting more cash and we take the job.  Then we have to plan. I hate that part.&lt;br /&gt;
&lt;br /&gt;
=== Events by TNO ===&lt;br /&gt;
&lt;br /&gt;
''thump thump thump''&lt;br /&gt;
&lt;br /&gt;
With my hands pressed on either side of my head, I try to keep the loud aching sounds from penetrating my skull.&lt;br /&gt;
&lt;br /&gt;
''thump thump thump''&lt;br /&gt;
&lt;br /&gt;
Teeth gritted, almost growling with anger, the sound just won't stop. If it was the neighbours, I could just go round and ram my katana through their faces, and shut them up. But I can't! The noise isn't just tearing my head apart, it's coming from INSIDE my head.&lt;br /&gt;
&lt;br /&gt;
''buzz buzz buzz''&lt;br /&gt;
&lt;br /&gt;
The sound changes pitch, and I almost scream before I realise it's my commlink trilling away on my bedside table. I snatch it up and smack the 'talk' button. It's Eclipse, inviting me out on a new job from Sammy. I agree to be in on it, even though the meeting is at the [[Peoni Palace]]. Eclipse asures me she's checked the Johnson out, and he's clean.&lt;br /&gt;
&lt;br /&gt;
I get to the [[Peoni Palace]], and Sammy tells us the job is for some [[Red Dragon]] guy, who needs some out-of-town work done for him. I spot [[Dan Dan Sung]] at another table, and subtly point him out to Bane - Bane catches my drift, he hasn't forgotten about the 2K price I've put on [[Dan Dan]]'s head.&lt;br /&gt;
&lt;br /&gt;
[[Dan Dan Sung]] has the nerve to swagger over to our table - not that I'm surprised, he's that kinda guy - the sort that thinks everyone wants to drool over them. I see a crazed look glint in Bane's eye, I see his hand twitching. The [[Dan Dan]] walks off, never realising how close Bane came to wasting him. But I know, and it gives me a special smile.&lt;br /&gt;
&lt;br /&gt;
One of the 'ladies' that works here comes over, she leads us to the 'purple room' where our Johnson is waiting. He's a tall, thin man, with short black spiky hair. He introduces himself as [[Eddie Wong]]. he seems like a nice guy, maybe I'm just taken in by the well-tailored suit. He tells us that the [[red Dragons]] were impressed at how we handled the whole [[Jackie Chan]] [[Red Dragon]] deal, and they think we're the guys for the job they have. It's flattering... I like the guy some more.&lt;br /&gt;
&lt;br /&gt;
There's this ferry, [[The Pride Of Nagasaki]], that's leaving in a few days on a two day cruise to Nagasaki, and on that ferry there's going to be a van. In this van, there's going to be a safe with a necklace in, a necklace worth half a million nuyen. I'm not sure there's a single one of us not wanting to drool, and I can tell Slacker's interested. Even though he's only in the room via AR, I can see his eyes wide and hungry, I can almost smell his putrid eagerness.&lt;br /&gt;
&lt;br /&gt;
The van belongs to [[Sandra Lu]] - a 1-hit wonder pop-star who's only slightly less fabulously rich after her debut single than before. She's heading to Japan to negotiate the starring role in some film. Eclipse takes over negotiations, and scores us a 35k payout with 7k upfront. The keys to the van will be held by her driver/bodyguard called [[Arak Sung]], and we need to do the job by midnight on the first night. We accept, then head to Sisko's to plan. Our plan is, roughly, that Eclipse and I will get the jeys from the driver, and Bane, JD, and Slacker will steal the necklace.&lt;br /&gt;
&lt;br /&gt;
=== Bane ===&lt;br /&gt;
&lt;br /&gt;
Planning goes well, at least i think it went well, or at the the others seem to think we have a plan which is good. Slacker does his hacking thing which is also good.&lt;br /&gt;
TNO seem to be developing symptoms of the Krieger Strain HMVV virus and turning into a Ghoul, which is not good.&lt;br /&gt;
 &lt;br /&gt;
I perform a few subtle tests and questions to discretly test this hypothisis.  Inconclusive. I reckon theres at least a 30% chance of her turning into a ghoul and killing us on this run.  I like those odds! I share the info with slacker and eclipse so they can keep an eye on her. This new guy JD i dont tell, he the control, since I figure he will be eaten first.   But anyway TNO's impending hunger frenzy aside  The essenceo of our plan as far as i can tell we bord the boat, slacker hacks we nick the jewel, we go sight seeeing in Japan Easy!.  Eclipse  may have to sleep with the guard to get the key, but thats a sacrifice I am willing to make.&lt;br /&gt;
&lt;br /&gt;
=== Eclipse ===&lt;br /&gt;
&lt;br /&gt;
The plan was simple, I like it simple. I get the car keys from the bodyguard, give them to T-no who will give them to JD. Then JD with Bane to back him up, break into the cargo bay and swap the gems. They then give me the keys and I sneak them back onto the bodyguard. All the time Slacker is in the ships computer system doing his thing. Simple and elegant. But before that I have to go shopping so that I have something to wear that will catch the eye of the bodyguard. T-no takes me out and we hit the swankey places. She does have good fashion sense even if she is a bit stuck up. It makes me wonder why she is doing this, she has obviously had a priveliged upbringing.&lt;br /&gt;
&lt;br /&gt;
=== Slacker ===&lt;br /&gt;
&lt;br /&gt;
So yeah, we thought it'd be damn useful to get some info from the ferry company's systems, so I found their node on the Matrix and launched an on-the-fly attack on their wireless access portal. I got in but it turned out that their IC made me on the way in. I launched my Attack Complex form, but it turned out to be one of those hacks where nothin' seems to go right and the IC swapped out for an attack program, which immediately launched a probe in an effort to trace my backtrail. It'd only get as far as Sisko's, so no real danger, but I logged out gracefully and suggested we go to a curry place while the Sprite I'd uploaded did the work for me and brought back the info I wanted.&lt;br /&gt;
&lt;br /&gt;
After that I went somewhere else and jacked back in, spent a few hours casing the security around the shipping company's node. After a few hours I found a sweet little security loophole where anyone submitting a positive recommendation on the customer complaints server got rerouted to the core database, where it was an absolute cinch to override the inner security settings an' make myself an administrative access account.&lt;br /&gt;
&lt;br /&gt;
I got all the access codes for the ship, got the crew and passenger manifests, figured out there was no security hacker aboard, and generally crammed as much info about the ship as possible. I also upgraded tickets for me, Eclipse and TNO - didn't offer to upgrade JD's, and Bane reckoned one of us should stay in the economy class area to make sure nothing weird happened. Best of all, the admin account I hijacked would also work on the ship's systems.&lt;br /&gt;
&lt;br /&gt;
=== TNO ===&lt;br /&gt;
&lt;br /&gt;
The next day, we all meet up again, and Slacker is all full of himself, swaggering about hacking into the shipping company and upgrading some of our tickets to 1st class. He's done his own ticket, and Eclipse's and mine too. While he's deluded about himself, he can tell Eclipse and I are cut out for better stuff.&lt;br /&gt;
&lt;br /&gt;
I'm still not feeling great, I sneeze now and then, and I make sure I aim one at Slacker to let him know just how little I think he's worth. I think he and Bane must be germ freaks, as they both start acting very freaky around me, shining lights in my eyes, and asking if I feel well. maybe they fancy themselves as doctors, Bane sure does seem to medicate often enough.&lt;br /&gt;
&lt;br /&gt;
I decide to ignore them, and I drag Eclipse out shopping with me, between us we spend about 12k, and it almost feels like old times, out shopping with my friends.&lt;br /&gt;
&lt;br /&gt;
We spend the evening out wining and dining, then the next day we head out to catch our cruise. It's not hard to spot Sandra as Eclipse and I enter first class, she's the one drawing all the attention, can't miss her. It's also not hard to miss the swanky guy and beefy bodyguard with her, and the fourth member of their retinue, [[Jaina Jansen]]. I have to turn away quickly, not wanting her to notice me. I wonder if this is going to be an added complication to the run. I observe a little more subtly, and get a better look of the swanky guy, turns out he's [[Charles Worthington III]] - a guy who runs [[Capricorn One]].&lt;br /&gt;
&lt;br /&gt;
While I initially try to avoid Jaina, Eclipse and I finally decide she's our way in, and I go on over to chat with her, pretending I work for Eclipse. I say Eclipse is a rich girl who wants to buy her way into showbusiness, and Jaina invites us both to dine that evening with her group. Eclipse acts fast, and has already given  Sandra's bodyguard several looks, and started chatting him up. While hanging around the bar, I recognise the barman. I have to take several looks, he's too familiar. Finally I figure out where I recognise him from. He has almost the exact same face as the guy in the picture I keep showing around. He looks like my dad!&lt;br /&gt;
&lt;br /&gt;
He's way too young, he isn't him... but surely he has to be related to him. Eclipse is around, and I don't want to approach him now, but I make a note to find time later and come chat to him. I check the crew manifest Slacker obtained for us, he's called [[Tom Atherton]].&lt;br /&gt;
&lt;br /&gt;
=== Eclipse ===&lt;br /&gt;
&lt;br /&gt;
We get on the boat easily, being upgraded to first class is great, VIP treatment all the way. On the way in I spot the mark and her bodyguard. Damn he looked fine. There was also another woman there, not sure who she is I haven't seen her before. T-no tells me she is a movie talent scout or something. This could be our way in. The bar is the perfect place to set the plan in motion. I catch the bodyguards eye as he comes over to the bar, strike up a conversation and before long he is putty in my hands. He offers to buy me a drink but there is no barman, when the barman tunrs up, I do a double take. The guy is the spitting image of my dad! This needs to be investigated, but not now. I have the perfect idea of using the talent scout as a way in. I get T-no to set up a dinner so I can pretend to want to be in a movie, and get her to invite Sandra too.&lt;br /&gt;
&lt;br /&gt;
=== ??? ===&lt;br /&gt;
&lt;br /&gt;
JD, Bane, Slacker spot guy they think is cop - he's [[John Kyama]]&lt;br /&gt;
JD also spots 2 shifty guys, he overhears a conversation and he reckons they're drug dealers&lt;br /&gt;
&lt;br /&gt;
=== TNO ===&lt;br /&gt;
&lt;br /&gt;
We have dinner, Sandra's acting like a total bitch. Loud, obnoxious, and getting totally drunk - I reckon this is probably what Slacker's like when he's had too much to drink. She heads off, wobbling back to her cabin I guess, not that I cared. Her bodyguard stays behind, and as the group dissipates, Eclipse gravitates towards him, and before long she's all over him, hands roaming here and there. She's after his keys, but he thinks she's after something else.&lt;br /&gt;
&lt;br /&gt;
Eclipse finally plams me the keys as she and the guy she's wrapped around swing past on the dance floor, and I leave first class and head down to meet the others - making sure t change into my jumpsuit first. I hand over the key and the fake replacement, and wait for them to get back to me with the necklace.&lt;br /&gt;
&lt;br /&gt;
=== Eclipse ===&lt;br /&gt;
&lt;br /&gt;
The dinner is a great success, after Sandra passes out from alcohol abuse I slip my room number to the bodyguard. He turns up a bit later and we go to the dance floor, turns out he is really well toned. After a couple of close dances I manage to get the keys off him while his attention is diverted elsewhere. I go over to the bar and give T-no the keys. She comes back a bit later and returns them then me and the bodyguard head back to my room for some romantic indulgement.&lt;br /&gt;
&lt;br /&gt;
=== Slacker ===&lt;br /&gt;
&lt;br /&gt;
I was the God in the machine again that night while Bane and JD went to get the necklace, bypassin' the doors with my security codes and gettin' in to the cargo deck pretty easy. Suspicious! A mechanic is comin' back from the cargo deck, though a different part from where the necklace we've gotta steal is. I'm suspicious so's I check the dude's records; get this, he'd only joined for that sailing! I tell the others and recommend they knock 'im out so we can figure out what he was up to, but Eclipse and Ms. Snootypants override me and that's that.&lt;br /&gt;
&lt;br /&gt;
=== TNO ===&lt;br /&gt;
&lt;br /&gt;
Everything seems to go without a hitch, the guys head back to the cabin, and hand over the necklace. I put it on, just to see how it looks, and I reckon it suits me. Having no better place to hide it, I keep it on, under the jumpsuit, and chat with Bane and JD about stuff when Slacker's suddenly gibbering over the comm about a Japanese Imperial Navy frigate pulling alongside to do a customs inspection.&lt;br /&gt;
&lt;br /&gt;
We all have a bit of a panic, but then realise that they must be after drugs or something, and can't be here for the necklace, so we calm down. Then not long after we lose comms with Slacker, but he's back broadcasting on our [[PA Ns]] about the server being suddenly taken offline - and then we start to panic again. From the sound of things, these navy guys are rounding up the passengers... and we stat suspecting that we're in the middle of a hijacking.&lt;br /&gt;
&lt;br /&gt;
=== Slacker ===&lt;br /&gt;
&lt;br /&gt;
When the 'Imperial Navy' pulled alongside I figured my best bet would be to just go with the passengers and gather in the nightclub. I didn't wanna get into a fight or anything, and anyway I can do my magic with the ship's systems from the nightclub just as easily. Except, shit, the bastards shut down the server. 'least I can still broadcast directly to the team's [[PA Ns]], until the asswipes cockblock me for the second run in a row by starting up some kind of jamming device that interferes with the wireless signals.&lt;br /&gt;
&lt;br /&gt;
=== Eclipse ===&lt;br /&gt;
&lt;br /&gt;
It was going really well, just in the middle of things then there is a banging at the door. What the fuck is that I wonder. I ask 'who is it?' a voice says 'open up, it's customs.' I open the door a crack and look out. There is a stern looking guy with a machine gun. 'You have to go to the main hall' he tells me. 'Sure' I say, i'll just get dressed. I go to close the door but his foot is in the way, 'let me clos the door' I say. He then calls out to a friend, 'Hey I think we have a trouble maker' a second guy comes over. By this time lover boy has got his clothes on and comes over to see what is going on. He gets a rifle but in the face and goes down like a sack of potatoes. They both come into the room and the second guy says to his friend, 'lets drop the pretence and have some fun before we go back.' Something is definatly not right, but before I can do anything much they have both been knocked out.&lt;br /&gt;
&lt;br /&gt;
=== ?? ===&lt;br /&gt;
&lt;br /&gt;
JD meets John&lt;br /&gt;
John saves Eclipse&lt;br /&gt;
&lt;br /&gt;
=== TNO ===&lt;br /&gt;
&lt;br /&gt;
Bane and I get rounded up by some goons, but Bane is waving his arms around, complaining and distracting, and I manage to sneak away still wearing the necklace. I don't know what's going to happen to him, but it feels like he's sacrificed himself for me, I really owe him. I make my way to the weapons locker and bump into Eclipse, JD, and some guy, who it turns out is a cop. This guy is a little freaked out that the three of us seem to pass the weapons around, quite professionally, he keeps asking who we are.&lt;br /&gt;
&lt;br /&gt;
We can't communicate at all with Slacker or Bane, there's a jammer active somewhere jamming comms and PAN traffic. So we make a quick plan to go up to the bridge and see what's going on. When we get there, JD spots and deactivates the jammer before we can get into position, the hijackers all get alerted to comm systems being activated, and lead starts flying on the bridge. Fortunately we all make it out of there alive, but we have to flee as more goons are heading up.&lt;br /&gt;
&lt;br /&gt;
=== Slacker ===&lt;br /&gt;
&lt;br /&gt;
Soon after I got to the ballroom, wondering what the hell I could do now that I couldn't hack anything, Bane got herded down there too. Good, least there were two of us, but I didn't know how the hell we could take the ten guards watchin' us. Still, at least they didn't know what me or the others looked like, I thought. Maybe if I stayed cool there'd be an easy way out of this.&lt;br /&gt;
&lt;br /&gt;
The captain of the 'Imperial Navy' - actually Filipino pirates - goes over to Charles Worthington III and asks him what he's done with the item, how dare he betray them an' all that. That explains the dude I'd seen waving some kind of sensor over the necklace they'd got from the cargo deck, I guess.&lt;br /&gt;
&lt;br /&gt;
It turned out that Worthington had hired these pirates to steal the gem, then hired US to swap the gem for a fake before they attacked. He admits this to the pirate captain, and then sends him names and photos of our group. The bastard! I'll drekking KILL him!, I think to myself. Whoops, too late, the pirate dude says Worthington's usefulness is at an end and busts a cap in his ass.&lt;br /&gt;
&lt;br /&gt;
I still wasn't entirely useless though; I managed to intercept the broadcasts being made on an unjammed frequency by the pirates and decrypt it, so at least I had some idea of what was going on... I also began preparations to broadcast an 'emergency message' tellin' the pirates to bug out to the bow of the ship 'cause of heavy fire from the enemy there, so maybe I could trick the pirates with it later. Meanwhile, it was a tense waiting game as the pirates took each passenger's stuff and put them on the other side of the room, the group Bane and I was in shrinkin' rapidly.&lt;br /&gt;
&lt;br /&gt;
=== TNO ===&lt;br /&gt;
&lt;br /&gt;
Over the inter-com, the leader of the hijackers demands to meet up with whoever is running around the ship being bothersome. That's us I guess. He says there's a bomb on the ship, and if we want to live we better start dealing. We briefly discuss options, and decide to have JD go up to the sattelite uplink, repair it, and send an SOS, while I take the explosive device these guys planted on this ship, and attach it to theirs, to give us time John and Eclipse go to meet up with him, preparing a home made alcohol/perfume/flash-bang bomb.&lt;br /&gt;
&lt;br /&gt;
We split up, and I rappel down the side of the ship with ease that astonishes even myself - my new magic boost to my agility seems to really be awesome. When JD meets me back on the ship, we suddenly get jumped by some Phys Ad guy and a pair of wolves. JD and the [[Phys Ad]] trade blows, with JD finally winning. One wolf keeps leaping at me, trying to savage me, I manage to keep dodging, while the other stays back and seems to be casting magic at me. I level my shotgun on them both and keep shooting. I can't hit the one closest to me, but the other gets blown to pieces, at which the other one just vanishes into thin air.&lt;br /&gt;
&lt;br /&gt;
=== Bane ===&lt;br /&gt;
&lt;br /&gt;
Slacker did some hacking crap and the Bad guys head out of the hall in one big group... do I have to spell it out? *Whomph* I frag all but  one of them with a single spell, one guy  who was at the edge of the blast  survived, he also had an assault rifle Whoops. But the  post spell downer handn't hit yet so I was riding high. Time to use that new spell I'd learnt....&lt;br /&gt;
&lt;br /&gt;
=== Slacker ===&lt;br /&gt;
&lt;br /&gt;
Stuff happened. The jamming stopped allowing me to re-open comms with the group, but the server would apparently have taken too long to restart, so the others didn't bother. The mooks were starting to get nervous, so I launched my emergency signal, causing all 8 of the ones left guarding us to make towards the exit forwards, bunching up as they go and making an ideal target for Bane. He nuked 'em with some spell or another and all but one of the bad guys fell over dead. The last one, Bane concentrated on and, jesus, the guy just melted into some weird grey goop that puddled and dripped a bit.&lt;br /&gt;
&lt;br /&gt;
Just as an aside, it turned out the bomb was down in the cargo hold where that 'engineer' I saw was coming back from. Just goes to show the group should've listened to me! Some of the pirates got back to their ship, I think, but TNO or someone had put the bomb on their hull! When they tried to blow US up, they got themselves instead. That's what I call instant justice!&lt;br /&gt;
&lt;br /&gt;
The real Imperial Navy turned up about now, and the captain of the ship and the cop-dude the others found made it so he could take all the credit for what happened and the rest of us could remain anonymous.&lt;br /&gt;
&lt;br /&gt;
=== TNO ===&lt;br /&gt;
&lt;br /&gt;
We get to Japan at last, but as Charles Worthington was the guy who was going to pay us, we're seemingly screwed on the deal. I ring Jaina, she's now in charge of the business, I say we want to trade back the gem, and she says she can give us 40k she found siphoned off in a special fund that Charles must have prepared for this operation. So all in all we get 47k to split between us, plus first class tickets back to Hong Kong.&lt;br /&gt;
&lt;br /&gt;
It's on the return trip that I spot Tom Atherton again, and with less mayhem going down, I get time to talk to him. He reveals that his dad was a sailor, a guy he'd never met. But he tracked him down only to find he'd died three years ago. he'd had a heart attack, only to have his life support machines turned off by someone who never got caught for it. He tells me this man had a family.. the Lu family. He gives me his number if I ever want to ask him any other questions about this.&lt;br /&gt;
&lt;br /&gt;
Some time later, Eclipse comes up to me. She's been chattiing to him, god knows about what, and he must have told her I had been speaking to him. She asks why I was interested in the topic. I dissemble, lie about it being something I was hired to do. She wants to ask more, but doesn't seem able to. So we go out for dinner, party a bit at a few nightclubs, and head to our respective homes to sleep off hangovers.&lt;br /&gt;
&lt;br /&gt;
=== Eclipse ===&lt;br /&gt;
&lt;br /&gt;
On the return trip I get to talk to the barman, turns out he is my half brother. I tell him I haven't seen dad in a  few years, he tells me that dad had a heart attack and someone turned of his life support machine. That happened about 3 years ago while I was inside, no wonder I didn't know. I ask T-no why she was interested and she says that she is working for someone. She's holding something back, I have always been good at reading people, I could tell she wasn't being completely honest. But hey, I haven't told anyone that i've done time so I am not going to pressure her. We all have secrets.&lt;br /&gt;
&lt;br /&gt;
=== Slacker ===&lt;br /&gt;
&lt;br /&gt;
So yeah, that was really about it... went okay on the whole, Sammy.&lt;br /&gt;
&lt;br /&gt;
Sammy?&lt;br /&gt;
&lt;br /&gt;
Damn, you're asleep.&lt;br /&gt;
&lt;br /&gt;
Sammy.&lt;br /&gt;
&lt;br /&gt;
SAMMY!&lt;br /&gt;
&lt;br /&gt;
Yeah, yeah, it's okay... What's the last thing you remember me saying?&lt;br /&gt;
&lt;br /&gt;
Oh, right. You kind of missed the whole thing.&lt;br /&gt;
&lt;br /&gt;
Huh? Nah, nevermind, I'll tell ya another time. Catch ya later!&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6390</id>
		<title>Speedy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6390"/>
				<updated>2009-08-29T20:29:17Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shadowrungirl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Speedy ==&lt;br /&gt;
&lt;br /&gt;
* Female, Irish Elf, Blond, Early twenties see above&lt;br /&gt;
* Rigger, mainly vehicles with a limited number of Drones.&lt;br /&gt;
* As well as a VCR, she has , [[Skill Wires]] and related headwear, Muscle Toneing(Biowear)Dietwear ([[BioWear]]) and tailord pheremones.&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Born in to the discrete put powerful ONeill family in [[Tir Na Nog]], the young Assumpta ONeill was expect to take up the life studying magic and advancing her families social and political standing. They were to say the least a little worried when she started hanging out with the &amp;quot;wrong element&amp;quot; And completely surprised when she ran away from home to become a rigger. With the help of her bastard human half brother [[Marty O'Rafferty]] she managed to escape her family's clutches and flee to New Orleans. She started  a criminal career as a smuggler rather than a runner working for [[Raoul Ortega]] Her borderline insane methods of driving earned her her street name. Smuggling was fun but she was not earning enough to feed her need for expensive toys, consumer goods biowear and cyber-tech so when the word went out that a new team of 'runners was forming and they needed a rigger she jumped at the chance. She has a couple of run ins with people sent by her family but so far has avoided there tender mercies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Career Highlights ====&lt;br /&gt;
&lt;br /&gt;
* Stealing the car of the New Orleans Triad boss, only to find he was sitting in the back seat.&lt;br /&gt;
* Capturing (with party help) two [[Tir Na Nog]] agents who were spying her and mailing them back to there embassy in a box labled &amp;quot;Faulty Observation Equipment&amp;quot;&lt;br /&gt;
* Being part of the team that went to contact a Mafia Don intending to inform him he was being set up by his rivals. Only to have a party member shoot him the moment we saw him, because said party member had skipped a planning meeting and thought we were on an asassination mission&lt;br /&gt;
* Being turned into a cat to escape capture in California&lt;br /&gt;
* After many years of running finally taking a serious injury while fighting the souless but cool minions of [[Project Songbird]]&lt;br /&gt;
* On her final run she piloted a burning blimp loaded  with an armed nuclear device out to sea, In the aftermath she ended up selling many of her drones an other equipment to pay for the extreamly expensive therapist bills and removing cyberware fritzed by the EMP.  She retired from the biz after the event and has not rigged a vehicle since.&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
==== [[Skill Soft]] Library ====&lt;br /&gt;
&lt;br /&gt;
These are Speedy's [[Skill Soft]]s, mostly from [[Carrington]]s collection which Speedy &amp;quot;inherited&amp;quot; after his capture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|  ACTISOFTS&lt;br /&gt;
|     --&lt;br /&gt;
|   --&lt;br /&gt;
|      KNOWSOFTS&lt;br /&gt;
|LINGASOFTS&lt;br /&gt;
|-&lt;br /&gt;
|  Athletics: 5&lt;br /&gt;
|  SMG:         4&lt;br /&gt;
|  V/Weapons:     3&lt;br /&gt;
|   Political figures: 4&lt;br /&gt;
|Navajo:    3&lt;br /&gt;
|-&lt;br /&gt;
|  Stealth:   5&lt;br /&gt;
|  Electronics: 5&lt;br /&gt;
|  S.U. Tactic:   3&lt;br /&gt;
|   Magical figures:   4&lt;br /&gt;
|German:    4&lt;br /&gt;
|-&lt;br /&gt;
|  Biotech:   3&lt;br /&gt;
|  Computer:    4&lt;br /&gt;
|  Bike:          3&lt;br /&gt;
|   Cyberwear:         4&lt;br /&gt;
|Japanese: 3&lt;br /&gt;
|-&lt;br /&gt;
|  Combat-&lt;br /&gt;
|  B/R Comp:    4&lt;br /&gt;
|  Rotor Aircraft:3&lt;br /&gt;
|   Pop culture:       5&lt;br /&gt;
|French(Creol):3&lt;br /&gt;
|-&lt;br /&gt;
|  Unarmed:   5&lt;br /&gt;
|  B/R Elect:   4&lt;br /&gt;
|  Riverboat:     2&lt;br /&gt;
|   High Society:      4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Underwater:3&lt;br /&gt;
|  Car:         4&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  H/Weapons: 5&lt;br /&gt;
|  Launch Wps:  3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Pistol:    5&lt;br /&gt;
|  Rifles:      3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Known Associates ====&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
* [[Stripe]]. AKA psycho bitch women. Speedy's sort of nemesis, who she spends far too much time working to help because Maclaine is a sap.&lt;br /&gt;
* [[Myst]].  One of the few &amp;quot;survivors&amp;quot; from Speedy's early career and technically one of Speedy's oldest friends, if the silly cow can be prevented from losing her memory, being brainwashed, kiddnapped or mistaken for her twin sister for five minutes.&lt;br /&gt;
*[[Coffee]]. Along with Myst, Coffee was part of Speedy' first team, a fact which has left mental scars.&lt;br /&gt;
*[[Marty O'Rafferty]] Marty is Speedy's human half brother, he is, as they say a bastard.&lt;br /&gt;
*[[Maclaine]] Teammate, gunmonkey and all round mega-trouble magnet. (he's been quiet for too long.......)&lt;br /&gt;
*[[JC]] Shapeshifter magic user and inventor of the &amp;quot;Operation Housepet&amp;quot;) escape plan. I was a bit upset about the whole Steppin Node [[FUBAR]] and that time he shot the guy whose life I was trying to negotiate for in the head. But looking back on it, that was just his way you know? On balance he is still a great guy and good to have on your side.&lt;br /&gt;
*[[Tofu]] Great guy with unfortunate physical resemblence to [[Coffee]].&lt;br /&gt;
*[[Kendo]] Some people think of Kendo as remorseless killing machine bound only by his alien sense of honour, but I know he's really just a great big pussy cat on the inside.&lt;br /&gt;
*[[Solitaire]] willing to help me try and get Myst drunk for a laugh, a great conversationalist once you get past the obvious communication difficulties and very effective at mayhem and slaughter, what can I say? I like her. Though her superior [[Skill Wires]] and [[Skill Soft]] library fill me with envy.&lt;br /&gt;
&lt;br /&gt;
==== Current Status ====&lt;br /&gt;
* Having  been pushed to the edge by having to pilot a live nuclear device in  a burning blimp, she has retired from shadowrunning and is now working at a nighclub,and running up debts to support her lifestyle she used public transport a lot &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Speedy Character sheet 3rd Ed]]&lt;br /&gt;
[[Speedy Character sheet 4th rebuild]]&lt;br /&gt;
[[Speedy Character sheet 4th ed conversion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]] in the [[New Orleans Campaign]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[File:Example.jpg]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=File:Shadowrungirl.jpg&amp;diff=6389</id>
		<title>File:Shadowrungirl.jpg</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=File:Shadowrungirl.jpg&amp;diff=6389"/>
				<updated>2009-08-29T20:27:57Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: Speedy's picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Speedy's picture&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Myst&amp;diff=6385</id>
		<title>Myst</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Myst&amp;diff=6385"/>
				<updated>2009-06-21T13:58:37Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Myst  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[Image:MYST-new.jpg]]&lt;br /&gt;
&lt;br /&gt;
Human. Female. [[Physical Adept|Physical Adept]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Background for Myst  ==&lt;br /&gt;
&lt;br /&gt;
I was born in a Pujayo high class brothel in Los Angeles. California. My mother was not completely Japanese, she had some Chinese blood in her. She never told me her exact origins or how she had come to end up in a place like that. It was Supposed to be a great honour, but to me it seemed like a prison sentence. I never found out who my father was, my mother never told me. From an early age I was trained to take my mothers place as tc when she died or when I reached a suitable age. I never wanted this, the thought of my body being for sale disgusts me but I kept the fact secret until the night my mother died. This happened when I was just 12, the day after my birthday. I left the house with an antique pistol and fled into the night. The house sent three people after me to bring me back. I discovered I was being followed three days later in a small town, they cornered me and there was a brief struggle in which I shot one of them in the shoulder and the one who had grabbed me from behind in the head but grazing myself in the process. I was saved by a person who called himself Hsing Que. He told me that he had much to teach me and that I would never be anyones slave again. I agreed to stay with him because the alternative was to keep on running. &lt;br /&gt;
&lt;br /&gt;
He awakened me four months later, he told me that I was special, one in a million, magical and beautiful. Three and a half years later he rewarded me by starting his masterpiece, a full body tattoo. This took five years to completeand we became linked in body and soul. Then one day I returned home after an outdoor training exercise to find Hsing being executed. I hid in the bushes then took his collection of old throwing implements left to find a new life using my talents. I did not only learn how to fight from him, I also learnt how to set bones, play the flute, the art of paper folding and how to dance amongst other things. His greatest gift to me however is my tattoo. I spent two years wandering never letting myself get close to anyone again, never talking about my past until I smuggled myself into CAS, or more specifically New Orleans where I scrounged and stole when I had to in order to survive . I was hoping to get noticed and maybe hooked up with a shadowrun team, most people looked me over however because of my poor English and my lack of trust for most people. I dislike questions about my past and any form of physical contact. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Notes  ==&lt;br /&gt;
&lt;br /&gt;
Real father was [[Hiroshi Kawakita|Hiroshi Kawakita]] [[RIP|RIP]],former [[Oyabun|Oyabun]] of the [[Kawakita Gumi|Kawakita Gumi]]. &lt;br /&gt;
&lt;br /&gt;
Has a twin sister [[Katumari Kawakita|Katumari Kawakita]] who took over as [[Oyabun|Oyabun]] after her fathers death. &lt;br /&gt;
&lt;br /&gt;
== Current Status  ==&lt;br /&gt;
&lt;br /&gt;
Is now retired from Shadowing and living in England near her sister. She works as a primary school teacher and runs an after school martial arts club. She is looking to settle down and start a family. &lt;br /&gt;
&lt;br /&gt;
Back to: [[Player Biographies|Player Biographies]] or [[Richard|Richard]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Solitaire&amp;diff=6384</id>
		<title>Solitaire</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Solitaire&amp;diff=6384"/>
				<updated>2009-06-21T13:49:45Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: added catagory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; rowspan=&amp;quot;13&amp;quot; | [[Image:Dawn.jpg|left]]&lt;br /&gt;
| '''Solitaire'''&lt;br /&gt;
|-&lt;br /&gt;
| aka Dawn&lt;br /&gt;
|-&lt;br /&gt;
| Street Samurai with magic&lt;br /&gt;
|-&lt;br /&gt;
| Magician with cyberware&lt;br /&gt;
|-&lt;br /&gt;
| From the [[New Orleans|New Orleans]] campaign&lt;br /&gt;
|-&lt;br /&gt;
| She is a psyhological mute, communicating via sign-language&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''Career Highlights'''&lt;br /&gt;
|-&lt;br /&gt;
| Involved actively in the killing of [[John Edroe|John Edroe]]&lt;br /&gt;
|-&lt;br /&gt;
| Shot [[Megan Cross|Megan Cross]] in the head&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;amp;gt;&amp;amp;gt;&amp;amp;gt;&amp;amp;gt;&amp;amp;gt;[Husband and wife.. got to complete the set and get Amy?]&amp;amp;lt;&amp;amp;lt;&amp;amp;lt;&amp;amp;lt;&amp;amp;lt; - Solitaire - 12:10/19-04-2062 &amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Characteristics  ===&lt;br /&gt;
&lt;br /&gt;
[[Skillwires|Skillwires]](6) and a 4-slot [[Chipjack|Chipjack]] allows Solitaire to have a wide range of skills available in a moments notice. [[DIMAP|DIMAP]] enabled skill-chips and a [[Chipjack Expert Driver|Chipjack Expert Driver]] allows Solitaire up to 13 dice for skill tests (skill at rating 6, +1 for customisation, +6 from task pool if skill is DIMAP enabled, +6 from combat pool if relevant - up to a maximum of skill*2 +1). This gives Solitaire an extraordinary ability to provide a wide range of unusual skills to the party and to fill gaps - with sufficient warning to purchase the relevant skill-chips. Solitaire's obvious drawback is her inability to communicate efficiently with the party. Sign-language and writing notes is possible in some circumstances, but in the middle of a mission when the part is divided and communicating via microtranceiver, Solitaire has to rely on predetermined coded messages, which can be a liability when the unexpected occurs. While Solitaire's main contribution to the party is her 'street samurai' abilities, it can not be overlooked that she is actually a highly powerful mage at initiate grade 4. She does not possess a wide range of spells, and is certainly not an all-out combat mage, but the few spells she does have can provide a suddenly unexpected thorn to her opponents, and her ability to provide shielding against opponents magic and throw elementals into the fight can turn the result of a battle. &lt;br /&gt;
&lt;br /&gt;
=== Favoured Weaponry  ===&lt;br /&gt;
&lt;br /&gt;
*[[Savlette Guardian|Savlette Guardian]] &lt;br /&gt;
*FN-AR-UBS-7 - Assault Rifle with Under Barrel Shotgun&lt;br /&gt;
&lt;br /&gt;
=== Background  ===&lt;br /&gt;
&lt;br /&gt;
Dawn was born into a corporation to dutiful parents that led a safe if boring life, a life that Dawn would have been more than content to emulate if only given the choice. [[First Tier|First Tier]] [[Mega Corporation|Mega Corporations]] are able to buy in the necessary resources for all manner of operations, smaller corporations have to make do with whatever they can get. The corporation Dawn was born into was of the latter sort, and yet just as greedy and ruthless as the likes of Aztech or Ares. Corp policy was that any child born with magical skills was given beneficial treatment, a perk that extended to the parents, which made Dawn's mother and father all too ready to accept the 'enhanced' education that Dawn was subjected to. With a fairly pitiful budget for black operations, the corp decided to blend the best combination of magic and cyberware to manufacture as efficient an operative as they were able to. If abilities could be provided with magic, she was taught the spells, where magic could not perform, cyberware was implanted. With resources low, progress needed to be made, and made fast, and so short cuts were taken wherever possible. Why wait 10 years to develop highly trained operatives if the skills can be slotted? Why send operatives on training missions all over the world, if you can plug them into [[Simsense|simsense]] and simulate the experiences? From an early age Dawn was barraged with '[[Project Songbird|training]]' simulations and simsense experiences that made her grow up fast. Cut off from the real world (friends were an unnecessary distraction and not allowed) Dawn lived in a haze where the lines between reality and simsense were blurred - blurred deliberatly by those training her, who wanted her able to perform whatever operations they required without thinking for herself or being obstructed with morality. Dawn was a success, she undertook many simsense missions without realising they were not real, and demonstrated her ability to follow orders, never being squeamish or hesitating before a kill. Dawn was a success... but those 'creating' her never looked at the flipside of the coin.. or chose not too. Unable to adequately relate to others on a social level she became shut off from reality, becoming a machine that existed only to perform her missions. Only when sent out on her first /real/ mission did it truly become apparent how much of a failure the whole process was. The first time on a real run didn't feel real to Dawn, the structure and predictability of simsense missions was not replicated in the real world, and this only made her slip further from being able to face reality. Everything was a problem that could be solved by killing, and moving on. Yet at the same time the freedom Dawn was experiencing to move outside of the normal mission structure was liberating. She could not comprehend what was different, it was impossible for her mind to grasp that this was really the first time she was out in the real world.. but subconsciously she knew this was something she wanted to keep, and so she simply never returned back to the corp. However the only lifestyle Dawn had known had been black operations, and so she naturally fell into shadowrunning. She fell in with a team of little more than thugs with delusions of grandeur that saw in her their ticket to the big team - serious missions for serious payout. At first thier hopes and dreams were realised. Dawn helped them with ever more difficult jobs, and while it was obvious to them that she was a bit of a loner, never sitting with them for before/after mission drinks, she performed admirably on the job, but earned herself a nicknamed of Solitaire. Her lack of social skills ran deeper, which the team were to learn at their own cost. Harder and harder jobs came their way, until finally the team was out of its depth - all but Solitaire that is. The mission went to hell, and the team had to fight themselves out of a trap, and screamed to Solitaire for assistance. Weighing up the odds as she had done so often in the simsense missions, she simply turned and continued running, not putting herself at risk, and it was only afterwards that the full impact of it hit her. When the world didn't fade to black, and the mission didn't replay, she was forced to face reality, and ended up climbing deeper into the shell that had been created around her. It was at this time that she stopped speaking, and has been a psychological mute ever since. Jobs still came her way.. slowly at first, and over time Solitaire found herself another group to run with. Being little more than a child mentally, and certainly not much more than a child physically, Solitaire regarded the new group she ran with as her family. She had seen first hand what could happen to a group, and determined never again to let herself lose those around her. Attempting to relate to her group as something more than mission colleagues was hard for her, she hadn't developed social skills and found it impossible to understand the moral viewpoints expressed. Currently Dawn is a blend of a socio-pathic (yet softening) exterior, shielding an inner lost and confused child. &lt;br /&gt;
&lt;br /&gt;
During [[Extreme Ways|Extreme Ways]] the assassination of [[Ryan Novak|Ryan Novak]] of [[Elysium Inc|Elysium Inc]] was pinned onto Solitaire as a witness on the scene claimed to have seen her there. Solitaire however did not do it - and the name of the man and the company seemed vaguely familiar to her - though she could not place them. She asked [[Mark|Mark]] to mind-probe her to see if he could unlock the relevant information - and it revealed a scene in which she was in a car with a man - then exited the car and broke into a building, into someone's office to steal something from their safe. During the theft someone walked into the office and caught her - and she killed them, and then a few others who were drawn to the disturbance. The trauma of that event sent Solitaire running away. This revelation gave her some insight into the trauma that must have sent her into the shadows. Later in [[Extreme Ways|Extreme Ways]] she discovers that she must have been part of [[Elysium Inc|Elysium Inc]]'s [[Project Songbird|Project Songbird]] which was supposed to have been shelved - but was kept going by [[Robert Denman|Robert Denman]] in secret. One of these secret version-II assassins was the perpetrator of [[Ryan Novak|Ryan Novak]]'s assassination - and also attempted the assassination of Solitaire (an attempt that was foiled as [[Miguel Escobar|Miguel Escobar]] accidently stepped into the path of the bullets and got injured - which left the team believing the attempt was against him). Later in [[Extreme Ways|Extreme Ways]] the three version-II assassins attacked the team in [[Bo Ordell|Bo Ordell]]'s bar [[Simones|Simones]] and were killed. [[Robert Denman|Robert Denman]] tried to drive away - but was stopped by [[Speedy|Speedy]] and when Solitaire saw [[Robert Denman|Robert Denman]] she recognised him - deep memories dredged up - and she took him prisoner without knowing what she wanted done with him. &lt;br /&gt;
&lt;br /&gt;
=== Ran In  ===&lt;br /&gt;
&lt;br /&gt;
*&amp;amp;lt;&amp;amp;lt; various &amp;amp;gt;&amp;amp;gt; &lt;br /&gt;
*[[The Missing|The Missing]] &lt;br /&gt;
*[[Welcome To California|Welcome To California]] &lt;br /&gt;
*[[Red Sun Rising|Red Sun Rising]] &lt;br /&gt;
*[[Extreme Ways|Extreme Ways]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; Back to: [[Player Biographies|Player Biographies]] or [[Stephen|Stephen]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6383</id>
		<title>Speedy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6383"/>
				<updated>2009-06-20T13:08:53Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Career Highlights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.velondra.com/images/wip/shadowrungirl.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedy ==&lt;br /&gt;
&lt;br /&gt;
* Female, Irish Elf, Blond, Early twenties see above&lt;br /&gt;
* Rigger, mainly vehicles with a limited number of Drones.&lt;br /&gt;
* As well as a VCR, she has , [[Skill Wires]] and related headwear, Muscle Toneing(Biowear)Dietwear ([[BioWear]]) and tailord pheremones.&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Born in to the discrete put powerful ONeill family in [[Tir Na Nog]], the young Assumpta ONeill was expect to take up the life studying magic and advancing her families social and political standing. They were to say the least a little worried when she started hanging out with the &amp;quot;wrong element&amp;quot; And completely surprised when she ran away from home to become a rigger. With the help of her bastard human half brother [[Marty O'Rafferty]] she managed to escape her family's clutches and flee to New Orleans. She started  a criminal career as a smuggler rather than a runner working for [[Raoul Ortega]] Her borderline insane methods of driving earned her her street name. Smuggling was fun but she was not earning enough to feed her need for expensive toys, consumer goods biowear and cyber-tech so when the word went out that a new team of 'runners was forming and they needed a rigger she jumped at the chance. She has a couple of run ins with people sent by her family but so far has avoided there tender mercies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Career Highlights ====&lt;br /&gt;
&lt;br /&gt;
* Stealing the car of the New Orleans Triad boss, only to find he was sitting in the back seat.&lt;br /&gt;
* Capturing (with party help) two [[Tir Na Nog]] agents who were spying her and mailing them back to there embassy in a box labled &amp;quot;Faulty Observation Equipment&amp;quot;&lt;br /&gt;
* Being part of the team that went to contact a Mafia Don intending to inform him he was being set up by his rivals. Only to have a party member shoot him the moment we saw him, because said party member had skipped a planning meeting and thought we were on an asassination mission&lt;br /&gt;
* Being turned into a cat to escape capture in California&lt;br /&gt;
* After many years of running finally taking a serious injury while fighting the souless but cool minions of [[Project Songbird]]&lt;br /&gt;
* On her final run she piloted a burning blimp loaded  with an armed nuclear device out to sea, In the aftermath she ended up selling many of her drones an other equipment to pay for the extreamly expensive therapist bills and removing cyberware fritzed by the EMP.  She retired from the biz after the event and has not rigged a vehicle since.&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
==== [[Skill Soft]] Library ====&lt;br /&gt;
&lt;br /&gt;
These are Speedy's [[Skill Soft]]s, mostly from [[Carrington]]s collection which Speedy &amp;quot;inherited&amp;quot; after his capture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|  ACTISOFTS&lt;br /&gt;
|     --&lt;br /&gt;
|   --&lt;br /&gt;
|      KNOWSOFTS&lt;br /&gt;
|LINGASOFTS&lt;br /&gt;
|-&lt;br /&gt;
|  Athletics: 5&lt;br /&gt;
|  SMG:         4&lt;br /&gt;
|  V/Weapons:     3&lt;br /&gt;
|   Political figures: 4&lt;br /&gt;
|Navajo:    3&lt;br /&gt;
|-&lt;br /&gt;
|  Stealth:   5&lt;br /&gt;
|  Electronics: 5&lt;br /&gt;
|  S.U. Tactic:   3&lt;br /&gt;
|   Magical figures:   4&lt;br /&gt;
|German:    4&lt;br /&gt;
|-&lt;br /&gt;
|  Biotech:   3&lt;br /&gt;
|  Computer:    4&lt;br /&gt;
|  Bike:          3&lt;br /&gt;
|   Cyberwear:         4&lt;br /&gt;
|Japanese: 3&lt;br /&gt;
|-&lt;br /&gt;
|  Combat-&lt;br /&gt;
|  B/R Comp:    4&lt;br /&gt;
|  Rotor Aircraft:3&lt;br /&gt;
|   Pop culture:       5&lt;br /&gt;
|French(Creol):3&lt;br /&gt;
|-&lt;br /&gt;
|  Unarmed:   5&lt;br /&gt;
|  B/R Elect:   4&lt;br /&gt;
|  Riverboat:     2&lt;br /&gt;
|   High Society:      4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Underwater:3&lt;br /&gt;
|  Car:         4&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  H/Weapons: 5&lt;br /&gt;
|  Launch Wps:  3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Pistol:    5&lt;br /&gt;
|  Rifles:      3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Known Associates ====&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
* [[Stripe]]. AKA psycho bitch women. Speedy's sort of nemesis, who she spends far too much time working to help because Maclaine is a sap.&lt;br /&gt;
* [[Myst]].  One of the few &amp;quot;survivors&amp;quot; from Speedy's early career and technically one of Speedy's oldest friends, if the silly cow can be prevented from losing her memory, being brainwashed, kiddnapped or mistaken for her twin sister for five minutes.&lt;br /&gt;
*[[Coffee]]. Along with Myst, Coffee was part of Speedy' first team, a fact which has left mental scars.&lt;br /&gt;
*[[Marty O'Rafferty]] Marty is Speedy's human half brother, he is, as they say a bastard.&lt;br /&gt;
*[[Maclaine]] Teammate, gunmonkey and all round mega-trouble magnet. (he's been quiet for too long.......)&lt;br /&gt;
*[[JC]] Shapeshifter magic user and inventor of the &amp;quot;Operation Housepet&amp;quot;) escape plan. I was a bit upset about the whole Steppin Node [[FUBAR]] and that time he shot the guy whose life I was trying to negotiate for in the head. But looking back on it, that was just his way you know? On balance he is still a great guy and good to have on your side.&lt;br /&gt;
*[[Tofu]] Great guy with unfortunate physical resemblence to [[Coffee]].&lt;br /&gt;
*[[Kendo]] Some people think of Kendo as remorseless killing machine bound only by his alien sense of honour, but I know he's really just a great big pussy cat on the inside.&lt;br /&gt;
*[[Solitaire]] willing to help me try and get Myst drunk for a laugh, a great conversationalist once you get past the obvious communication difficulties and very effective at mayhem and slaughter, what can I say? I like her. Though her superior [[Skill Wires]] and [[Skill Soft]] library fill me with envy.&lt;br /&gt;
&lt;br /&gt;
==== Current Status ====&lt;br /&gt;
* Having  been pushed to the edge by having to pilot a live nuclear device in  a burning blimp, she has retired from shadowrunning and is now working at a nighclub,and running up debts to support her lifestyle she used public transport a lot &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Speedy Character sheet 3rd Ed]]&lt;br /&gt;
[[Speedy Character sheet 4th rebuild]]&lt;br /&gt;
[[Speedy Character sheet 4th ed conversion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]] in the [[New Orleans Campaign]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6382</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6382"/>
				<updated>2009-06-20T12:51:17Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Knowledge Skills (27 Free                  BP) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully parses  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
&lt;br /&gt;
===Attributes (180 BP)===&lt;br /&gt;
	 B:3	 A:4	 R:4(6)	 S:3	 C:2	 I:5L:4	    W:3	     E:3&lt;br /&gt;
&lt;br /&gt;
*Essence:	    4.4 &lt;br /&gt;
*Initiative (Matrix):	   11 (11)&lt;br /&gt;
*Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
*Physical Damage Track:	       10&lt;br /&gt;
*Stun Damage Track:	       10&lt;br /&gt;
&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Ancient anime Sims:	  3&lt;br /&gt;
&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  &lt;br /&gt;
*Control Rig                                       &lt;br /&gt;
*Cybereyes (Rating 3, w/Flare Compensation,Low-Light, and Thermographic Vision)                                                          *Datajack&lt;br /&gt;
*Reaction Enhancers (2)&lt;br /&gt;
*Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
&lt;br /&gt;
===Gear &amp;amp; Lifestyle (¥250,000) (50BP)===&lt;br /&gt;
Middle Lifestyle (2 Months); HK MP-5 TX (w/ 10  &lt;br /&gt;
clips of Exploding Ammo); Armor Jacket; Tran-                         &lt;br /&gt;
sys Avalon Commlink (w/Response 5, Signal 5,&lt;br /&gt;
Firewall 5, System 5, hot sim modification); AR&lt;br /&gt;
Goggles w/Image Link; AR Gloves; Drone Work-&lt;br /&gt;
shop; Lockpick Set; Autopicker; Maglock Pass-&lt;br /&gt;
key (Rating 4); Toolkit&lt;br /&gt;
&lt;br /&gt;
                                                &lt;br /&gt;
===Programs===                                              &lt;br /&gt;
Scan 5; ECCM 5; Encrypt 5; Command 5; Stealth 5    &lt;br /&gt;
                                                      &lt;br /&gt;
                                                 &lt;br /&gt;
===Autosofts===&lt;br /&gt;
Clearsight 4; Defense 4; Electronic Warfare 4;  Maneuver (Aircraft) 4; Maneuver (GroundCraft) 4; Targeting (Heavy Weapons) 4; Targeting (Automatics)                         &lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6381</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6381"/>
				<updated>2009-06-20T12:50:01Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Banzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully parses  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
&lt;br /&gt;
===Attributes (180 BP)===&lt;br /&gt;
	 B:3	 A:4	 R:4(6)	 S:3	 C:2	 I:5L:4	    W:3	     E:3&lt;br /&gt;
&lt;br /&gt;
*Essence:	    4.4 &lt;br /&gt;
*Initiative (Matrix):	   11 (11)&lt;br /&gt;
*Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
*Physical Damage Track:	       10&lt;br /&gt;
*Stun Damage Track:	       10&lt;br /&gt;
&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Sci-Fi Sims:	  3&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  &lt;br /&gt;
*Control Rig                                       &lt;br /&gt;
*Cybereyes (Rating 3, w/Flare Compensation,Low-Light, and Thermographic Vision)                                                          *Datajack&lt;br /&gt;
*Reaction Enhancers (2)&lt;br /&gt;
*Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
&lt;br /&gt;
===Gear &amp;amp; Lifestyle (¥250,000) (50BP)===&lt;br /&gt;
Middle Lifestyle (2 Months); HK MP-5 TX (w/ 10  &lt;br /&gt;
clips of Exploding Ammo); Armor Jacket; Tran-                         &lt;br /&gt;
sys Avalon Commlink (w/Response 5, Signal 5,&lt;br /&gt;
Firewall 5, System 5, hot sim modification); AR&lt;br /&gt;
Goggles w/Image Link; AR Gloves; Drone Work-&lt;br /&gt;
shop; Lockpick Set; Autopicker; Maglock Pass-&lt;br /&gt;
key (Rating 4); Toolkit&lt;br /&gt;
&lt;br /&gt;
                                                &lt;br /&gt;
===Programs===                                              &lt;br /&gt;
Scan 5; ECCM 5; Encrypt 5; Command 5; Stealth 5    &lt;br /&gt;
                                                      &lt;br /&gt;
                                                 &lt;br /&gt;
===Autosofts===&lt;br /&gt;
Clearsight 4; Defense 4; Electronic Warfare 4;  Maneuver (Aircraft) 4; Maneuver (GroundCraft) 4; Targeting (Heavy Weapons) 4; Targeting (Automatics)                         &lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6380</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6380"/>
				<updated>2009-06-20T12:49:27Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Gear &amp;amp; Lifestyle (¥250,000) (50BP) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully pares  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
===Attributes (180 BP)===&lt;br /&gt;
	 B:3	 A:4	 R:4(6)	 S:3	 C:2	 I:5L:4	    W:3	     E:3&lt;br /&gt;
&lt;br /&gt;
*Essence:	    4.4 &lt;br /&gt;
*Initiative (Matrix):	   11 (11)&lt;br /&gt;
*Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
*Physical Damage Track:	       10&lt;br /&gt;
*Stun Damage Track:	       10&lt;br /&gt;
&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Sci-Fi Sims:	  3&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  &lt;br /&gt;
*Control Rig                                       &lt;br /&gt;
*Cybereyes (Rating 3, w/Flare Compensation,Low-Light, and Thermographic Vision)                                                          *Datajack&lt;br /&gt;
*Reaction Enhancers (2)&lt;br /&gt;
*Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
&lt;br /&gt;
===Gear &amp;amp; Lifestyle (¥250,000) (50BP)===&lt;br /&gt;
Middle Lifestyle (2 Months); HK MP-5 TX (w/ 10  &lt;br /&gt;
clips of Exploding Ammo); Armor Jacket; Tran-                         &lt;br /&gt;
sys Avalon Commlink (w/Response 5, Signal 5,&lt;br /&gt;
Firewall 5, System 5, hot sim modification); AR&lt;br /&gt;
Goggles w/Image Link; AR Gloves; Drone Work-&lt;br /&gt;
shop; Lockpick Set; Autopicker; Maglock Pass-&lt;br /&gt;
key (Rating 4); Toolkit&lt;br /&gt;
&lt;br /&gt;
                                                &lt;br /&gt;
===Programs===                                              &lt;br /&gt;
Scan 5; ECCM 5; Encrypt 5; Command 5; Stealth 5    &lt;br /&gt;
                                                      &lt;br /&gt;
                                                 &lt;br /&gt;
===Autosofts===&lt;br /&gt;
Clearsight 4; Defense 4; Electronic Warfare 4;  Maneuver (Aircraft) 4; Maneuver (GroundCraft) 4; Targeting (Heavy Weapons) 4; Targeting (Automatics)                         &lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6379</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6379"/>
				<updated>2009-06-20T12:43:49Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Banzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully pares  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
===Attributes (180 BP)===&lt;br /&gt;
	 B:3	 A:4	 R:4(6)	 S:3	 C:2	 I:5L:4	    W:3	     E:3&lt;br /&gt;
&lt;br /&gt;
*Essence:	    4.4 &lt;br /&gt;
*Initiative (Matrix):	   11 (11)&lt;br /&gt;
*Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
*Physical Damage Track:	       10&lt;br /&gt;
*Stun Damage Track:	       10&lt;br /&gt;
&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Sci-Fi Sims:	  3&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  &lt;br /&gt;
*Control Rig                                       &lt;br /&gt;
*Cybereyes (Rating 3, w/Flare Compensation,Low-Light, and Thermographic Vision)                                                          *Datajack&lt;br /&gt;
*Reaction Enhancers (2)&lt;br /&gt;
*Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
&lt;br /&gt;
===Gear &amp;amp; Lifestyle (¥250,000) (50BP)===&lt;br /&gt;
Middle Lifestyle (2 Months); HK MP-5 TX (w/ 10  &lt;br /&gt;
clips of Exploding Ammo); Armor Jacket; Tran-                         &lt;br /&gt;
sys Avalon Commlink (w/Response 5, Signal 5,&lt;br /&gt;
Firewall 5, System 5, hot sim modification); AR&lt;br /&gt;
Goggles w/Image Link; AR Gloves; Drone Work-&lt;br /&gt;
shop; Lockpick Set; Autopicker; Maglock Pass-&lt;br /&gt;
key (Rating 4); Toolkit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6378</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6378"/>
				<updated>2009-06-20T12:37:13Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Cyberware */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully pares  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
Attributes (180 BP)&lt;br /&gt;
	 B	 A	 R	 S	 C	 I	                  L	    W	     E&lt;br /&gt;
	 3	   4	 4 (6)	 3	      2	     5	   4	    3	     3&lt;br /&gt;
	                              Essence:	    4.4&lt;br /&gt;
	                   Initiative (Matrix):	   11 (11)&lt;br /&gt;
	          Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
	             Physical Damage Track:	       10&lt;br /&gt;
	                 Stun Damage Track:	       10&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Sci-Fi Sims:	  3&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  &lt;br /&gt;
*Control Rig                                       &lt;br /&gt;
*Cybereyes (Rating 3, w/Flare Compensation,Low-Light, and Thermographic Vision)                                                          *Datajack&lt;br /&gt;
*Reaction Enhancers (2)&lt;br /&gt;
*Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
&lt;br /&gt;
===Gear &amp;amp; Lifestyle (¥250,000) (50BP)===&lt;br /&gt;
Middle Lifestyle (2 Months); HK MP-5 TX (w/ 10  &lt;br /&gt;
clips of Exploding Ammo); Armor Jacket; Tran-                         &lt;br /&gt;
sys Avalon Commlink (w/Response 5, Signal 5,&lt;br /&gt;
Firewall 5, System 5, hot sim modification); AR&lt;br /&gt;
Goggles w/Image Link; AR Gloves; Drone Work-&lt;br /&gt;
shop; Lockpick Set; Autopicker; Maglock Pass-&lt;br /&gt;
key (Rating 4); Toolkit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6377</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6377"/>
				<updated>2009-06-20T12:35:24Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Cyberware */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully pares  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
Attributes (180 BP)&lt;br /&gt;
	 B	 A	 R	 S	 C	 I	                  L	    W	     E&lt;br /&gt;
	 3	   4	 4 (6)	 3	      2	     5	   4	    3	     3&lt;br /&gt;
	                              Essence:	    4.4&lt;br /&gt;
	                   Initiative (Matrix):	   11 (11)&lt;br /&gt;
	          Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
	             Physical Damage Track:	       10&lt;br /&gt;
	                 Stun Damage Track:	       10&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Sci-Fi Sims:	  3&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  &lt;br /&gt;
Control Rig                                       &lt;br /&gt;
  Cybereyes (Rating 3, w/Flare Compensation,&lt;br /&gt;
                                                    &lt;br /&gt;
     Low-Light, and Thermographic Vision)&lt;br /&gt;
                                                    &lt;br /&gt;
  Datajack&lt;br /&gt;
                                                    &lt;br /&gt;
  Reaction Enhancers (2)&lt;br /&gt;
                                                    &lt;br /&gt;
  Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
                                        &lt;br /&gt;
&lt;br /&gt;
                                               &lt;br /&gt;
===Gear &amp;amp; Lifestyle (¥250,000) (50BP)===&lt;br /&gt;
Middle Lifestyle (2 Months); HK MP-5 TX (w/ 10  &lt;br /&gt;
clips of Exploding Ammo); Armor Jacket; Tran-                         &lt;br /&gt;
sys Avalon Commlink (w/Response 5, Signal 5,&lt;br /&gt;
Firewall 5, System 5, hot sim modification); AR&lt;br /&gt;
Goggles w/Image Link; AR Gloves; Drone Work-&lt;br /&gt;
shop; Lockpick Set; Autopicker; Maglock Pass-&lt;br /&gt;
key (Rating 4); Toolkit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6376</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6376"/>
				<updated>2009-06-20T12:33:00Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Banzi = */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ===&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully pares  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Race: Dwarf (25 BP)&lt;br /&gt;
Attributes (180 BP)&lt;br /&gt;
	 B	 A	 R	 S	 C	 I	                  L	    W	     E&lt;br /&gt;
	 3	   4	 4 (6)	 3	      2	     5	   4	    3	     3&lt;br /&gt;
	                              Essence:	    4.4&lt;br /&gt;
	                   Initiative (Matrix):	   11 (11)&lt;br /&gt;
	          Initiative Passes (Matrix):	     1 (3)&lt;br /&gt;
	             Physical Damage Track:	       10&lt;br /&gt;
	                 Stun Damage Track:	       10&lt;br /&gt;
===Active Skills (152 BP)===&lt;br /&gt;
	             Aeronautics Mechanic:	        2&lt;br /&gt;
	                           Automatics:	    3&lt;br /&gt;
	              Automotive Mechanic:	        2&lt;br /&gt;
	             Electronics Skill Group:	     4&lt;br /&gt;
	                              Gunnery:	    4&lt;br /&gt;
	Locksmith:	                                2&lt;br /&gt;
	                           Perception:	    2&lt;br /&gt;
	                         Pilot Aircraft:	  6&lt;br /&gt;
	                    Pilot Anthroform:	     3&lt;br /&gt;
	                   Pilot Ground Craft:	    4&lt;br /&gt;
===Knowledge Skills (27 Free                  BP)===&lt;br /&gt;
	              Computer Background:	       3&lt;br /&gt;
	Local Junkyards:	                         5&lt;br /&gt;
	                     Hospital Routes:	    4&lt;br /&gt;
	              Pirate Trid Broadcasts:	    4&lt;br /&gt;
	                         Safe Houses:	    3&lt;br /&gt;
	                           Sci-Fi Sims:	  3&lt;br /&gt;
===Language Skills===&lt;br /&gt;
	                             Japanese:	 N&lt;br /&gt;
	                               Chinese:	 2&lt;br /&gt;
	                 English (Cityspeak):	 2 (+2)&lt;br /&gt;
===Qualities (+15 BP)===&lt;br /&gt;
	             Aptitude (Pilot Aircraft) 	  (10 BP)&lt;br /&gt;
	Low Pain Tolerance 	                      (+10 BP)&lt;br /&gt;
	           Moderate Allergy to Gold 	     (+10 BP)&lt;br /&gt;
	               Weak Immune System 	       (+5 BP)&lt;br /&gt;
                                                       &lt;br /&gt;
=== Cyberware ===                                          &lt;br /&gt;
  Control Rig                                       &lt;br /&gt;
  Cybereyes (Rating 3, w/Flare Compensation,&lt;br /&gt;
                                                    &lt;br /&gt;
     Low-Light, and Thermographic Vision)&lt;br /&gt;
                                                    &lt;br /&gt;
  Datajack&lt;br /&gt;
                                                    &lt;br /&gt;
  Reaction Enhancers (2)&lt;br /&gt;
                                                    &lt;br /&gt;
  Touchlink&lt;br /&gt;
                                                    l.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6375</id>
		<title>Speedy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6375"/>
				<updated>2009-06-20T12:12:53Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.velondra.com/images/wip/shadowrungirl.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedy ==&lt;br /&gt;
&lt;br /&gt;
* Female, Irish Elf, Blond, Early twenties see above&lt;br /&gt;
* Rigger, mainly vehicles with a limited number of Drones.&lt;br /&gt;
* As well as a VCR, she has , [[Skill Wires]] and related headwear, Muscle Toneing(Biowear)Dietwear ([[BioWear]]) and tailord pheremones.&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Born in to the discrete put powerful ONeill family in [[Tir Na Nog]], the young Assumpta ONeill was expect to take up the life studying magic and advancing her families social and political standing. They were to say the least a little worried when she started hanging out with the &amp;quot;wrong element&amp;quot; And completely surprised when she ran away from home to become a rigger. With the help of her bastard human half brother [[Marty O'Rafferty]] she managed to escape her family's clutches and flee to New Orleans. She started  a criminal career as a smuggler rather than a runner working for [[Raoul Ortega]] Her borderline insane methods of driving earned her her street name. Smuggling was fun but she was not earning enough to feed her need for expensive toys, consumer goods biowear and cyber-tech so when the word went out that a new team of 'runners was forming and they needed a rigger she jumped at the chance. She has a couple of run ins with people sent by her family but so far has avoided there tender mercies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Career Highlights ====&lt;br /&gt;
&lt;br /&gt;
* Stealing the car of the New Orleans Triad boss, only to find he was sitting in the back seat.&lt;br /&gt;
* Capturing (with party help) two [[Tir Na Nog]] agents who were spying her and mailing them back to there embassy in a box labled &amp;quot;Faulty Observation Equipment&amp;quot;&lt;br /&gt;
* Being part of the team that went to contact a Mafia Don intending to inform him he was being set up by his rivals. Only to have a party member shoot him the moment we saw him, because said party member had skipped a planning meeting and thought we were on an asassination mission&lt;br /&gt;
* Being turned into a cat to escape capture in California&lt;br /&gt;
* After many years of running finally taking a serious injury while fighting the souless but cool minions of [[Project Songbird]]&lt;br /&gt;
* On her final run she piloted a burning blimp with an armed nuclear device on board out to sea, in the aftermath she ended up selling many of her drones an other equipment to pay for the extreamly expensive therapist bills.  She retired from the biz after the event and has not rigged a vehical since.&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
==== [[Skill Soft]] Library ====&lt;br /&gt;
&lt;br /&gt;
These are Speedy's [[Skill Soft]]s, mostly from [[Carrington]]s collection which Speedy &amp;quot;inherited&amp;quot; after his capture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|  ACTISOFTS&lt;br /&gt;
|     --&lt;br /&gt;
|   --&lt;br /&gt;
|      KNOWSOFTS&lt;br /&gt;
|LINGASOFTS&lt;br /&gt;
|-&lt;br /&gt;
|  Athletics: 5&lt;br /&gt;
|  SMG:         4&lt;br /&gt;
|  V/Weapons:     3&lt;br /&gt;
|   Political figures: 4&lt;br /&gt;
|Navajo:    3&lt;br /&gt;
|-&lt;br /&gt;
|  Stealth:   5&lt;br /&gt;
|  Electronics: 5&lt;br /&gt;
|  S.U. Tactic:   3&lt;br /&gt;
|   Magical figures:   4&lt;br /&gt;
|German:    4&lt;br /&gt;
|-&lt;br /&gt;
|  Biotech:   3&lt;br /&gt;
|  Computer:    4&lt;br /&gt;
|  Bike:          3&lt;br /&gt;
|   Cyberwear:         4&lt;br /&gt;
|Japanese: 3&lt;br /&gt;
|-&lt;br /&gt;
|  Combat-&lt;br /&gt;
|  B/R Comp:    4&lt;br /&gt;
|  Rotor Aircraft:3&lt;br /&gt;
|   Pop culture:       5&lt;br /&gt;
|French(Creol):3&lt;br /&gt;
|-&lt;br /&gt;
|  Unarmed:   5&lt;br /&gt;
|  B/R Elect:   4&lt;br /&gt;
|  Riverboat:     2&lt;br /&gt;
|   High Society:      4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Underwater:3&lt;br /&gt;
|  Car:         4&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  H/Weapons: 5&lt;br /&gt;
|  Launch Wps:  3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Pistol:    5&lt;br /&gt;
|  Rifles:      3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Known Associates ====&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
* [[Stripe]]. AKA psycho bitch women. Speedy's sort of nemesis, who she spends far too much time working to help because Maclaine is a sap.&lt;br /&gt;
* [[Myst]].  One of the few &amp;quot;survivors&amp;quot; from Speedy's early career and technically one of Speedy's oldest friends, if the silly cow can be prevented from losing her memory, being brainwashed, kiddnapped or mistaken for her twin sister for five minutes.&lt;br /&gt;
*[[Coffee]]. Along with Myst, Coffee was part of Speedy' first team, a fact which has left mental scars.&lt;br /&gt;
*[[Marty O'Rafferty]] Marty is Speedy's human half brother, he is, as they say a bastard.&lt;br /&gt;
*[[Maclaine]] Teammate, gunmonkey and all round mega-trouble magnet. (he's been quiet for too long.......)&lt;br /&gt;
*[[JC]] Shapeshifter magic user and inventor of the &amp;quot;Operation Housepet&amp;quot;) escape plan. I was a bit upset about the whole Steppin Node [[FUBAR]] and that time he shot the guy whose life I was trying to negotiate for in the head. But looking back on it, that was just his way you know? On balance he is still a great guy and good to have on your side.&lt;br /&gt;
*[[Tofu]] Great guy with unfortunate physical resemblence to [[Coffee]].&lt;br /&gt;
*[[Kendo]] Some people think of Kendo as remorseless killing machine bound only by his alien sense of honour, but I know he's really just a great big pussy cat on the inside.&lt;br /&gt;
*[[Solitaire]] willing to help me try and get Myst drunk for a laugh, a great conversationalist once you get past the obvious communication difficulties and very effective at mayhem and slaughter, what can I say? I like her. Though her superior [[Skill Wires]] and [[Skill Soft]] library fill me with envy.&lt;br /&gt;
&lt;br /&gt;
==== Current Status ====&lt;br /&gt;
* Having  been pushed to the edge by having to pilot a live nuclear device in  a burning blimp, she has retired from shadowrunning and is now working at a nighclub,and running up debts to support her lifestyle she used public transport a lot &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Speedy Character sheet 3rd Ed]]&lt;br /&gt;
[[Speedy Character sheet 4th rebuild]]&lt;br /&gt;
[[Speedy Character sheet 4th ed conversion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]] in the [[New Orleans Campaign]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy_Character_sheet_4th_ed_conversion&amp;diff=6374</id>
		<title>Speedy Character sheet 4th ed conversion</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy_Character_sheet_4th_ed_conversion&amp;diff=6374"/>
				<updated>2009-06-20T11:50:06Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a 4th ed character sheet  for [[Speedy]] using the Conversion method&lt;br /&gt;
&lt;br /&gt;
Race :Elf&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Attributes&lt;br /&gt;
|Value&lt;br /&gt;
|Cyber/Bioware&lt;br /&gt;
|-&lt;br /&gt;
|Body&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| 5&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|Strengh&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charisma&lt;br /&gt;
| 6&lt;br /&gt;
| Phermones add dice&lt;br /&gt;
|-&lt;br /&gt;
|Logic&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Intution&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Willpower&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Essence&lt;br /&gt;
| 3.96&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Reaction&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Edge&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Active skills ===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| Specialisation&lt;br /&gt;
| Rating&lt;br /&gt;
|-&lt;br /&gt;
| Pilot groubnd craft&lt;br /&gt;
| Car&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Air Craft&lt;br /&gt;
| Rotor craft&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Athletics  skill group&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|  Hardware&lt;br /&gt;
|Security Systems&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Automotive mechanic&lt;br /&gt;
|   Car&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Etiquette&lt;br /&gt;
| Street&lt;br /&gt;
| 3/4&lt;br /&gt;
|-&lt;br /&gt;
| Computer skill group&lt;br /&gt;
|&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Gunary&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Unarmed combat&lt;br /&gt;
|Martial arts&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 === Knowledge skills ===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
|Rating&lt;br /&gt;
|-&lt;br /&gt;
| Fast food eaterys&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Streets of N.O&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|SV Navigation&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| SW: Elven society&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Criminal organisations&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Smugglers Havens&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Smuggling routs&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Underworld polotics&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fashion&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Languages ===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Language&lt;br /&gt;
|  Rating&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
|  4&lt;br /&gt;
|-&lt;br /&gt;
| Gaelic&lt;br /&gt;
|  3&lt;br /&gt;
|-&lt;br /&gt;
| Sperethial&lt;br /&gt;
|  N&lt;br /&gt;
|-&lt;br /&gt;
| Spannish&lt;br /&gt;
|  1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 ===  Cyberware  ===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Item&lt;br /&gt;
| Grade&lt;br /&gt;
|  Essence&lt;br /&gt;
|  Notes&lt;br /&gt;
|-&lt;br /&gt;
|Skill wire 5&lt;br /&gt;
| Alpha&lt;br /&gt;
| .8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Control rig&lt;br /&gt;
| Alpha&lt;br /&gt;
| 0.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Data jack&lt;br /&gt;
| Alpha&lt;br /&gt;
| 0.08&lt;br /&gt;
|&lt;br /&gt;
|} total 1.28 halved 0.64&lt;br /&gt;
&lt;br /&gt;
 === Bioware ===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Item&lt;br /&gt;
| type&lt;br /&gt;
|  Essence&lt;br /&gt;
|   Notes&lt;br /&gt;
|-&lt;br /&gt;
|Dietware&lt;br /&gt;
| Standard&lt;br /&gt;
| 0.1&lt;br /&gt;
|   &lt;br /&gt;
|-&lt;br /&gt;
|Enhanced Articulation&lt;br /&gt;
| Standard&lt;br /&gt;
| 0.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Muscle Toner 2&lt;br /&gt;
| standard&lt;br /&gt;
| 0.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tailored Phermones 3&lt;br /&gt;
| standard&lt;br /&gt;
| 0.6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
total 1.5&lt;br /&gt;
&lt;br /&gt;
===  Edges/Flaws (not yet converted)  ===&lt;br /&gt;
&lt;br /&gt;
Distinctive style&lt;br /&gt;
Hunted&lt;br /&gt;
Compulsion :Acceleration&lt;br /&gt;
IWAC: Irish&lt;br /&gt;
Spike resistence  II&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy_Character_sheet_4th_ed_conversion&amp;diff=6373</id>
		<title>Speedy Character sheet 4th ed conversion</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy_Character_sheet_4th_ed_conversion&amp;diff=6373"/>
				<updated>2009-06-20T11:32:25Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a 4th ed character sheet  for [[Speedy]] using the Conversion method&lt;br /&gt;
&lt;br /&gt;
Race :Elf&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Attributes&lt;br /&gt;
|Value&lt;br /&gt;
|Cyber/Bioware&lt;br /&gt;
|-&lt;br /&gt;
|Body&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
| 5&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|Strengh&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Charisma&lt;br /&gt;
| 6&lt;br /&gt;
| Phermones add dice&lt;br /&gt;
|-&lt;br /&gt;
|Logic&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Intution&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Willpower&lt;br /&gt;
| 3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Essence&lt;br /&gt;
| 3.96&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Reaction&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Edge&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
=== Active skills ===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| Specialisation&lt;br /&gt;
| Rating&lt;br /&gt;
|-&lt;br /&gt;
| Pilot groubnd craft&lt;br /&gt;
| Car&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Pilot Air Craft&lt;br /&gt;
| Rotor craft&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Athletics  skill group&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|  Hardware&lt;br /&gt;
|Security Systems&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Automotive mechanic&lt;br /&gt;
|   Car&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Etiquette&lt;br /&gt;
| Street&lt;br /&gt;
| 3/4&lt;br /&gt;
|-&lt;br /&gt;
| Computer skill group&lt;br /&gt;
|&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Gunary&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
|&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Unarmed combat&lt;br /&gt;
|Martial arts&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 === Knowledge skills ===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
|Rating&lt;br /&gt;
|-&lt;br /&gt;
| Fast food eaterys&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Streets of N.O&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|SV Navigation&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| SW: Elven society&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Criminal organisations&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Smugglers Havens&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Smuggling routs&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Underworld polotics&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Fashion&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Languages ===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Language&lt;br /&gt;
|  Rating&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
|  4&lt;br /&gt;
|-&lt;br /&gt;
| Gaelic&lt;br /&gt;
|  3&lt;br /&gt;
|-&lt;br /&gt;
| Sperethial&lt;br /&gt;
|  N&lt;br /&gt;
|-&lt;br /&gt;
| Spannish&lt;br /&gt;
|  1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 ===  Cyberware  ===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Item&lt;br /&gt;
| Grade&lt;br /&gt;
|  Essence&lt;br /&gt;
|  Notes&lt;br /&gt;
|-&lt;br /&gt;
|Skill wire 5&lt;br /&gt;
| Alpha&lt;br /&gt;
| .8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Control rig&lt;br /&gt;
| Alpha&lt;br /&gt;
| 0.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Data jack&lt;br /&gt;
| Alpha&lt;br /&gt;
| 0.08&lt;br /&gt;
|&lt;br /&gt;
|} total 1.28 halved 0.64&lt;br /&gt;
&lt;br /&gt;
 === Bioware ===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Item&lt;br /&gt;
| type&lt;br /&gt;
|  Essence&lt;br /&gt;
|   Notes&lt;br /&gt;
|-&lt;br /&gt;
|Dietware&lt;br /&gt;
| Standard&lt;br /&gt;
| 0.2&lt;br /&gt;
|   Not yet availible&lt;br /&gt;
|-&lt;br /&gt;
|Enhanced Articulation&lt;br /&gt;
| Standard&lt;br /&gt;
| 0.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Muscle Toner 2&lt;br /&gt;
| standard&lt;br /&gt;
| 0.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Tailored Phermones 3&lt;br /&gt;
| standard&lt;br /&gt;
| 0.6&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
total 1.5&lt;br /&gt;
===  Edges/Flaws (not yet converted)  ===&lt;br /&gt;
&lt;br /&gt;
Distinctive style&lt;br /&gt;
Hunted&lt;br /&gt;
Compulsion :Acceleration&lt;br /&gt;
IWAC: Irish&lt;br /&gt;
Spike resistence  II&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6372</id>
		<title>Speedy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6372"/>
				<updated>2009-06-20T11:31:49Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.velondra.com/images/wip/shadowrungirl.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedy ==&lt;br /&gt;
&lt;br /&gt;
* Female, Irish Elf, Blond, Early twenties see above&lt;br /&gt;
* Rigger, mainly vehicles with a limited number of Drones.&lt;br /&gt;
* As well as a VCR, she has , [[Skill Wires]] and related headwear, Muscle Toneing(Biowear)Dietwear ([[BioWear]]) and tailord pheremones.&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Born in to the discrete put powerful ONeill family in [[Tir Na Nog]], the young Assumpta ONeill was expect to take up the life studying magic and advancing her families social and political standing. They were to say the least a little worried when she started hanging out with the &amp;quot;wrong element&amp;quot; And completely surprised when she ran away from home to become a rigger. With the help of her bastard human half brother [[Marty O'Rafferty]] she managed to escape her family's clutches and flee to New Orleans. She started  a criminal career as a smuggler rather than a runner working for [[Raoul Ortega]] Her borderline insane methods of driving earned her her street name. Smuggling was fun but she was not earning enough to feed her need for expensive toys, consumer goods biowear and cyber-tech so when the word went out that a new team of 'runners was forming and they needed a rigger she jumped at the chance. She has a couple of run ins with people sent by her family but so far has avoided there tender mercies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Career Highlights ====&lt;br /&gt;
&lt;br /&gt;
* Stealing the car of the New Orleans Triad boss, only to find he was sitting in the back seat.&lt;br /&gt;
* Capturing (with party help) two [[Tir Na Nog]] agents who were spying her and mailing them back to there embassy in a box labled &amp;quot;Faulty Observation Equipment&amp;quot;&lt;br /&gt;
* Being part of the team that went to contact a Mafia Don intending to inform him he was being set up by his rivals. Only to have a party member shoot him the moment we saw him, because said party member had skipped a planning meeting and thought we were on an asassination mission&lt;br /&gt;
* Being turned into a cat to escape capture in California&lt;br /&gt;
* After many years of running finally taking a serious injury while fighting the souless but cool minions of [[Project Songbird]]&lt;br /&gt;
* On her final run she piloted a burning blimp with an armed nuclear device on board out to sea, in the aftermath she ended up selling many of her drones an other equipment to pay for the extreamly expensive therapist bills.  She retired from the biz after the event and has not rigged a vehical since.&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
==== [[Skill Soft]] Library ====&lt;br /&gt;
&lt;br /&gt;
These are Speedy's [[Skill Soft]]s, mostly from [[Carrington]]s collection which Speedy &amp;quot;inherited&amp;quot; after his capture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|  ACTISOFTS&lt;br /&gt;
|     --&lt;br /&gt;
|   --&lt;br /&gt;
|      KNOWSOFTS&lt;br /&gt;
|LINGASOFTS&lt;br /&gt;
|-&lt;br /&gt;
|  Athletics: 5&lt;br /&gt;
|  SMG:         4&lt;br /&gt;
|  V/Weapons:     3&lt;br /&gt;
|   Political figures: 4&lt;br /&gt;
|Navajo:    3&lt;br /&gt;
|-&lt;br /&gt;
|  Stealth:   5&lt;br /&gt;
|  Electronics: 5&lt;br /&gt;
|  S.U. Tactic:   3&lt;br /&gt;
|   Magical figures:   4&lt;br /&gt;
|German:    4&lt;br /&gt;
|-&lt;br /&gt;
|  Biotech:   3&lt;br /&gt;
|  Computer:    4&lt;br /&gt;
|  Bike:          3&lt;br /&gt;
|   Cyberwear:         4&lt;br /&gt;
|Japanese: 3&lt;br /&gt;
|-&lt;br /&gt;
|  Combat-&lt;br /&gt;
|  B/R Comp:    4&lt;br /&gt;
|  Rotor Aircraft:3&lt;br /&gt;
|   Pop culture:       5&lt;br /&gt;
|French(Creol):3&lt;br /&gt;
|-&lt;br /&gt;
|  Unarmed:   5&lt;br /&gt;
|  B/R Elect:   4&lt;br /&gt;
|  Riverboat:     2&lt;br /&gt;
|   High Society:      4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Underwater:3&lt;br /&gt;
|  Car:         4&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  H/Weapons: 5&lt;br /&gt;
|  Launch Wps:  3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Pistol:    5&lt;br /&gt;
|  Rifles:      3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Known Associates ====&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
* [[Stripe]]. AKA psycho bitch women. Speedy's sort of nemesis, who she spends far too much time working to help because Maclaine is a sap.&lt;br /&gt;
* [[Myst]].  One of the few &amp;quot;survivors&amp;quot; from Speedy's early career and technically one of Speedy's oldest friends, if the silly cow can be prevented from losing her memory, being brainwashed, kiddnapped or mistaken for her twin sister for five minutes.&lt;br /&gt;
*[[Coffee]]. Along with Myst, Coffee was part of Speedy' first team, a fact which has left mental scars.&lt;br /&gt;
*[[Marty O'Rafferty]] Marty is Speedy's human half brother, he is, as they say a bastard.&lt;br /&gt;
*[[Maclaine]] Teammate, gunmonkey and all round mega-trouble magnet. (he's been quiet for too long.......)&lt;br /&gt;
*[[JC]] Shapeshifter magic user and inventor of the &amp;quot;Operation Housepet&amp;quot;) escape plan. I was a bit upset about the whole Steppin Node [[FUBAR]] and that time he shot the guy whose life I was trying to negotiate for in the head. But looking back on it, that was just his way you know? On balance he is still a great guy and good to have on your side.&lt;br /&gt;
*[[Tofu]] Great guy with unfortunate physical resemblence to [[Coffee]].&lt;br /&gt;
*[[Kendo]] Some people think of Kendo as remorseless killing machine bound only by his alien sense of honour, but I know he's really just a great big pussy cat on the inside.&lt;br /&gt;
*[[Solitaire]] willing to help me try and get Myst drunk for a laugh, a great conversationalist once you get past the obvious communication difficulties and very effective at mayhem and slaughter, what can I say? I like her. Though her superior [[Skill Wires]] and [[Skill Soft]] library fill me with envy.&lt;br /&gt;
&lt;br /&gt;
==== Current Status ====&lt;br /&gt;
* Having  been pushed to the edge by having to pilot a live nuclear device in  a burning blimp, she has retired from shadowrunning and is now working at a nighclub,  she used public transport a lot &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Speedy Character sheet 3rd Ed]]&lt;br /&gt;
[[Speedy Character sheet 4th rebuild]]&lt;br /&gt;
[[Speedy Character sheet 4th ed conversion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]] in the [[New Orleans Campaign]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6371</id>
		<title>Speedy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6371"/>
				<updated>2009-06-20T10:39:43Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Career Highlights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.velondra.com/images/wip/shadowrungirl.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedy ==&lt;br /&gt;
&lt;br /&gt;
* Female, Irish Elf, Blond, Early twenties see above&lt;br /&gt;
* Rigger, mainly vehicles with a limited number of Drones.&lt;br /&gt;
* As well as a VCR, she has , [[Skill Wires]] and related headwear, Muscle Toneing(Biowear)Dietwear ([[BioWear]]) and tailord pheremones.&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Born in to the discrete put powerful ONeill family in [[Tir Na Nog]], the young Assumpta ONeill was expect to take up the life studying magic and advancing her families social and political standing. They were to say the least a little worried when she started hanging out with the &amp;quot;wrong element&amp;quot; And completely surprised when she ran away from home to become a rigger. With the help of her bastard human half brother [[Marty O'Rafferty]] she managed to escape her family's clutches and flee to New Orleans. She started  a criminal career as a smuggler rather than a runner working for [[Raoul Ortega]] Her borderline insane methods of driving earned her her street name. Smuggling was fun but she was not earning enough to feed her need for expensive toys, consumer goods biowear and cyber-tech so when the word went out that a new team of 'runners was forming and they needed a rigger she jumped at the chance. She has a couple of run ins with people sent by her family but so far has avoided there tender mercies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Career Highlights ====&lt;br /&gt;
&lt;br /&gt;
* Stealing the car of the New Orleans Triad boss, only to find he was sitting in the back seat.&lt;br /&gt;
* Capturing (with party help) two [[Tir Na Nog]] agents who were spying her and mailing them back to there embassy in a box labled &amp;quot;Faulty Observation Equipment&amp;quot;&lt;br /&gt;
* Being part of the team that went to contact a Mafia Don intending to inform him he was being set up by his rivals. Only to have a party member shoot him the moment we saw him, because said party member had skipped a planning meeting and thought we were on an asassination mission&lt;br /&gt;
* Being turned into a cat to escape capture in California&lt;br /&gt;
* After many years of running finally taking a serious injury while fighting the souless but cool minions of [[Project Songbird]]&lt;br /&gt;
* On her final run she piloted a burning blimp with an armed nuclear device on board out to sea, in the aftermath she ended up selling many of her drones an other equipment to pay for the extreamly expensive therapist bills.  She retired from the biz after the event and has not rigged a vehical since.&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
==== [[Skill Soft]] Library ====&lt;br /&gt;
&lt;br /&gt;
These are Speedy's [[Skill Soft]]s, mostly from [[Carrington]]s collection which Speedy &amp;quot;inherited&amp;quot; after his capture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|  ACTISOFTS&lt;br /&gt;
|     --&lt;br /&gt;
|   --&lt;br /&gt;
|      KNOWSOFTS&lt;br /&gt;
|LINGASOFTS&lt;br /&gt;
|-&lt;br /&gt;
|  Athletics: 5&lt;br /&gt;
|  SMG:         4&lt;br /&gt;
|  V/Weapons:     3&lt;br /&gt;
|   Political figures: 4&lt;br /&gt;
|Navajo:    3&lt;br /&gt;
|-&lt;br /&gt;
|  Stealth:   5&lt;br /&gt;
|  Electronics: 5&lt;br /&gt;
|  S.U. Tactic:   3&lt;br /&gt;
|   Magical figures:   4&lt;br /&gt;
|German:    4&lt;br /&gt;
|-&lt;br /&gt;
|  Biotech:   3&lt;br /&gt;
|  Computer:    4&lt;br /&gt;
|  Bike:          3&lt;br /&gt;
|   Cyberwear:         4&lt;br /&gt;
|Japanese: 3&lt;br /&gt;
|-&lt;br /&gt;
|  Combat-&lt;br /&gt;
|  B/R Comp:    4&lt;br /&gt;
|  Rotor Aircraft:3&lt;br /&gt;
|   Pop culture:       5&lt;br /&gt;
|French(Creol):3&lt;br /&gt;
|-&lt;br /&gt;
|  Unarmed:   5&lt;br /&gt;
|  B/R Elect:   4&lt;br /&gt;
|  Riverboat:     2&lt;br /&gt;
|   High Society:      4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Underwater:3&lt;br /&gt;
|  Car:         4&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  H/Weapons: 5&lt;br /&gt;
|  Launch Wps:  3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Pistol:    5&lt;br /&gt;
|  Rifles:      3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Known Associates ====&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
* [[Stripe]]. AKA psycho bitch women. Speedy's sort of nemesis, who she spends far too much time working to help because Maclaine is a sap.&lt;br /&gt;
* [[Myst]].  One of the few &amp;quot;survivors&amp;quot; from Speedy's early career and technically one of Speedy's oldest friends, if the silly cow can be prevented from losing her memory, being brainwashed, kiddnapped or mistaken for her twin sister for five minutes.&lt;br /&gt;
*[[Coffee]]. Along with Myst, Coffee was part of Speedy' first team, a fact which has left mental scars.&lt;br /&gt;
*[[Marty O'Rafferty]] Marty is Speedy's human half brother, he is, as they say a bastard.&lt;br /&gt;
*[[Maclaine]] Teammate, gunmonkey and all round mega-trouble magnet. (he's been quiet for too long.......)&lt;br /&gt;
*[[JC]] Shapeshifter magic user and inventor of the &amp;quot;Operation Housepet&amp;quot;) escape plan. I was a bit upset about the whole Steppin Node [[FUBAR]] and that time he shot the guy whose life I was trying to negotiate for in the head. But looking back on it, that was just his way you know? On balance he is still a great guy and good to have on your side.&lt;br /&gt;
*[[Tofu]] Great guy with unfortunate physical resemblence to [[Coffee]].&lt;br /&gt;
*[[Kendo]] Some people think of Kendo as remorseless killing machine bound only by his alien sense of honour, but I know he's really just a great big pussy cat on the inside.&lt;br /&gt;
*[[Solitaire]] willing to help me try and get Myst drunk for a laugh, a great conversationalist once you get past the obvious communication difficulties and very effective at mayhem and slaughter, what can I say? I like her. Though her superior [[Skill Wires]] and [[Skill Soft]] library fill me with envy.&lt;br /&gt;
&lt;br /&gt;
==== Current Status ====&lt;br /&gt;
* Having  been pushed to the edge by having to pilot a live nuclear device in  a burning blimp, she has retired from shadowrunning and is now working tables at a nighclub,  she used public transport a lot &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Speedy Character sheet 3rd Ed]]&lt;br /&gt;
[[Speedy Character sheet 4th rebuild]]&lt;br /&gt;
[[Speedy Character sheet 4th ed conversion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]] in the [[New Orleans Campaign]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6370</id>
		<title>Speedy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6370"/>
				<updated>2009-06-20T10:36:52Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.velondra.com/images/wip/shadowrungirl.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedy ==&lt;br /&gt;
&lt;br /&gt;
* Female, Irish Elf, Blond, Early twenties see above&lt;br /&gt;
* Rigger, mainly vehicles with a limited number of Drones.&lt;br /&gt;
* As well as a VCR, she has , [[Skill Wires]] and related headwear, Muscle Toneing(Biowear)Dietwear ([[BioWear]]) and tailord pheremones.&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Born in to the discrete put powerful ONeill family in [[Tir Na Nog]], the young Assumpta ONeill was expect to take up the life studying magic and advancing her families social and political standing. They were to say the least a little worried when she started hanging out with the &amp;quot;wrong element&amp;quot; And completely surprised when she ran away from home to become a rigger. With the help of her bastard human half brother [[Marty O'Rafferty]] she managed to escape her family's clutches and flee to New Orleans. She started  a criminal career as a smuggler rather than a runner working for [[Raoul Ortega]] Her borderline insane methods of driving earned her her street name. Smuggling was fun but she was not earning enough to feed her need for expensive toys, consumer goods biowear and cyber-tech so when the word went out that a new team of 'runners was forming and they needed a rigger she jumped at the chance. She has a couple of run ins with people sent by her family but so far has avoided there tender mercies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Career Highlights ====&lt;br /&gt;
&lt;br /&gt;
* Stealing the car of the New Orleans Triad boss, only to find he was sitting in the back seat.&lt;br /&gt;
* Capturing (with party help) two [[Tir Na Nog]] agents who were spying her and mailing them back to there embassy in a box labled &amp;quot;Faulty Observation Equipment&amp;quot;&lt;br /&gt;
* Being part of the team that went to contact a Mafia Don intending to inform him he was being set up by his rivals. Only to have a party member shoot him the moment we saw him, because said party member had skipped a planning meeting and thought we were on an asassination mission&lt;br /&gt;
* Being turned into a cat to escape capture in California&lt;br /&gt;
* After many years of running finally taking a serious injury while fighting the souless but cool minions of [[Project Songbird]]&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
==== [[Skill Soft]] Library ====&lt;br /&gt;
&lt;br /&gt;
These are Speedy's [[Skill Soft]]s, mostly from [[Carrington]]s collection which Speedy &amp;quot;inherited&amp;quot; after his capture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|  ACTISOFTS&lt;br /&gt;
|     --&lt;br /&gt;
|   --&lt;br /&gt;
|      KNOWSOFTS&lt;br /&gt;
|LINGASOFTS&lt;br /&gt;
|-&lt;br /&gt;
|  Athletics: 5&lt;br /&gt;
|  SMG:         4&lt;br /&gt;
|  V/Weapons:     3&lt;br /&gt;
|   Political figures: 4&lt;br /&gt;
|Navajo:    3&lt;br /&gt;
|-&lt;br /&gt;
|  Stealth:   5&lt;br /&gt;
|  Electronics: 5&lt;br /&gt;
|  S.U. Tactic:   3&lt;br /&gt;
|   Magical figures:   4&lt;br /&gt;
|German:    4&lt;br /&gt;
|-&lt;br /&gt;
|  Biotech:   3&lt;br /&gt;
|  Computer:    4&lt;br /&gt;
|  Bike:          3&lt;br /&gt;
|   Cyberwear:         4&lt;br /&gt;
|Japanese: 3&lt;br /&gt;
|-&lt;br /&gt;
|  Combat-&lt;br /&gt;
|  B/R Comp:    4&lt;br /&gt;
|  Rotor Aircraft:3&lt;br /&gt;
|   Pop culture:       5&lt;br /&gt;
|French(Creol):3&lt;br /&gt;
|-&lt;br /&gt;
|  Unarmed:   5&lt;br /&gt;
|  B/R Elect:   4&lt;br /&gt;
|  Riverboat:     2&lt;br /&gt;
|   High Society:      4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Underwater:3&lt;br /&gt;
|  Car:         4&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  H/Weapons: 5&lt;br /&gt;
|  Launch Wps:  3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Pistol:    5&lt;br /&gt;
|  Rifles:      3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Known Associates ====&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
* [[Stripe]]. AKA psycho bitch women. Speedy's sort of nemesis, who she spends far too much time working to help because Maclaine is a sap.&lt;br /&gt;
* [[Myst]].  One of the few &amp;quot;survivors&amp;quot; from Speedy's early career and technically one of Speedy's oldest friends, if the silly cow can be prevented from losing her memory, being brainwashed, kiddnapped or mistaken for her twin sister for five minutes.&lt;br /&gt;
*[[Coffee]]. Along with Myst, Coffee was part of Speedy' first team, a fact which has left mental scars.&lt;br /&gt;
*[[Marty O'Rafferty]] Marty is Speedy's human half brother, he is, as they say a bastard.&lt;br /&gt;
*[[Maclaine]] Teammate, gunmonkey and all round mega-trouble magnet. (he's been quiet for too long.......)&lt;br /&gt;
*[[JC]] Shapeshifter magic user and inventor of the &amp;quot;Operation Housepet&amp;quot;) escape plan. I was a bit upset about the whole Steppin Node [[FUBAR]] and that time he shot the guy whose life I was trying to negotiate for in the head. But looking back on it, that was just his way you know? On balance he is still a great guy and good to have on your side.&lt;br /&gt;
*[[Tofu]] Great guy with unfortunate physical resemblence to [[Coffee]].&lt;br /&gt;
*[[Kendo]] Some people think of Kendo as remorseless killing machine bound only by his alien sense of honour, but I know he's really just a great big pussy cat on the inside.&lt;br /&gt;
*[[Solitaire]] willing to help me try and get Myst drunk for a laugh, a great conversationalist once you get past the obvious communication difficulties and very effective at mayhem and slaughter, what can I say? I like her. Though her superior [[Skill Wires]] and [[Skill Soft]] library fill me with envy.&lt;br /&gt;
&lt;br /&gt;
==== Current Status ====&lt;br /&gt;
* Having  been pushed to the edge by having to pilot a live nuclear device in  a burning blimp, she has retired from shadowrunning and is now working tables at a nighclub,  she used public transport a lot &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Speedy Character sheet 3rd Ed]]&lt;br /&gt;
[[Speedy Character sheet 4th rebuild]]&lt;br /&gt;
[[Speedy Character sheet 4th ed conversion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]] in the [[New Orleans Campaign]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Skillwires&amp;diff=6369</id>
		<title>Skillwires</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Skillwires&amp;diff=6369"/>
				<updated>2009-06-20T10:03:03Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: Created page with 'Skillwires  are cybernetic device designed to run the software of a Skill Soft. They allow the Skillsoft to override normal muscle action.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skillwires  are cybernetic device designed to run the software of a [[Skill Soft]]. They allow the Skillsoft to override normal muscle action.&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6368</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6368"/>
				<updated>2009-06-20T09:55:05Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Banzi ====&lt;br /&gt;
&lt;br /&gt;
A Japanese Dwarf, impeccably groomed and fastidiously clean. Despite his homelands rejection of metahumans he still embraces many aspects of its culture.  He adheres to a spartan code of honor, aknoweledging debts and ties of loyalty and respect, but  he carefully pares  what he  truly owes to whom.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6367</id>
		<title>Banzi</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Banzi&amp;diff=6367"/>
				<updated>2009-06-20T09:36:52Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: Created page with ' Category:Player Characters'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Bane&amp;diff=6366</id>
		<title>Bane</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Bane&amp;diff=6366"/>
				<updated>2009-06-20T09:36:34Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Bane ===&lt;br /&gt;
&lt;br /&gt;
[[Image:bane.jpg]]&lt;br /&gt;
&lt;br /&gt;
==== Chinese Elven Combat Mage ====&lt;br /&gt;
&lt;br /&gt;
Chen grew up on the mean streets of Hong Kong, he and his sister Mao Yin were orphans left to fend for themselves when their parents were killed in pointless crossfire between rival gangs.&lt;br /&gt;
&lt;br /&gt;
The siblings stood out, both were elves and both felt the call of magic, but while Mao Yin heard the call of the spirts Chen was called to a  more practical art, studying first from bootlegged street grimoires and then buying books and chips  with the money his new found skill earned Chen began to master the mystic arts.&lt;br /&gt;
&lt;br /&gt;
He soon realised  that it was not  the subtlty, the knowledge or the refined enlightment that called him to magic but the power, the raw sheer power of bending the universe to his will and unleashing its energies against his enemies.&lt;br /&gt;
&lt;br /&gt;
He took the street name Bane and joined a gang, who were eager to recruit a mage to there ranks and for a few happy years he bent his talents to intimidating rivals, shakings down business and fighting skirmishes with  rival gangs.  Finally the day came, all out war with a another gang, blood on the streets and bullets in the air.&lt;br /&gt;
&lt;br /&gt;
At the high point of the fighting Bane was awake for 96 hours summoning and casting without restraints, the amount of stims he consumed didn't  quite kill him but it did give him craving for more.    During the crossfire he witnessed an event that troubled him deeply, an innocent man pinned down and bleeding ignored by both sides.&lt;br /&gt;
&lt;br /&gt;
Thoughts of his long dead parents began to haunt his stim addeled brain, mixing with the horror and death of many of those he called friend as his gang was remorselessly and effectivly destroyed by  their rivals.  In an effort to preserve his sanity he sought to block out the painful images and desparing thoughts with artifical substitutes, B.T.Ls. The BTLs stopped the despair and kept him functional enough to survive the final defeat of his gang and he was left alone, his few surviving friends scattering to the four winds.&lt;br /&gt;
&lt;br /&gt;
Seeking to build a new life for  himself he looked to the only career that his skills and temperament qualified for, that of a shadowrunner.  Bane is a violent man, the anger and self-loathing he feels express themselves  in aggression and a reckless contempt for his personal  safty and that of others.  He still takes BTL and stims in small doses.  His demeanor is compouned by the fact that one of the few things that still give him unalloyed joy in the world is weilding his magic and most of the spells he knows are destructive ones.&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teammates ===&lt;br /&gt;
&lt;br /&gt;
These are my friends or as close as I've got at the moment, mess with them, mess with me.&lt;br /&gt;
&lt;br /&gt;
*[[The Nameless One|TNO]]Magicaly active, she kills people with guns and swords and  in all kinds of other intresting ways.&lt;br /&gt;
*[[Slacker]] A disgusting shrimp whose competence in his field of expertise is  sufficent to make up for his odiouse habits.&lt;br /&gt;
*[[Eclipse]] she doesnt kill people, and she isn't a technomancer, she does... err other stuff, who knows?.  She dosn't  really have the stomach for this line of work, so we have to keep an eye out for her best intrests. She is apparently being played for a sap by [[Dan Dan Soong]], and TNO has asked for my help  in protecting her  intrests in this matter.&lt;br /&gt;
*[[Danny]] AKA Gweilo, A crass crude gun toting  mercenary the only down side is that he's a white guy, but we all have our problems.&lt;br /&gt;
*Some guy err we where on a ship together his name is err Jack? Can't remeber his name err we stole a jewel? awwwh crap proably not important.&lt;br /&gt;
==== Career Highlights =====&lt;br /&gt;
&lt;br /&gt;
Killing the entire enemy band [[Morlocks]] with a manaball before anyone else had a chance to blink let alone act. In [[Little Trouble In Big China]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Character Sheet ===&lt;br /&gt;
=== Karma: 21 ===&lt;br /&gt;
&lt;br /&gt;
==== Elf (BP Cost 30) ====&lt;br /&gt;
&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
==== Atrributes (BP Cost 230) ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Attribute&lt;br /&gt;
|Rating&lt;br /&gt;
|-&lt;br /&gt;
|Body&lt;br /&gt;
|    3&lt;br /&gt;
|-&lt;br /&gt;
|Agility&lt;br /&gt;
|    4&lt;br /&gt;
|-&lt;br /&gt;
|Reaction&lt;br /&gt;
|    4&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
|    3&lt;br /&gt;
|-&lt;br /&gt;
|Charisma&lt;br /&gt;
|    4&lt;br /&gt;
|-&lt;br /&gt;
|Intuition&lt;br /&gt;
|    3&lt;br /&gt;
|-&lt;br /&gt;
|Logic&lt;br /&gt;
|    3&lt;br /&gt;
|-&lt;br /&gt;
|Willpower&lt;br /&gt;
|    4&lt;br /&gt;
|-&lt;br /&gt;
|Edge&lt;br /&gt;
|    2&lt;br /&gt;
|-&lt;br /&gt;
|Magic&lt;br /&gt;
|    5&lt;br /&gt;
|}&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
==== Derived Attributes ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Attribute&lt;br /&gt;
|Rating&lt;br /&gt;
|-&lt;br /&gt;
|Essence&lt;br /&gt;
|   6&lt;br /&gt;
|-&lt;br /&gt;
|Initiative (Astral)&lt;br /&gt;
|   8&lt;br /&gt;
|-&lt;br /&gt;
|Initiavtive Passes (Astral)&lt;br /&gt;
|   1(3)&lt;br /&gt;
|-&lt;br /&gt;
|Physical Damage Track (8+B/2)&lt;br /&gt;
|   10&lt;br /&gt;
|-&lt;br /&gt;
|Stun Damage Track (8+W/2)&lt;br /&gt;
|   10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
==== Spells (BP Cost 30) ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Armour&lt;br /&gt;
|  Lightningh bolt&lt;br /&gt;
|-&lt;br /&gt;
|Clout&lt;br /&gt;
|  Mana Ball&lt;br /&gt;
|-&lt;br /&gt;
|Increased Initiative&lt;br /&gt;
|  Manabolt&lt;br /&gt;
|-&lt;br /&gt;
|Levitate&lt;br /&gt;
|  Physical barrier&lt;br /&gt;
|-&lt;br /&gt;
|Turn to Goo&lt;br /&gt;
|  Mind Probe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
==== Active Skills (BP Cost 124 ) ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| Rating&lt;br /&gt;
|-&lt;br /&gt;
| Astral combat&lt;br /&gt;
|   3&lt;br /&gt;
|-&lt;br /&gt;
| Blades&lt;br /&gt;
|   2&lt;br /&gt;
|-&lt;br /&gt;
| Counjuring skill group&lt;br /&gt;
|   3&lt;br /&gt;
|-&lt;br /&gt;
| Counterspelling&lt;br /&gt;
|   3&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
|   3&lt;br /&gt;
|-&lt;br /&gt;
| Etiquette: Street&lt;br /&gt;
|   2+2&lt;br /&gt;
|-&lt;br /&gt;
| Perception&lt;br /&gt;
|   2&lt;br /&gt;
|-&lt;br /&gt;
| Pistols&lt;br /&gt;
|   3&lt;br /&gt;
|-&lt;br /&gt;
| Spellcasting&lt;br /&gt;
|   5&lt;br /&gt;
|}&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
==== Knowledge Skills ( Free BP 18) ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Skill&lt;br /&gt;
|  Rating&lt;br /&gt;
|-&lt;br /&gt;
|Corporate security tactics&lt;br /&gt;
|    2&lt;br /&gt;
|-&lt;br /&gt;
|Knight Errant Procedures&lt;br /&gt;
|    2&lt;br /&gt;
|-&lt;br /&gt;
|Magic Background&lt;br /&gt;
|    3&lt;br /&gt;
|-&lt;br /&gt;
|Hong Kong Underworld&lt;br /&gt;
|    2&lt;br /&gt;
|-&lt;br /&gt;
|Majohong&lt;br /&gt;
|    2&lt;br /&gt;
|}&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
==== Language Skills ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Skill&lt;br /&gt;
| Rating&lt;br /&gt;
|-&lt;br /&gt;
| Cantonese&lt;br /&gt;
|   N&lt;br /&gt;
|-&lt;br /&gt;
| Sperethiel&lt;br /&gt;
|   4&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
|   3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
==== Qualities (BP Cost) ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Magician&lt;br /&gt;
|-&lt;br /&gt;
| Mild allergy to sunlight&lt;br /&gt;
|-&lt;br /&gt;
| Addiction:Mild Simsense&lt;br /&gt;
|-&lt;br /&gt;
| Addiction: Mild Stims&lt;br /&gt;
|-&lt;br /&gt;
| Senstive System&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
==== Contacts (BP 8 Cost) ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| Contact Name (Link)&lt;br /&gt;
| Connection&lt;br /&gt;
| Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| [[Sammy Lee]] (Fixer)&lt;br /&gt;
|     2&lt;br /&gt;
|   2&lt;br /&gt;
|-&lt;br /&gt;
| [[Egg Shen]] (Talismoinger/tourguide)&lt;br /&gt;
|     2&lt;br /&gt;
|   2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6365</id>
		<title>Speedy</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Speedy&amp;diff=6365"/>
				<updated>2009-06-20T09:36:11Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.velondra.com/images/wip/shadowrungirl.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speedy ==&lt;br /&gt;
&lt;br /&gt;
* Female, Irish Elf, Blond, Early twenties see above&lt;br /&gt;
* Rigger, mainly vehicles with a limited number of Drones.&lt;br /&gt;
* As well as a VCR, she has , [[Skill Wires]] and related headwear, Muscle Toneing(Biowear)Dietwear ([[BioWear]]) and tailord pheremones.&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Born in to the discrete put powerful ONeill family in [[Tir Na Nog]], the young Assumpta ONeill was expect to take up the life studying magic and advancing her families social and political standing. They were to say the least a little worried when she started hanging out with the &amp;quot;wrong element&amp;quot; And completely surprised when she ran away from home to become a rigger. With the help of her bastard human half brother [[Marty O'Rafferty]] she managed to escape her family's clutches and flee to New Orleans. She started  a criminal career as a smuggler rather than a runner working for [[Raoul Ortega]] Her borderline insane methods of driving earned her her street name. Smuggling was fun but she was not earning enough to feed her need for expensive toys, consumer goods biowear and cyber-tech so when the word went out that a new team of 'runners was forming and they needed a rigger she jumped at the chance. She has a couple of run ins with people sent by her family but so far has avoided there tender mercies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Career Highlights ====&lt;br /&gt;
&lt;br /&gt;
* Stealing the car of the New Orleans Triad boss, only to find he was sitting in the back seat.&lt;br /&gt;
* Capturing (with party help) two [[Tir Na Nog]] agents who were spying her and mailing them back to there embassy in a box labled &amp;quot;Faulty Observation Equipment&amp;quot;&lt;br /&gt;
* Being part of the team that went to contact a Mafia Don intending to inform him he was being set up by his rivals. Only to have a party member shoot him the moment we saw him, because said party member had skipped a planning meeting and thought we were on an asassination mission&lt;br /&gt;
* Being turned into a cat to escape capture in California&lt;br /&gt;
* After many years of running finally taking a serious injury while fighting the souless but cool minions of [[Project Songbird]]&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
==== [[Skill Soft]] Library ====&lt;br /&gt;
&lt;br /&gt;
These are Speedy's [[Skill Soft]]s, mostly from [[Carrington]]s collection which Speedy &amp;quot;inherited&amp;quot; after his capture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|  ACTISOFTS&lt;br /&gt;
|     --&lt;br /&gt;
|   --&lt;br /&gt;
|      KNOWSOFTS&lt;br /&gt;
|LINGASOFTS&lt;br /&gt;
|-&lt;br /&gt;
|  Athletics: 5&lt;br /&gt;
|  SMG:         4&lt;br /&gt;
|  V/Weapons:     3&lt;br /&gt;
|   Political figures: 4&lt;br /&gt;
|Navajo:    3&lt;br /&gt;
|-&lt;br /&gt;
|  Stealth:   5&lt;br /&gt;
|  Electronics: 5&lt;br /&gt;
|  S.U. Tactic:   3&lt;br /&gt;
|   Magical figures:   4&lt;br /&gt;
|German:    4&lt;br /&gt;
|-&lt;br /&gt;
|  Biotech:   3&lt;br /&gt;
|  Computer:    4&lt;br /&gt;
|  Bike:          3&lt;br /&gt;
|   Cyberwear:         4&lt;br /&gt;
|Japanese: 3&lt;br /&gt;
|-&lt;br /&gt;
|  Combat-&lt;br /&gt;
|  B/R Comp:    4&lt;br /&gt;
|  Rotor Aircraft:3&lt;br /&gt;
|   Pop culture:       5&lt;br /&gt;
|French(Creol):3&lt;br /&gt;
|-&lt;br /&gt;
|  Unarmed:   5&lt;br /&gt;
|  B/R Elect:   4&lt;br /&gt;
|  Riverboat:     2&lt;br /&gt;
|   High Society:      4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Underwater:3&lt;br /&gt;
|  Car:         4&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  H/Weapons: 5&lt;br /&gt;
|  Launch Wps:  3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|  Pistol:    5&lt;br /&gt;
|  Rifles:      3&lt;br /&gt;
|&lt;br /&gt;
|   (Unclear label):   5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Known Associates ====&lt;br /&gt;
&lt;br /&gt;
---------------------------------&lt;br /&gt;
&lt;br /&gt;
* [[Stripe]]. AKA psycho bitch women. Speedy's sort of nemesis, who she spends far too much time working to help because Maclaine is a sap.&lt;br /&gt;
* [[Myst]].  One of the few &amp;quot;survivors&amp;quot; from Speedy's early career and technically one of Speedy's oldest friends, if the silly cow can be prevented from losing her memory, being brainwashed, kiddnapped or mistaken for her twin sister for five minutes.&lt;br /&gt;
*[[Coffee]]. Along with Myst, Coffee was part of Speedy' first team, a fact which has left mental scars.&lt;br /&gt;
*[[Marty O'Rafferty]] Marty is Speedy's human half brother, he is, as they say a bastard.&lt;br /&gt;
*[[Maclaine]] Teammate, gunmonkey and all round mega-trouble magnet. (he's been quiet for too long.......)&lt;br /&gt;
*[[JC]] Shapeshifter magic user and inventor of the &amp;quot;Operation Housepet&amp;quot;) escape plan. I was a bit upset about the whole Steppin Node [[FUBAR]] and that time he shot the guy whose life I was trying to negotiate for in the head. But looking back on it, that was just his way you know? On balance he is still a great guy and good to have on your side.&lt;br /&gt;
*[[Tofu]] Great guy with unfortunate physical resemblence to [[Coffee]].&lt;br /&gt;
*[[Kendo]] Some people think of Kendo as remorseless killing machine bound only by his alien sense of honour, but I know he's really just a great big pussy cat on the inside.&lt;br /&gt;
*[[Solitaire]] willing to help me try and get Myst drunk for a laugh, a great conversationalist once you get past the obvious communication difficulties and very effective at mayhem and slaughter, what can I say? I like her. Though her superior [[Skill Wires]] and [[Skill Soft]] library fill me with envy.&lt;br /&gt;
&lt;br /&gt;
==== Current Status ====&lt;br /&gt;
*having spent the score from the last job on more biowear looking for another shadowrun, while still holding down a day job as receptionist/secretery at the [[Mac Kenzie]] detactive agency.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Speedy Character sheet 3rd Ed]]&lt;br /&gt;
[[Speedy Character sheet 4th rebuild]]&lt;br /&gt;
[[Speedy Character sheet 4th ed conversion]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Played by [[Joe]] in the [[New Orleans Campaign]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Characters]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Joe&amp;diff=6364</id>
		<title>Joe</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Joe&amp;diff=6364"/>
				<updated>2009-06-20T09:33:32Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joe has played the following characters:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | NAME&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | RACE&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | ARCHETYPE&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | STATUS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Speedy]]&lt;br /&gt;
| Elf&lt;br /&gt;
| Rigger&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Al Radick&lt;br /&gt;
| Human&lt;br /&gt;
| Rigger&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Villa&lt;br /&gt;
| Human&lt;br /&gt;
| Thief&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Axe&lt;br /&gt;
| Troll&lt;br /&gt;
| Street Sam&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Bane]]&lt;br /&gt;
| Elf&lt;br /&gt;
| Combat mage&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Banzi]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Drone Rigger&lt;br /&gt;
|ALIVE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	<entry>
		<id>http://nighthawks.org.uk/nhsrmw/index.php?title=Joe&amp;diff=6363</id>
		<title>Joe</title>
		<link rel="alternate" type="text/html" href="http://nighthawks.org.uk/nhsrmw/index.php?title=Joe&amp;diff=6363"/>
				<updated>2009-06-20T09:32:32Z</updated>
		
		<summary type="html">&lt;p&gt;Joedylan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Joe has played the following characters:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | NAME&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | RACE&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | ARCHETYPE&lt;br /&gt;
| style=&amp;quot;font-style: italic; color: #dd0000&amp;quot; | STATUS&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Speedy]]&lt;br /&gt;
| Elf&lt;br /&gt;
| Rigger&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Al Radick&lt;br /&gt;
| Human&lt;br /&gt;
| Rigger&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Villa&lt;br /&gt;
| Human&lt;br /&gt;
| Thief&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Axe&lt;br /&gt;
| Troll&lt;br /&gt;
| Street Sam&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| [[Bane]]&lt;br /&gt;
| Elf&lt;br /&gt;
| Combat mage&lt;br /&gt;
| ALIVE&lt;br /&gt;
|-&lt;br /&gt;
|[[Banzi]]&lt;br /&gt;
|Dwarf&lt;br /&gt;
|Drone Rigger&lt;br /&gt;
|ALIVE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Joedylan</name></author>	</entry>

	</feed>